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mirror of https://github.com/danog/2048.git synced 2024-11-30 04:19:06 +01:00

move scripts to bottom of body

This commit is contained in:
Gabriele Cirulli 2014-03-11 14:30:09 +01:00
parent 2e5ab789c1
commit 53b0bd2e17
2 changed files with 11 additions and 13 deletions

View File

@ -6,14 +6,6 @@
<link href="style/main.css" rel="stylesheet" type="text/css">
<script src="js/hammer.min.js"></script>
<script src="js/keyboard_input_manager.js"></script>
<script src="js/html_actuator.js"></script>
<script src="js/grid.js"></script>
<script src="js/tile.js"></script>
<script src="js/game_manager.js"></script>
<script src="js/application.js"></script>
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no">
@ -74,5 +66,13 @@
Created by <a href="http://gabrielecirulli.com" target="_blank">Gabriele Cirulli.</a> Based on <a href="https://itunes.apple.com/us/app/1024!/id823499224" target="_blank">1024 by Veewo Studio</a> and conceptually similar to <a href="http://asherv.com/threes/" target="_blank">Threes by Asher Vollmer.</a>
</p>
</div>
<script src="js/hammer.min.js"></script>
<script src="js/keyboard_input_manager.js"></script>
<script src="js/html_actuator.js"></script>
<script src="js/grid.js"></script>
<script src="js/tile.js"></script>
<script src="js/game_manager.js"></script>
<script src="js/application.js"></script>
</body>
</html>

View File

@ -1,6 +1,4 @@
document.addEventListener("DOMContentLoaded", function () {
// Wait till the browser is ready to render the game (avoids glitches)
window.requestAnimationFrame(function () {
var manager = new GameManager(4, KeyboardInputManager, HTMLActuator);
});
// Wait till the browser is ready to render the game (avoids glitches)
window.requestAnimationFrame(function () {
var manager = new GameManager(4, KeyboardInputManager, HTMLActuator);
});