// // Blackfriday Markdown Processor // Available at http://github.com/russross/blackfriday // // Copyright © 2011 Russ Ross . // Distributed under the Simplified BSD License. // See README.md for details. // // // // Markdown parsing and processing // // // Blackfriday markdown processor. // // Translates plain text with simple formatting rules into HTML or LaTeX. package blackfriday import ( "bytes" "unicode/utf8" ) const VERSION = "1.1" // These are the supported markdown parsing extensions. // OR these values together to select multiple extensions. const ( EXTENSION_NO_INTRA_EMPHASIS = 1 << iota // ignore emphasis markers inside words EXTENSION_TABLES // render tables EXTENSION_FENCED_CODE // render fenced code blocks EXTENSION_AUTOLINK // detect embedded URLs that are not explicitly marked EXTENSION_STRIKETHROUGH // strikethrough text using ~~test~~ EXTENSION_LAX_HTML_BLOCKS // loosen up HTML block parsing rules EXTENSION_SPACE_HEADERS // be strict about prefix header rules EXTENSION_HARD_LINE_BREAK // translate newlines into line breaks EXTENSION_TAB_SIZE_EIGHT // expand tabs to eight spaces instead of four EXTENSION_FOOTNOTES // Pandoc-style footnotes EXTENSION_NO_EMPTY_LINE_BEFORE_BLOCK // No need to insert an empty line to start a (code, quote, order list, unorder list)block EXTENSION_HEADER_IDS // specify header IDs with {#id} ) // These are the possible flag values for the link renderer. // Only a single one of these values will be used; they are not ORed together. // These are mostly of interest if you are writing a new output format. const ( LINK_TYPE_NOT_AUTOLINK = iota LINK_TYPE_NORMAL LINK_TYPE_EMAIL ) // These are the possible flag values for the ListItem renderer. // Multiple flag values may be ORed together. // These are mostly of interest if you are writing a new output format. const ( LIST_TYPE_ORDERED = 1 << iota LIST_ITEM_CONTAINS_BLOCK LIST_ITEM_BEGINNING_OF_LIST LIST_ITEM_END_OF_LIST ) // These are the possible flag values for the table cell renderer. // Only a single one of these values will be used; they are not ORed together. // These are mostly of interest if you are writing a new output format. const ( TABLE_ALIGNMENT_LEFT = 1 << iota TABLE_ALIGNMENT_RIGHT TABLE_ALIGNMENT_CENTER = (TABLE_ALIGNMENT_LEFT | TABLE_ALIGNMENT_RIGHT) ) // The size of a tab stop. const ( TAB_SIZE_DEFAULT = 4 TAB_SIZE_EIGHT = 8 ) // These are the tags that are recognized as HTML block tags. // Any of these can be included in markdown text without special escaping. var blockTags = map[string]bool{ "p": true, "dl": true, "h1": true, "h2": true, "h3": true, "h4": true, "h5": true, "h6": true, "ol": true, "ul": true, "del": true, "div": true, "ins": true, "pre": true, "form": true, "math": true, "table": true, "iframe": true, "script": true, "fieldset": true, "noscript": true, "blockquote": true, // HTML5 "video": true, "aside": true, "canvas": true, "figure": true, "footer": true, "header": true, "hgroup": true, "output": true, "article": true, "section": true, "progress": true, "figcaption": true, } // Renderer is the rendering interface. // This is mostly of interest if you are implementing a new rendering format. // // When a byte slice is provided, it contains the (rendered) contents of the // element. // // When a callback is provided instead, it will write the contents of the // respective element directly to the output buffer and return true on success. // If the callback returns false, the rendering function should reset the // output buffer as though it had never been called. // // Currently Html and Latex implementations are provided type Renderer interface { // block-level callbacks BlockCode(out *bytes.Buffer, text []byte, lang string) BlockQuote(out *bytes.Buffer, text []byte) BlockHtml(out *bytes.Buffer, text []byte) Header(out *bytes.Buffer, text func() bool, level int, id string) HRule(out *bytes.Buffer) List(out *bytes.Buffer, text func() bool, flags