--- title: editInlineMessageText description: Bots only. Edits text of an inline text or game message sent via bot --- ## Method: editInlineMessageText [Back to methods index](index.md) Bots only. Edits text of an inline text or game message sent via bot ### Params: | Name | Type | Required | Description | |----------|:-------------:|:--------:|------------:| |inline\_message\_id|[string](../types/string.md) | Yes|Inline message identifier| |reply\_markup|[ReplyMarkup](../types/ReplyMarkup.md) | Yes|New message reply markup| |input\_message\_content|[InputMessageContent](../types/InputMessageContent.md) | Yes|New text content of the message. Should be of type InputMessageText| ### Return type: [Ok](../types/Ok.md) ### Example: ``` $MadelineProto = new \danog\MadelineProto\API(); if (isset($token)) { $this->bot_login($token); } if (isset($number)) { $sentCode = $MadelineProto->phone_login($number); echo 'Enter the code you received: '; $code = ''; for ($x = 0; $x < $sentCode['type']['length']; $x++) { $code .= fgetc(STDIN); } $MadelineProto->complete_phone_login($code); } $Ok = $MadelineProto->editInlineMessageText(['inline_message_id' => string, 'reply_markup' => ReplyMarkup, 'input_message_content' => InputMessageContent, ]); ``` Or, if you're into Lua: ``` Ok = editInlineMessageText({inline_message_id=string, reply_markup=ReplyMarkup, input_message_content=InputMessageContent, }) ```