code-server/ci/dev/test-e2e.sh
Asher 3d999986b2
feat: proxy URI environment variable (#4681)
* Add test extension

This will let us test extension-related features (like the proxy URI).

I removed the environment variables in the script because they override
the ones you set yourself. We still set defaults in constants.ts.

* Add changelog entry for VSCODE_PROXY_URI

* Add terminal test for VSCODE_PROXY_URI

* Update VS Code

This adds the VSCODE_PROXY_URI environment variable.
2022-01-04 15:02:25 -06:00

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#!/usr/bin/env bash
set -euo pipefail
help() {
echo >&2 " You can build with 'yarn watch' or you can build a release"
echo >&2 " For example: 'yarn build && yarn build:vscode && KEEP_MODULES=1 yarn release'"
echo >&2 " Then 'CODE_SERVER_TEST_ENTRY=./release yarn test:e2e'"
echo >&2 " You can manually run that release with 'node ./release'"
}
main() {
cd "$(dirname "$0")/../.."
source ./ci/lib.sh
pushd test/e2e/extensions/test-extension
echo "Building test extension"
yarn build
popd
local dir="$PWD"
if [[ ! ${CODE_SERVER_TEST_ENTRY-} ]]; then
echo "Set CODE_SERVER_TEST_ENTRY to test another build of code-server"
else
pushd "$CODE_SERVER_TEST_ENTRY"
dir="$PWD"
popd
fi
echo "Testing build in '$dir'"
# Simple sanity checks to see that we've built. There could still be things
# wrong (native modules version issues, incomplete build, etc).
if [[ ! -d $dir/out ]]; then
echo >&2 "No code-server build detected"
help
exit 1
fi
if [[ ! -d $dir/vendor/modules/code-oss-dev/out ]]; then
echo >&2 "No VS Code build detected"
help
exit 1
fi
cd test
yarn playwright test "$@"
}
main "$@"