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mirror of https://github.com/danog/2048.git synced 2024-11-27 03:44:43 +01:00

add tile merging

This commit is contained in:
Gabriele Cirulli 2014-03-09 20:03:04 +01:00
parent efa2af59a2
commit 53e08722e0
7 changed files with 157 additions and 58 deletions

View File

@ -1,4 +1,6 @@
// Wait till the browser is ready to render the game (avoids glitches)
window.requestAnimationFrame(function () {
var manager = new GameManager(4, KeyboardInputManager, HTMLActuator);
document.addEventListener("DOMContentLoaded", function () {
// Wait till the browser is ready to render the game (avoids glitches)
window.requestAnimationFrame(function () {
var manager = new GameManager(4, KeyboardInputManager, HTMLActuator);
});
});

View File

@ -41,10 +41,11 @@ GameManager.prototype.actuate = function () {
this.actuator.actuate(this.grid);
};
// Saves all the current tile positions
GameManager.prototype.saveTilePositions = function () {
// Save all tile positions and remove merger info
GameManager.prototype.prepareTiles = function () {
this.grid.eachCell(function (x, y, tile) {
if (tile) {
tile.mergedFrom = null;
tile.savePosition();
}
});
@ -54,8 +55,7 @@ GameManager.prototype.saveTilePositions = function () {
GameManager.prototype.moveTile = function (tile, cell) {
this.grid.cells[tile.x][tile.y] = null;
this.grid.cells[cell.x][cell.y] = tile;
tile.x = cell.x;
tile.y = cell.y;
tile.updatePosition(cell);
};
// Move tiles on the grid in the specified direction
@ -67,9 +67,10 @@ GameManager.prototype.move = function (direction) {
var vector = this.getVector(direction);
var traversals = this.buildTraversals(vector);
var moved = false;
// Save the current tile positions (for actuator awareness)
this.saveTilePositions();
// Save the current tile positions and remove merger information
this.prepareTiles();
// Traverse the grid in the right direction and move tiles
traversals.x.forEach(function (x) {
@ -78,14 +79,32 @@ GameManager.prototype.move = function (direction) {
tile = self.grid.cellContent(cell);
if (tile) {
var pos = self.findFarthestPosition(cell, vector);
self.moveTile(tile, pos);
var positions = self.findFarthestPosition(cell, vector);
var next = self.grid.cellContent(positions.next);
// Only one merger per row traversal?
if (next && next.value === tile.value && !next.mergedFrom) {
var merged = new Tile(positions.next, tile.value * 2);
merged.mergedFrom = [tile, next];
self.grid.insertTile(merged);
self.grid.removeTile(tile);
// Converge the two tiles' positions
tile.updatePosition(positions.next);
} else {
self.moveTile(tile, positions.farthest);
}
moved = true;
}
});
});
this.addRandomTile();
this.actuate();
if (moved) {
this.addRandomTile();
this.actuate();
}
};
// Get the vector representing the chosen direction
@ -124,9 +143,11 @@ GameManager.prototype.findFarthestPosition = function (cell, vector) {
do {
previous = cell;
cell = { x: previous.x + vector.x, y: previous.y + vector.y };
} while (cell.x >= 0 && cell.x < this.size &&
cell.y >= 0 && cell.y < this.size &&
} while (this.grid.withinBounds(cell) &&
this.grid.cellAvailable(cell));
return previous;
return {
farthest: previous,
next: cell // Used to check if a merge is required
};
};

View File

@ -62,10 +62,23 @@ Grid.prototype.cellOccupied = function (cell) {
};
Grid.prototype.cellContent = function (cell) {
return this.cells[cell.x][cell.y];
if (this.withinBounds(cell)) {
return this.cells[cell.x][cell.y];
} else {
return null;
}
};
// Inserts a tile at its position
Grid.prototype.insertTile = function (tile) {
this.cells[tile.x][tile.y] = tile;
};
Grid.prototype.removeTile = function (tile) {
this.cells[tile.x][tile.y] = null;
};
Grid.prototype.withinBounds = function (position) {
return position.x >= 0 && position.x < this.size &&
position.y >= 0 && position.y < this.size;
};