int) ListItem(out *bytes.Buffer, text []byte, flags int) Paragraph(out *bytes.Buffer, text func() bool) Table(out *bytes.Buffer, header []byte, body []byte, columnData []int) TableRow(out *bytes.Buffer, text []byte) TableHeaderCell(out *bytes.Buffer, text []byte, flags int) TableCell(out *bytes.Buffer, text []byte, flags int) Footnotes(out *bytes.Buffer, text func() bool) FootnoteItem(out *bytes.Buffer, name, text []byte, flags int) // Span-level callbacks AutoLink(out *bytes.Buffer, link []byte, kind int) CodeSpan(out *bytes.Buffer, text []byte) DoubleEmphasis(out *bytes.Buffer, text []byte) Emphasis(out *bytes.Buffer, text []byte) Image(out *bytes.Buffer, link []byte, title []byte, alt []byte) LineBreak(out *bytes.Buffer) Link(out *bytes.Buffer, link []byte, title []byte, content []byte) RawHtmlTag(out *bytes.Buffer, tag []byte) TripleEmphasis(out *bytes.Buffer, text []byte) StrikeThrough(out *bytes.Buffer, text []byte) FootnoteRef(out *bytes.Buffer, ref []byte, id int) // Low-level callbacks Entity(out *bytes.Buffer, entity []byte) NormalText(out *bytes.Buffer, text []byte) // Header and footer DocumentHeader(out *bytes.Buffer) DocumentFooter(out *bytes.Buffer) GetFlags() int } // Callback functions for inline parsing. One such function is defined // for each character that triggers a response when parsing inline data. type inlineParser func(p *parser, out *bytes.Buffer, data []byte, offset int) int // Parser holds runtime state used by the parser. // This is constructed by the Markdown function. type parser struct { r Renderer refs map[string]*reference inlineCallback [256]inlineParser flags int nesting int maxNesting int insideLink bool // Footnotes need to be ordered as well as available to quickly check for // presence. If a ref is also a footnote, it's stored both in refs and here // in notes. Slice is nil if footnotes not enabled. notes []*reference } // // // Public interface // // // MarkdownBasic is a convenience function for simple rendering. // It processes markdown input with no extensions enabled. func MarkdownBasic(input []byte) []byte { // set up the HTML renderer htmlFlags := HTML_USE_XHTML renderer := HtmlRenderer(htmlFlags, "", "") // set up the parser extensions := 0 return Markdown(input, renderer, extensions) } // Call Markdown with most useful extensions enabled // MarkdownCommon is a convenience function for simple rendering. // It processes markdown input with common extensions enabled, including: // // * Smartypants processing with smart fractions and LaTeX dashes // // * Intra-word emphasis suppression // // * Tables // // * Fenced code blocks // // * Autolinking // // * Strikethrough support // // * Strict header parsing // // * Custom Header IDs func MarkdownCommon(input []byte) []byte { // set up the HTML renderer htmlFlags := 0 htmlFlags |= HTML_USE_XHTML htmlFlags |= HTML_USE_SMARTYPANTS htmlFlags |= HTML_SMARTYPANTS_FRACTIONS htmlFlags |= HTML_SMARTYPANTS_LATEX_DASHES htmlFlags |= HTML_SANITIZE_OUTPUT renderer := HtmlRenderer(htmlFlags, "", "") // set up the parser extensions := 0 extensions |= EXTENSION_NO_INTRA_EMPHASIS extensions |= EXTENSION_TABLES extensions |= EXTENSION_FENCED_CODE extensions |= EXTENSION_AUTOLINK extensions |= EXTENSION_STRIKETHROUGH extensions |= EXTENSION_SPACE_HEADERS extensions |= EXTENSION_HEADER_IDS return Markdown(input, renderer, extensions) } // Markdown is the main rendering function. // It parses and renders a block of markdown-encoded text. // The supplied Renderer is used to format the output, and extensions dictates // which non-standard extensions are enabled. // // To use the supplied Html or LaTeX renderers, see HtmlRenderer and // LatexRenderer, respectively. func Markdown(input []byte, renderer Renderer, extensions int) []byte { // no point in parsing if we can't render if renderer == nil { return nil } // fill in the render structure p := new(parser) p.r = renderer p.flags = extensions p.refs = make(map[string]*reference) p.maxNesting = 16 p.insideLink = false // register inline parsers p.inlineCallback['*'] = emphasis p.inlineCallback['_'] = emphasis if extensions&EXTENSION_STRIKETHROUGH != 0 { p.inlineCallback['~'] = emphasis } p.inlineCallback['`'] = codeSpan p.inlineCallback['\n'] = lineBreak p.inlineCallback['['] = link p.inlineCallback['<'] = leftAngle p.inlineCallback['\\'] = escape p.inlineCallback['&'] = entity if extensions&EXTENSION_AUTOLINK != 0 { p.inlineCallback[':'] = autoLink } if extensions&EXTENSION_FOOTNOTES != 0 { p.notes = make([]*reference, 0) } first := firstPass(p, input) second := secondPass(p, first) if renderer.GetFlags()&HTML_SANITIZE_OUTPUT != 0 { second = sanitizeHtml(second) } return second } // first pass: // - extract references // - expand tabs // - normalize newlines // - copy everything else // - add missing newlines before fenced code blocks func firstPass(p *parser, input []byte) []byte { var out bytes.Buffer tabSize := TAB_SIZE_DEFAULT if p.flags&EXTENSION_TAB_SIZE_EIGHT != 0 { tabSize = TAB_SIZE_EIGHT } beg, end := 0, 0 lastLineWasBlank := false lastFencedCodeBlockEnd := 0 for beg < len(input) { // iterate over lines if end = isReference(p, input[beg:], tabSize); end > 0 { beg += end } else { // skip to the next line end = beg for end < len(input) && input[end] != '\n' && input[end] != '\r' { end++ } if p.flags&EXTENSION_FENCED_CODE != 0 { // when last line was none blank and a fenced code block comes after if !lastLineWasBlank && beg >= lastFencedCodeBlockEnd { if i := p.fencedCode(&out, append(input[beg:], '\n'), false); i > 0 { out.WriteByte('\n') // need to inject additional linebreak lastFencedCodeBlockEnd = beg + i } } lastLineWasBlank = end == beg } // add the line body if present if end > beg { expandTabs(&out, input[beg:end], tabSize) } out.WriteByte('\n') if end < len(input) && input[end] == '\r' { end++ } if end < len(input) && input[end] == '\n' { end++ } beg = end } } // empty input? if out.Len() == 0 { out.WriteByte('\n') } return out.Bytes() } // second pass: actual rendering func secondPass(p *parser, input []byte) []byte { var output bytes.Buffer p.r.DocumentHeader(&output) p.block(&output, input) if p.flags&EXTENSION_FOOTNOTES != 0 && len(p.notes) > 0 { p.r.Footnotes(&output, func() bool { flags := LIST_ITEM_BEGINNING_OF_LIST for _, ref := range p.notes { var buf bytes.Buffer if ref.hasBlock { flags |= LIST_ITEM_CONTAINS_BLOCK p.block(&buf, ref.title) } else { p.inline(&buf, ref.title) } p.r.FootnoteItem(&output, ref.link, buf.Bytes(), flags) flags &^= LIST_ITEM_BEGINNING_OF_LIST | LIST_ITEM_CONTAINS_BLOCK } return true }) } p.r.DocumentFooter(&output) if p.nesting != 0 { panic("Nesting level did not end at zero") } return output.Bytes() } // // Link references // // This section implements support for references that (usually) appear // as footnotes in a document, and can be referenced anywhere in the document. // The basic format is: // // [1]: http://www.google.com/ "Google" // [2]: http://www.github.com/ "Github" // // Anywhere in the document, the reference can be linked by referring to its // label, i.e., 1 and 2 in this example, as in: // // This library is hosted on [Github][2], a git hosting site. // // Actual footnotes as specified in Pandoc and supported by some other Markdown // libraries such as php-markdown are also taken care of. They look like this: // // This sentence needs a bit of further explanation.