code-server/scripts/webpack.general.config.js

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const path = require("path");
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const os = require("os");
const environment = process.env.NODE_ENV || "development";
const HappyPack = require("happypack");
const webpack = require("webpack");
const MiniCssExtractPlugin = require("mini-css-extract-plugin");
const root = path.join(__dirname, "..");
module.exports = (options = {}) => ({
context: root,
devtool: "source-map",
module: {
rules: [{
loader: "string-replace-loader",
test: /\.(j|t)s/,
options: {
multiple: [{
// These will be handled by file-loader. We need the location because
// they are parsed as URIs and will throw errors if not fully formed.
// The !! prefix causes it to ignore other loaders (doesn't work).
search: "require\\.toUrl\\(",
replace: "location.protocol + '//' + location.host + '/' + require('!!file-loader?name=[path][name].[ext]!' + ",
flags: "g",
}, {
search: "require\\.__\\$__nodeRequire",
replace: "require",
flags: "g",
}, {
search: "\\.attributes\\[([^\\]]+)\\] = ([^;]+)",
replace: ".setAttribute($1, $2)",
flags: "g",
}],
},
}, {
test: /\.(js)/,
exclude: /test/,
}, {
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test: /\.(txt|d\.ts|test.ts|perf.data.js|jxs|scpt|exe|sh|less)$/,
use: [{
loader: "ignore-loader",
}],
}, {
// These are meant to run in separate pages, like the issue reporter or
// process explorer. Ignoring for now since otherwise their CSS is
// included in the main CSS.
Make everything use active evals (#30) * Add trace log level * Use active eval to implement spdlog * Split server/client active eval interfaces Since all properties are *not* valid on both sides * +200% fire resistance * Implement exec using active evaluations * Fully implement child process streams * Watch impl, move child_process back to explicitly adding events Automatically forwarding all events might be the right move, but wanna think/discuss it a bit more because it didn't come out very cleanly. * Would you like some args with that callback? * Implement the rest of child_process using active evals * Rampant memory leaks Emit "kill" to active evaluations when client disconnects in order to kill processes. Most likely won't be the final solution. * Resolve some minor issues with output panel * Implement node-pty with active evals * Provide clearTimeout to vm sandbox * Implement socket with active evals * Extract some callback logic Also remove some eval interfaces, need to re-think those. * Implement net.Server and remainder of net.Socket using active evals * Implement dispose for active evaluations * Use trace for express requests * Handle sending buffers through evaluation events * Make event logging a bit more clear * Fix some errors due to us not actually instantiating until connect/listen * is this a commit message? * We can just create the evaluator in the ctor Not sure what I was thinking. * memory leak for you, memory leak for everyone * it's a ternary now * Don't dispose automatically on close or error The code may or may not be disposable at that point. * Handle parsing buffers on the client side as well * Remove unused protobuf * Remove TypedValue * Remove unused forkProvider and test * Improve dispose pattern for active evals * Socket calls close after error; no need to bind both * Improve comment * Comment is no longer wishy washy due to explicit boolean * Simplify check for sendHandle and options * Replace _require with __non_webpack_require__ Webpack will then replace this with `require` which we then provide to the vm sandbox. * Provide path.parse * Prevent original-fs from loading * Start with a pid of -1 vscode immediately checks the PID to see if the debug process launch correctly, but of course we don't get the pid synchronously. * Pass arguments to bootstrap-fork * Fully implement streams Was causing errors because internally the stream would set this.writing to true and it would never become false, so subsequent messages would never send. * Fix serializing errors and streams emitting errors multiple times * Was emitting close to data * Fix missing path for spawned processes * Move evaluation onDispose call Now it's accurate and runs when the active evaluation has actually disposed. * Fix promisifying fs.exists * Fix some active eval callback issues * Patch existsSync in debug adapter
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test: /test|electron-browser.+\.html$|code\/electron-browser\/.+\.css$/,
use: [{
loader: "ignore-loader",
}],
}, {
test: /\.node$/,
use: "node-loader",
}, {
use: [{
loader: "happypack/loader?id=ts",
}],
test: /(^.?|\.[^d]|[^.]d|[^.][^d])\.tsx?$/,
}, {
// Test CSS isn't required. The rest is supposed to be served in separate
// pages or iframes so we don't need to include it here. Also excluding
// markdown.css because even though it uses the file-loader as shown above
// in the string replace, it's still making its way into the main CSS.
exclude: /test|code\/electron-browser\/.+\.css$|markdown.css$/,
test: /\.s?css$/,
// This is required otherwise it'll fail to resolve CSS in common.
include: root,
use: [{
loader: MiniCssExtractPlugin.loader,
}, {
loader: "css-loader",
}, {
loader: "sass-loader",
}],
}, {
test: /\.(svg|png|ttf|woff|eot)$/,
use: [{
loader: "file-loader",
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options: {
name: "[path][name].[ext]",
},
}],
}, {
test: /\.wasm$/,
type: "javascript/auto",
}],
noParse: /\/test\/|\.test\.jsx?|\.test\.tsx?|tsconfig.+\.json$/,
},
resolve: {
alias: {
"@coder": path.join(root, "packages"),
},
extensions: [".js", ".jsx", ".ts", ".tsx", ".json", ".css"],
mainFiles: [
"index",
"src/index",
],
},
resolveLoader: {
modules: [
path.join(root, "node_modules"),
],
},
plugins: [
new HappyPack({
id: "ts",
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threads: os.cpus().length - 1,
loaders: [{
path: "ts-loader",
query: {
happyPackMode: true,
compilerOptions: options.typescriptCompilerOptions,
},
}],
}),
new webpack.DefinePlugin({
"process.env.NODE_ENV": `"${environment}"`,
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"process.env.LOG_LEVEL": `"${process.env.LOG_LEVEL || ""}"`,
}),
new MiniCssExtractPlugin({
filename: "[name].css",
chunkFilename: "[id].css",
}),
],
// target: "web",
stats: {
all: false, // Fallback for options not defined.
errors: true,
warnings: true,
},
});