View File

@ -36,16 +36,19 @@ HTMLActuator.prototype.addTile = function (tile) {
this.tileContainer.appendChild(element);
if (tile.previousPosition) {
window.requestAnimationFrame(function () {
element.classList.remove(element.classList[2]);
element.classList.add(self.positionClass({ x: tile.x, y: tile.y }));
});
} else if (tile.mergedFrom) {
element.classList.add("tile-merged");
tile.mergedFrom.forEach(function (merged) {
self.addTile(merged);
});
} else {
element.classList.add("tile-new");
}
};
HTMLActuator.prototype.normalizePosition = function (position) {

View File

@ -4,8 +4,14 @@ function Tile(position, value) {
this.value = value || 2;
this.previousPosition = null;
this.mergedFrom = null; // Tracks tiles that merged together
}
Tile.prototype.savePosition = function () {
this.previousPosition = { x: this.x, y: this.y };
};
Tile.prototype.updatePosition = function (position) {
this.x = position.x;
this.y = position.y;
};

View File

@ -89,6 +89,7 @@ hr {
line-height: 116.25px;
font-size: 55px;
font-weight: bold;
z-index: 10;
-webkit-transition: 100ms ease-in-out;
-moz-transition: 100ms ease-in-out;
-webkit-transition-property: top, left;
@ -100,109 +101,109 @@ hr {
.tile.tile-position-1-2 {
position: absolute;
left: 0px;
top: 121.25px; }
top: 121px; }
.tile.tile-position-1-3 {
position: absolute;
left: 0px;
top: 242.5px; }
top: 243px; }
.tile.tile-position-1-4 {
position: absolute;
left: 0px;
top: 363.75px; }
top: 364px; }
.tile.tile-position-2-1 {
position: absolute;
left: 121.25px;
left: 121px;
top: 0px; }
.tile.tile-position-2-2 {
position: absolute;
left: 121.25px;
top: 121.25px; }
left: 121px;
top: 121px; }
.tile.tile-position-2-3 {
position: absolute;
left: 121.25px;
top: 242.5px; }
left: 121px;
top: 243px; }
.tile.tile-position-2-4 {
position: absolute;
left: 121.25px;
top: 363.75px; }
left: 121px;
top: 364px; }
.tile.tile-position-3-1 {
position: absolute;
left: 242.5px;
left: 243px;
top: 0px; }
.tile.tile-position-3-2 {
position: absolute;
left: 242.5px;
top: 121.25px; }
left: 243px;
top: 121px; }
.tile.tile-position-3-3 {
position: absolute;
left: 242.5px;
top: 242.5px; }
left: 243px;
top: 243px; }
.tile.tile-position-3-4 {
position: absolute;
left: 242.5px;
top: 363.75px; }
left: 243px;
top: 364px; }
.tile.tile-position-4-1 {
position: absolute;
left: 363.75px;
left: 364px;
top: 0px; }
.tile.tile-position-4-2 {
position: absolute;
left: 363.75px;
top: 121.25px; }
left: 364px;
top: 121px; }
.tile.tile-position-4-3 {
position: absolute;
left: 363.75px;
top: 242.5px; }
left: 364px;
top: 243px; }
.tile.tile-position-4-4 {
position: absolute;
left: 363.75px;
top: 363.75px; }
left: 364px;
top: 364px; }
.tile.tile-2 {
background: #eee4da;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0), inset 0 0 0 1px rgba(255, 255, 255, 0); }
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0); }
.tile.tile-4 {
background: #ede0c8;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0), inset 0 0 0 1px rgba(255, 255, 255, 0); }
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0); }
.tile.tile-8 {
color: #f9f6f2;
background: #f2b179;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0), inset 0 0 0 1px rgba(255, 255, 255, 0); }
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0); }
.tile.tile-16 {
color: #f9f6f2;
background: #f59563;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0), inset 0 0 0 1px rgba(255, 255, 255, 0); }
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0); }
.tile.tile-32 {
color: #f9f6f2;
background: #f67c5f;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.07937), inset 0 0 0 1px rgba(255, 255, 255, 0.04762); }
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.07937); }
.tile.tile-64 {
color: #f9f6f2;
background: #f65e3b;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.15873), inset 0 0 0 1px rgba(255, 255, 255, 0.09524); }
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.15873); }
.tile.tile-128 {
color: #f9f6f2;
background: #edcf72;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.2381), inset 0 0 0 1px rgba(255, 255, 255, 0.14286);
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.2381);
font-size: 45px; }
.tile.tile-256 {
color: #f9f6f2;
background: #edcc61;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.31746), inset 0 0 0 1px rgba(255, 255, 255, 0.19048);
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.31746);
font-size: 45px; }
.tile.tile-512 {
color: #f9f6f2;
background: #edc850;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.39683), inset 0 0 0 1px rgba(255, 255, 255, 0.2381);
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.39683);
font-size: 45px; }
.tile.tile-1024 {
color: #f9f6f2;
background: #edc53f;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.47619), inset 0 0 0 1px rgba(255, 255, 255, 0.28571);
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.47619);
font-size: 35px; }
.tile.tile-2048 {
color: #f9f6f2;
background: #edc22e;
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.55556), inset 0 0 0 1px rgba(255, 255, 255, 0.33333);
box-shadow: 0 0 30px 10px rgba(243, 215, 116, 0.55556);
font-size: 35px; }
@-webkit-keyframes appear {
@ -238,6 +239,40 @@ hr {
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both; }
@-webkit-keyframes pop {
0% {
-webkit-transform: scale(0.5);
opacity: 0; }
100% {
-webkit-transform: scale(1);
opacity: 1; } }
@-moz-keyframes pop {
0% {
-webkit-transform: scale(0.5);
opacity: 0; }
100% {
-webkit-transform: scale(1);
opacity: 1; } }
@keyframes pop {
0% {
-webkit-transform: scale(0.5);
opacity: 0; }
100% {
-webkit-transform: scale(1);
opacity: 1; } }
.tile-merged {
z-index: 20;
-webkit-animation: pop 200ms ease 100ms;
-moz-animation: pop 200ms ease 100ms;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both; }
.game-intro {
margin-bottom: 0; }

