It is now mandatory to explicitly register custom constructors —
including named constructors — that can be used by the mapper. The
former automatic registration of named constructor feature doesn't
work anymore.
BREAKING CHANGE: existing code must list all named constructors that
were previously automatically used by the mapper, and registerer them
using the method `MapperBuilder::registerConstructor()`.
The method `MapperBuilder::bind()` has been deprecated, the method above
should be used instead.
```php
final class SomeClass
{
public static function namedConstructor(string $foo): self
{
// …
}
}
(new \CuyZ\Valinor\MapperBuilder())
->registerConstructor(
SomeClass::namedConstructor(...),
// …or for PHP < 8.1:
[SomeClass::class, 'namedConstructor'],
)
->mapper()
->map(SomeClass::class, [
// …
]);
```
An object may have several ways of being created — in such cases it is
common to use so-called named constructors, also known as static factory
methods. If one or more are found, they can be called during the mapping
to create an instance of the object.
What defines a named constructor is a method that:
1. is public
2. is static
3. returns an instance of the object
4. has one or more arguments
```php
final class Color
{
/**
* @param int<0, 255> $red
* @param int<0, 255> $green
* @param int<0, 255> $blue
*/
private function __construct(
public readonly int $red,
public readonly int $green,
public readonly int $blue
) {}
/**
* @param int<0, 255> $red
* @param int<0, 255> $green
* @param int<0, 255> $blue
*/
public static function fromRgb(
int $red,
int $green,
int $blue,
): self {
return new self($red, $green, $blue);
}
/**
* @param non-empty-string $hex
*/
public static function fromHex(string $hex): self
{
if (strlen($hex) !== 6) {
throw new DomainException('Must be 6 characters long');
}
/** @var int<0, 255> $red */
$red = hexdec(substr($hex, 0, 2));
/** @var int<0, 255> $green */
$green = hexdec(substr($hex, 2, 2));
/** @var int<0, 255> $blue */
$blue = hexdec(substr($hex, 4, 2));
return new self($red, $green, $blue);
}
}
```
A new class `NodeMessage` is used to wrap messages added to a node
during the mapping. This class will allow further features by giving
access to useful data related to the bound node.
BREAKING CHANGE: as of now every message is wrapped into a `NodeMessage`
it is therefore not possible to check whether the message is an instance
of `Throwable` — a new method `$message->isError()` is now to be used
for such cases.