[^note] // // [^note]: This is the explanation. // // Footnotes should be placed at the end of the document in an ordered list. // Inline footnotes such as: // // Inline footnotes^[Not supported.] also exist. // // are not yet supported. // References are parsed and stored in this struct. type reference struct { link []byte title []byte noteId int // 0 if not a footnote ref hasBlock bool } // Check whether or not data starts with a reference link. // If so, it is parsed and stored in the list of references // (in the render struct). // Returns the number of bytes to skip to move past it, // or zero if the first line is not a reference. func isReference(p *parser, data []byte, tabSize int) int { // up to 3 optional leading spaces if len(data) < 4 { return 0 } i := 0 for i < 3 && data[i] == ' ' { i++ } noteId := 0 // id part: anything but a newline between brackets if data[i] != '[' { return 0 } i++ if p.flags&EXTENSION_FOOTNOTES != 0 { if data[i] == '^' { // we can set it to anything here because the proper noteIds will // be assigned later during the second pass. It just has to be != 0 noteId = 1 i++ } } idOffset := i for i < len(data) && data[i] != '\n' && data[i] != '\r' && data[i] != ']' { i++ } if i >= len(data) || data[i] != ']' { return 0 } idEnd := i // spacer: colon (space | tab)* newline? (space | tab)* i++ if i >= len(data) || data[i] != ':' { return 0 } i++ for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i < len(data) && (data[i] == '\n' || data[i] == '\r') { i++ if i < len(data) && data[i] == '\n' && data[i-1] == '\r' { i++ } } for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i >= len(data) { return 0 } var ( linkOffset, linkEnd int titleOffset, titleEnd int lineEnd int raw []byte hasBlock bool ) if p.flags&EXTENSION_FOOTNOTES != 0 && noteId != 0 { linkOffset, linkEnd, raw, hasBlock = scanFootnote(p, data, i, tabSize) lineEnd = linkEnd } else { linkOffset, linkEnd, titleOffset, titleEnd, lineEnd = scanLinkRef(p, data, i) } if lineEnd == 0 { return 0 } // a valid ref has been found ref := &reference{ noteId: noteId, hasBlock: hasBlock, } if noteId > 0 { // reusing the link field for the id since footnotes don't have links ref.link = data[idOffset:idEnd] // if footnote, it's not really a title, it's the contained text ref.title = raw } else { ref.link = data[linkOffset:linkEnd] ref.title = data[titleOffset:titleEnd] } // id matches are case-insensitive id := string(bytes.ToLower(data[idOffset:idEnd])) p.refs[id] = ref return lineEnd } func scanLinkRef(p *parser, data []byte, i int) (linkOffset, linkEnd, titleOffset, titleEnd, lineEnd int) { // link: whitespace-free sequence, optionally between angle brackets if data[i] == '<' { i++ } linkOffset = i for i < len(data) && data[i] != ' ' && data[i] != '\t' && data[i] != '\n' && data[i] != '\r' { i++ } linkEnd = i if data[linkOffset] == '<' && data[linkEnd-1] == '>' { linkOffset++ linkEnd-- } // optional spacer: (space | tab)* (newline | '\'' | '"' | '(' ) for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i < len(data) && data[i] != '\n' && data[i] != '\r' && data[i] != '\'' && data[i] != '"' && data[i] != '(' { return } // compute end-of-line if i >= len(data) || data[i] == '\r' || data[i] == '\n' { lineEnd = i } if i+1 < len(data) && data[i] == '\r' && data[i+1] == '\n' { lineEnd++ } // optional (space|tab)* spacer after a newline if lineEnd > 0 { i = lineEnd + 1 for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } } // optional title: any non-newline sequence enclosed in '"() alone on its line if i+1 < len(data) && (data[i] == '\'' || data[i] == '"' || data[i] == '(') { i++ titleOffset = i // look for EOL for i < len(data) && data[i] != '\n' && data[i] != '\r' { i++ } if i+1 < len(data) && data[i] == '\n' && data[i+1] == '\r' { titleEnd = i + 1 } else { titleEnd = i } // step back i-- for i > titleOffset && (data[i] == ' ' || data[i] == '\t') { i-- } if i > titleOffset && (data[i] == '\'' || data[i] == '"' || data[i] == ')') { lineEnd = titleEnd titleEnd = i } } return } // The first bit of this logic is the same as (*parser).listItem, but the rest // is much simpler. This function simply finds the entire block and shifts it // over by one tab if it is indeed a block (just returns the line if it's not). // blockEnd is the end of the section in the input buffer, and contents is the // extracted text that was shifted over one tab. It will need to be rendered at // the