View File

@ -133,6 +133,7 @@ hr {
line-height: $tile-size + 10px;
font-size: 55px;
font-weight: bold;
z-index: 10;
@include transition($transition-speed ease-in-out);
@include transition-property(top, left);
@ -142,8 +143,8 @@ hr {
@for $y from 1 through $grid-row-cells {
&.tile-position-#{$x}-#{$y} {
position: absolute;
left: ($tile-size + $grid-spacing) * ($x - 1);
top: ($tile-size + $grid-spacing) * ($y - 1);
left: round(($tile-size + $grid-spacing) * ($x - 1));
top: round(($tile-size + $grid-spacing) * ($y - 1));
}
}
}
@ -192,8 +193,8 @@ hr {
// Add glow
$glow-opacity: max($exponent - 4, 0) / ($limit - 4);
box-shadow: 0 0 30px 10px rgba($tile-gold-glow-color, $glow-opacity / 1.8),
inset 0 0 0 1px rgba(white, $glow-opacity / 3);
box-shadow: 0 0 30px 10px rgba($tile-gold-glow-color, $glow-opacity / 1.8); //,
// inset 0 0 0 1px rgba(white, $glow-opacity / 3);
// Adjust font size for bigger numbers
@if $power >= 100 and $power < 1000 {
@ -224,6 +225,24 @@ hr {
@include animation-fill-mode(both);
}
@include keyframes(pop) {
0% {
-webkit-transform: scale(.5);
opacity: 0;
}
100% {
-webkit-transform: scale(1);
opacity: 1;
}
}
.tile-merged {
z-index: 20;
@include animation(pop 200ms ease $transition-speed);
@include animation-fill-mode(both);
}
.game-intro {
margin-bottom: 0;
}