mirror of
https://github.com/danog/MadelineProto.git
synced 2024-11-27 15:14:39 +01:00
229 lines
8.6 KiB
PHP
Executable File
229 lines
8.6 KiB
PHP
Executable File
<?php declare(strict_types=1);
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/**
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* Example bot.
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*
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* Copyright 2016-2020 Daniil Gentili
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* (https://daniil.it)
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* This file is part of MadelineProto.
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* MadelineProto is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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* MadelineProto is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU Affero General Public License for more details.
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* You should have received a copy of the GNU General Public License along with MadelineProto.
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* If not, see <http://www.gnu.org/licenses/>.
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*
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* @author Daniil Gentili <daniil@daniil.it>
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* @copyright 2016-2023 Daniil Gentili <daniil@daniil.it>
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* @license https://opensource.org/licenses/AGPL-3.0 AGPLv3
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* @link https://docs.madelineproto.xyz MadelineProto documentation
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*/
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use danog\MadelineProto\Broadcast\Progress;
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use danog\MadelineProto\Broadcast\Status;
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use danog\MadelineProto\Db\DbArray;
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use danog\MadelineProto\EventHandler;
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use danog\MadelineProto\Logger;
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use danog\MadelineProto\Settings;
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use danog\MadelineProto\Settings\Database\Mysql;
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use danog\MadelineProto\Settings\Database\Postgres;
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use danog\MadelineProto\Settings\Database\Redis;
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use danog\MadelineProto\Settings\Database\SerializerType;
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// If a stable version of MadelineProto was installed via composer, load composer autoloader
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if (file_exists('vendor/autoload.php')) {
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require_once 'vendor/autoload.php';
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} else {
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// Otherwise download an alpha version of MadelineProto via madeline.php
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if (!file_exists('madeline.php')) {
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copy('https://phar.madelineproto.xyz/madeline.php', 'madeline.php');
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}
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require_once 'madeline.php';
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}
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/**
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* Event handler class.
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*/
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class MyEventHandler extends EventHandler
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{
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/**
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* @var int|string Username or ID of bot admin
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*/
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const ADMIN = "@me"; // !!! Change this to your username !!!
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/**
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* List of properties automatically stored in database (MySQL, Postgres, redis or memory).
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*
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* Note that **all** class properties will be stored in the database, regardless of whether they're specified here.
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* The only difference is that properties *not* specified in this array will also always have a full copy in RAM.
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*
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* Also, properties specified in this array are NOT thread-safe, meaning you should also use a synchronization primitive
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* from https://github.com/amphp/sync/ to use them in a thread-safe manner (i.e. when checking-and-setting with isset=>set, et cetera).
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*
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* Remember: **ALL** onUpdate... handler methods are called in separate green threads, so at the end of the day,
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* unless your property is too large to be comfortably stored in memory (say >100MB), you should use normal properties to avoid race conditions.
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*
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* @see https://docs.madelineproto.xyz/docs/DATABASE.html
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*/
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protected static array $dbProperties = [
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'dataStoredOnDb' => ['serializer' => SerializerType::SERIALIZE],
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];
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/**
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* Use this *only* if the data you will store here is huge (>100MB).
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* @var DbArray<array-key, array>
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*/
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protected DbArray $dataStoredOnDb;
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/**
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* Otherwise use this.
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* This property is also saved in the db, but it's also always kept in memory, unlike $dataStoredInDb which is exclusively stored in the db.
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*/
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protected array $dataAlsoStoredOnDbAndInRam = [];
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/**
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* This property is also saved in the db, but it's also always kept in memory, unlike $dataStoredInDb which is exclusively stored in the db.
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* @var array<int, bool>
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*/
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protected array $notifiedChats = [];
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/**
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* This property is also saved in the db, but it's also always kept in memory, unlike $dataStoredInDb which is exclusively stored in the db.
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*/
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private int $adminId;
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/**
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* Get peer(s) where to report errors.
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*
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* @return int|string|array
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*/
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public function getReportPeers()
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{
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return [self::ADMIN];
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}
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/**
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* Initialization logic.
