--- title: inputMessageForwarded description: Forwarded message --- ## Constructor: inputMessageForwarded [Back to constructors index](index.md) Forwarded message ### Attributes: | Name | Type | Required | Description | |----------|:-------------:|:--------:|------------:| |from\_chat\_id|[long](../types/long.md) | Yes|Chat identifier of the message to forward| |message\_id|[long](../types/long.md) | Yes|Identifier of the message to forward| |in\_game\_share|[Bool](../types/Bool.md) | Yes|Pass true to share a game message within a launched game, for Game messages only| ### Type: [InputMessageContent](../types/InputMessageContent.md) ### Example: ``` $inputMessageForwarded = ['_' => 'inputMessageForwarded', 'from_chat_id' => long, 'message_id' => long, 'in_game_share' => Bool]; ``` [PWRTelegram](https://pwrtelegram.xyz) json-encoded version: ``` {"_": "inputMessageForwarded", "from_chat_id": long, "message_id": long, "in_game_share": Bool} ``` Or, if you're into Lua: ``` inputMessageForwarded={_='inputMessageForwarded', from_chat_id=long, message_id=long, in_game_share=Bool} ```