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19 lines
516 B
C
Executable File
19 lines
516 B
C
Executable File
#include "buffer.h"
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#include "platform_gl.h"
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#include <assert.h>
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#include <stdlib.h>
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GLuint create_vbo(const GLsizeiptr size, const GLvoid* data, const GLenum usage) {
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assert(data != NULL);
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GLuint vbo_object;
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glGenBuffers(1, &vbo_object);
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assert(vbo_object != 0);
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glBindBuffer(GL_ARRAY_BUFFER, vbo_object);
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//glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
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glBufferData(GL_ARRAY_BUFFER, size, data, usage);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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return vbo_object;
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} |