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Merge pull request #468 from ruqqq/v2
Fix html renderer escaping valid entities
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commit
acedacffef
2236
entities.go
Normal file
2236
entities.go
Normal file
File diff suppressed because it is too large
Load Diff
42
esc.go
42
esc.go
@ -13,13 +13,27 @@ var htmlEscaper = [256][]byte{
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}
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func escapeHTML(w io.Writer, s []byte) {
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escapeEntities(w, s, false)
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}
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func escapeAllHTML(w io.Writer, s []byte) {
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escapeEntities(w, s, true)
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}
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func escapeEntities(w io.Writer, s []byte, escapeValidEntities bool) {
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var start, end int
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for end < len(s) {
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escSeq := htmlEscaper[s[end]]
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if escSeq != nil {
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w.Write(s[start:end])
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w.Write(escSeq)
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start = end + 1
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isEntity, entityEnd := nodeIsEntity(s, end)
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if isEntity && !escapeValidEntities {
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w.Write(s[start : entityEnd+1])
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start = entityEnd + 1
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} else {
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w.Write(s[start:end])
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w.Write(escSeq)
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start = end + 1
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}
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}
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end++
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}
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@ -28,6 +42,28 @@ func escapeHTML(w io.Writer, s []byte) {
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}
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}
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func nodeIsEntity(s []byte, end int) (isEntity bool, endEntityPos int) {
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isEntity = false
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endEntityPos = end + 1
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if s[end] == '&' {
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for endEntityPos < len(s) {
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if s[endEntityPos] == ';' {
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if entities[string(s[end:endEntityPos+1])] {
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isEntity = true
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break
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}
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}
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if !isalnum(s[endEntityPos]) && s[endEntityPos] != '&' && s[endEntityPos] != '#' {
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break
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}
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endEntityPos++
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}
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}
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return isEntity, endEntityPos
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}
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func escLink(w io.Writer, text []byte) {
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unesc := html.UnescapeString(string(text))
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escapeHTML(w, []byte(unesc))
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4
html.go
4
html.go
@ -619,7 +619,7 @@ func (r *HTMLRenderer) RenderNode(w io.Writer, node *Node, entering bool) WalkSt
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}
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case Code:
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r.out(w, codeTag)
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escapeHTML(w, node.Literal)
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escapeAllHTML(w, node.Literal)
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r.out(w, codeCloseTag)
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case Document:
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break
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@ -765,7 +765,7 @@ func (r *HTMLRenderer) RenderNode(w io.Writer, node *Node, entering bool) WalkSt
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r.cr(w)
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r.out(w, preTag)
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r.tag(w, codeTag[:len(codeTag)-1], attrs)
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escapeHTML(w, node.Literal)
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escapeAllHTML(w, node.Literal)
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r.out(w, codeCloseTag)
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r.out(w, preCloseTag)
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if node.Parent.Type != Item {
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