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*/
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public function onStart(): void
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{
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$this->logger("The bot was started!");
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$this->logger($this->getFullInfo('MadelineProto'));
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$this->adminId = $this->getId(self::ADMIN);
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if ($this->getSelf()['bot'] && $this->getSelf()['id'] === $this->adminId) {
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return;
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}
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$this->messages->sendMessage(
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peer: self::ADMIN,
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message: "The bot was started!"
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);
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}
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private int $lastLog = 0;
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/**
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* Handles updates to an in-progress broadcast.
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*/
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public function onUpdateBroadcastProgress(Progress $progress): void
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{
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if (time() - $this->lastLog > 5 || $progress->status === Status::FINISHED) {
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$this->lastLog = time();
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$this->messages->sendMessage(
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peer: self::ADMIN,
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message: (string) $progress
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);
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}
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}
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/**
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* Handle updates from supergroups and channels.
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*
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* @param array $update Update
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*/
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public function onUpdateNewChannelMessage(array $update): void
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{
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$this->onUpdateNewMessage($update);
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}
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/**
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* Handle updates from users.
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*
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* 100+ other types of onUpdate... method types are available, see https://docs.madelineproto.xyz/API_docs/types/Update.html for the full list.
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* You can also use onAny to catch all update types (only for debugging)
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* A special onUpdateCustomEvent method can also be defined, to send messages to the event handler from an API instance, using the sendCustomEvent method.
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*
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* @param array $update Update
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*/
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public function onUpdateNewMessage(array $update): void
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{
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if ($update['message']['_'] === 'messageEmpty') {
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return;
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}
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$this->logger($update);
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// Chat ID
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$id = $this->getId($update);
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// Sender ID, not always present
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$from_id = isset($update['message']['from_id'])
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? $this->getId($update['message']['from_id'])
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: null;
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// In this example code, send the "This userbot is powered by MadelineProto!" message only once per chat.
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// Ignore all further messages coming from this chat.
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if (!isset($this->notifiedChats[$id])) {
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$this->notifiedChats[$id] = true;
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$this->messages->sendMessage(
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peer: $update,
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message: "This userbot is powered by [MadelineProto](https://t.me/MadelineProto)!",
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reply_to_msg_id: $update['message']['id'] ?? null,
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parse_mode: 'Markdown'
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);
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}
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// If the message is a /restart command from an admin, restart to reload changes to the event handler code.
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if (($update['message']['message'] ?? '') === '/restart'
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&& $from_id === $this->adminId
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) {
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// Make sure to run in a bash while loop when running via CLI to allow self-restarts.
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$this->restart();
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}
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// We can broadcast messages to all users.
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if ($update['message']['message'] === '/broadcast'
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&& $from_id === $this->adminId
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) {
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if (!isset($update['message']['reply_to']['reply_to_msg_id'])) {
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$this->messages->sendMessage(
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peer: $update,
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message: "You should reply to the message you want to broadcast.",
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reply_to_msg_id: $update['message']['id'] ?? null,
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);
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return;
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}
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$this->broadcastForwardMessages(
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from_peer: $update,
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ids: [$update['message']['reply_to']['reply_to_msg_id']],
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drop_author: true,
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);
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return;
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}
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if (($update['message']['message'] ?? '') === 'ping') {
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$this->messages->sendMessage(['message' => 'pong', 'peer' => $update]);
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}
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}
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}
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$settings = new Settings;
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$settings->getLogger()->setLevel(Logger::LEVEL_ULTRA_VERBOSE);
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// You can also use Redis, MySQL or PostgreSQL
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// $settings->setDb((new Redis)->setDatabase(0)->setPassword('pony'));
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// $settings->setDb((new Postgres)->setDatabase('MadelineProto')->setUsername('daniil')->setPassword('pony'));
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// $settings->setDb((new Mysql)->setDatabase('MadelineProto')->setUsername('daniil')->setPassword('pony'));
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// For users or bots
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MyEventHandler::startAndLoop('bot.madeline', $settings);
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// For bots only
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// MyEventHandler::startAndLoopBot('bot.madeline', 'bot token', $settings);
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