end of the document. func scanFootnote(p *parser, data []byte, i, indentSize int) (blockStart, blockEnd int, contents []byte, hasBlock bool) { if i == 0 || len(data) == 0 { return } // skip leading whitespace on first line for i < len(data) && data[i] == ' ' { i++ } blockStart = i // find the end of the line blockEnd = i for i < len(data) && data[i-1] != '\n' { i++ } // get working buffer var raw bytes.Buffer // put the first line into the working buffer raw.Write(data[blockEnd:i]) blockEnd = i // process the following lines containsBlankLine := false gatherLines: for blockEnd < len(data) { i++ // find the end of this line for i < len(data) && data[i-1] != '\n' { i++ } // if it is an empty line, guess that it is part of this item // and move on to the next line if p.isEmpty(data[blockEnd:i]) > 0 { containsBlankLine = true blockEnd = i continue } n := 0 if n = isIndented(data[blockEnd:i], indentSize); n == 0 { // this is the end of the block. // we don't want to include this last line in the index. break gatherLines } // if there were blank lines before this one, insert a new one now if containsBlankLine { raw.WriteByte('\n') containsBlankLine = false } // get rid of that first tab, write to buffer raw.Write(data[blockEnd+n : i]) hasBlock = true blockEnd = i } if data[blockEnd-1] != '\n' { raw.WriteByte('\n') } contents = raw.Bytes() return } // // // Miscellaneous helper functions // // // Test if a character is a punctuation symbol. // Taken from a private function in regexp in the stdlib. func ispunct(c byte) bool { for _, r := range []byte("!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~") { if c == r { return true } } return false } // Test if a character is a whitespace character. func isspace(c byte) bool { return c == ' ' || c == '\t' || c == '\n' || c == '\r' || c == '\f' || c == '\v' } // Test if a character is letter. func isletter(c byte) bool { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') } // Test if a character is a letter or a digit. // TODO: check when this is looking for ASCII alnum and when it should use unicode func isalnum(c byte) bool { return (c >= '0' && c <= '9') || isletter(c) } // Replace tab characters with spaces, aligning to the next TAB_SIZE column. // always ends output with a newline func expandTabs(out *bytes.Buffer, line []byte, tabSize int) { // first, check for common cases: no tabs, or only tabs at beginning of line i, prefix := 0, 0 slowcase := false for i = 0; i < len(line); i++ { if line[i] == '\t' { if prefix == i { prefix++ } else { slowcase = true break } } } // no need to decode runes if all tabs are at the beginning of the line if !slowcase { for i = 0; i < prefix*tabSize; i++ { out.WriteByte(' ') } out.Write(line[prefix:]) return } // the slow case: we need to count runes to figure out how // many spaces to insert for each tab column := 0 i = 0 for i < len(line) { start := i for i < len(line) && line[i] != '\t' { _, size := utf8.DecodeRune(line[i:]) i += size column++ } if i > start { out.Write(line[start:i]) } if i >= len(line) { break } for { out.WriteByte(' ') column++ if column%tabSize == 0 { break } } i++ } } // Find if a line counts as indented or not. // Returns number of characters the indent is (0 = not indented). func isIndented(data []byte, indentSize int) int { if len(data) == 0 { return 0 } if data[0] == '\t' { return 1 } if len(data) < indentSize { return 0 } for i := 0; i < indentSize; i++ { if data[i] != ' ' { return 0 } } return indentSize } // Create a url-safe slug for fragments func slugify(in []byte) []byte { if len(in) == 0 { return in } out := make([]byte, 0, len(in)) sym := false for _, ch := range in { if isalnum(ch) { sym = false out = append(out, ch) } else if sym { continue } else { out = append(out, '-') sym = true } } var a, b int var ch byte for a, ch = range out { if ch != '-' { break } } for b = len(out) - 1; b > 0; b-- { if out[b] != '-' { break } } return out[a : b+1] }