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Fix a few lint errors, a.k.a. improve docs
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parent
ce05617fea
commit
f7ec3b0e34
22
html.go
22
html.go
@ -24,6 +24,7 @@ import (
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"strings"
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)
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// HTMLFlags control optional behavior of HTML renderer.
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type HTMLFlags int
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// HTML renderer configuration options.
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@ -63,6 +64,8 @@ var (
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htmlTagRe = regexp.MustCompile("(?i)^" + HTMLTag)
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)
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// HTMLRendererParameters is a collection of supplementary parameters tweaking
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// the behavior of various parts of HTML renderer.
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type HTMLRendererParameters struct {
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// Prepend this text to each relative URL.
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AbsolutePrefix string
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@ -126,8 +129,8 @@ func NewHTMLRenderer(params HTMLRendererParameters) *HTMLRenderer {
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}
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}
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func isHtmlTag(tag []byte, tagname string) bool {
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found, _ := findHtmlTagPos(tag, tagname)
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func isHTMLTag(tag []byte, tagname string) bool {
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found, _ := findHTMLTagPos(tag, tagname)
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return found
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}
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@ -154,7 +157,7 @@ func skipUntilCharIgnoreQuotes(html []byte, start int, char byte) int {
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return start
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}
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func findHtmlTagPos(tag []byte, tagname string) (bool, int) {
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func findHTMLTagPos(tag []byte, tagname string) (bool, int) {
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i := 0
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if i < len(tag) && tag[0] != '<' {
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return false, -1
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@ -384,6 +387,16 @@ func (r *HTMLRenderer) cr(w io.Writer) {
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}
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}
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// RenderNode is a default renderer of a single node of a syntax tree. For
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// block nodes it will be called twice: first time with entering=true, second
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// time with entering=false, so that it could know when it's working on an open
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// tag and when on close. It writes the result to w.
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//
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// The return value is a way to tell the calling walker to adjust its walk
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// pattern: e.g. it can terminate the traversal by returning Terminate. Or it
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// can ask the walker to skip a subtree of this node by returning SkipChildren.
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// The typical behavior is to return GoToNext, which asks for the usual
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// traversal to the next node.
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func (r *HTMLRenderer) RenderNode(w io.Writer, node *Node, entering bool) WalkStatus {
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attrs := []string{}
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switch node.Type {
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@ -420,7 +433,7 @@ func (r *HTMLRenderer) RenderNode(w io.Writer, node *Node, entering bool) WalkSt
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if r.Flags&SkipHTML != 0 {
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break
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}
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if r.Flags&SkipStyle != 0 && isHtmlTag(node.Literal, "style") {
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if r.Flags&SkipStyle != 0 && isHTMLTag(node.Literal, "style") {
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break
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}
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//if options.safe {
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@ -739,6 +752,7 @@ func (r *HTMLRenderer) writeDocumentFooter(w *bytes.Buffer) {
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w.WriteString("\n</body>\n</html>\n")
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}
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// Render walks the specified syntax (sub)tree and returns a HTML document.
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func (r *HTMLRenderer) Render(ast *Node) []byte {
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//println("render_Blackfriday")
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//dump(ast)
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