. * * @author Daniil Gentili * @copyright 2016-2023 Daniil Gentili * @license https://opensource.org/licenses/AGPL-3.0 AGPLv3 * @link https://docs.madelineproto.xyz MadelineProto documentation */ use danog\MadelineProto\Broadcast\Progress; use danog\MadelineProto\Broadcast\Status; use danog\MadelineProto\Db\DbArray; use danog\MadelineProto\EventHandler; use danog\MadelineProto\Logger; use danog\MadelineProto\Settings; use danog\MadelineProto\Settings\Database\Mysql; use danog\MadelineProto\Settings\Database\Postgres; use danog\MadelineProto\Settings\Database\Redis; use danog\MadelineProto\Settings\Database\SerializerType; // If a stable version of MadelineProto was installed via composer, load composer autoloader if (file_exists('vendor/autoload.php')) { require_once 'vendor/autoload.php'; } else { // Otherwise download an !!! alpha !!! version of MadelineProto via madeline.php if (!file_exists('madeline.php')) { copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php'); } require_once 'madeline.php'; } /** * Event handler class. */ class MyEventHandler extends EventHandler { /** * @var int|string Username or ID of bot admin */ const ADMIN = "@me"; // !!! Change this to your username !!! /** * List of properties automatically stored in database (MySQL, Postgres, redis or memory). * * Note that **all** class properties will be stored in the database, regardless of whether they're specified here. * The only difference is that properties *not* specified in this array will also always have a full copy in RAM. * * Also, properties specified in this array are NOT thread-safe, meaning you should also use a synchronization primitive * from https://github.com/amphp/sync/ to use them in a thread-safe manner (i.e. when checking-and-setting with isset=>set, et cetera). * * Remember: **ALL** onUpdate... handler methods are called in separate green threads, so at the end of the day, * unless your property is too large to be comfortably stored in memory (say >100MB), you should use normal properties to avoid race conditions. * * @see https://docs.madelineproto.xyz/docs/DATABASE.html */ protected static array $dbProperties = [ 'dataStoredOnDb' => ['serializer' => SerializerType::SERIALIZE], ]; /** * Use this *only* if the data you will store here is huge (>100MB). * @var DbArray */ protected DbArray $dataStoredOnDb; /** * Otherwise use this. * This property is also saved in the db, but it's also always kept in memory, unlike $dataStoredInDb which is exclusively stored in the db. */ protected array $dataAlsoStoredOnDbAndInRam = []; /** * This property is also saved in the db, but it's also always kept in memory, unlike $dataStoredInDb which is exclusively stored in the db. * @var array */ protected array $notifiedChats = []; /** * This property is also saved in the db, but it's also always kept in memory, unlike $dataStoredInDb which is exclusively stored in the db. */ private int $adminId; /** * Get peer(s) where to report errors. * * @return int|string|array */ public function getReportPeers() { return [self::ADMIN]; } /** * Initialization logic. */ public function onStart(): void { $this->logger("The bot was started!"); $this->logger($this->getFullInfo('MadelineProto')); $this->adminId = $this->getId(self::ADMIN); if ($this->getSelf()['bot'] && $this->getSelf()['id'] === $this->adminId) { return; } $this->messages->sendMessage( peer: self::ADMIN, message: "The bot was started!" ); } private int $lastLog = 0; /** * Handles updates to an in-progress broadcast. */ public function onUpdateBroadcastProgress(Progress $progress): void { if (time() - $this->lastLog > 5 || $progress->status === Status::FINISHED) { $this->lastLog = time(); $this->messages->sendMessage( peer: self::ADMIN, message: (string) $progress ); } } /** * Handle updates from supergroups and channels. * * @param array $update Update */ public function onUpdateNewChannelMessage(array $update): void { $this->onUpdateNewMessage($update); } /** * Handle updates from users. * * 100+ other types of onUpdate... method types are available, see https://docs.madelineproto.xyz/API_docs/types/Update.html for the full list. * You can also use onAny to catch all update types (only for debugging) * A special onUpdateCustomEvent method can also be defined, to send messages to the event handler from an API instance, using the sendCustomEvent method. * * @param array $update Update */ public function onUpdateNewMessage(array $update): void { if ($update['message']['_'] === 'messageEmpty') { return; } $this->logger($update); // Chat ID $id = $this->getId($update); // Sender ID, not always present $from_id = isset($update['message']['from_id']) ? $this->getId($update['message']['from_id']) : null; // In this example code, send the "This userbot is powered by MadelineProto!" message only once per chat. // Ignore all further messages coming from this chat. if (!isset($this->notifiedChats[$id])) { $this->notifiedChats[$id] = true; $this->messages->sendMessage( peer: $update, message: "This userbot is powered by [MadelineProto](https://t.me/MadelineProto)!", reply_to_msg_id: $update['message']['id'] ?? null, parse_mode: 'Markdown' ); } // If the message is a /restart command from an admin, restart to reload changes to the event handler code. if (($update['message']['message'] ?? '') === '/restart' && $from_id === $this->adminId ) { // Make sure to run in a bash while loop when running via CLI to allow self-restarts. $this->restart(); } // We can broadcast messages to all users. if ($update['message']['message'] === '/broadcast' && $from_id === $this->adminId ) { if (!isset($update['message']['reply_to']['reply_to_msg_id'])) { $this->messages->sendMessage( peer: $update, message: "You should reply to the message you want to broadcast.", reply_to_msg_id: $update['message']['id'] ?? null, ); return; } $this->broadcastForwardMessages( from_peer: $update, message_ids: [$update['message']['reply_to']['reply_to_msg_id']], drop_author: true, ); return; } if (($update['message']['message'] ?? '') === 'ping') { $this->messages->sendMessage(['message' => 'pong', 'peer' => $update]); } } } $settings = new Settings; $settings->getLogger()->setLevel(Logger::LEVEL_ULTRA_VERBOSE); // You can also use Redis, MySQL or PostgreSQL // $settings->setDb((new Redis)->setDatabase(0)->setPassword('pony')); // $settings->setDb((new Postgres)->setDatabase('MadelineProto')->setUsername('daniil')->setPassword('pony')); // $settings->setDb((new Mysql)->setDatabase('MadelineProto')->setUsername('daniil')->setPassword('pony')); // For users or bots MyEventHandler::startAndLoop('bot.madeline', $settings); // For bots only // MyEventHandler::startAndLoopBot('bot.madeline', 'bot token', $settings);