mirror of
https://github.com/danog/code-server.git
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91589fd106
* Update Node types to 16 * Update Express core types Fixes a number of conflicts it has with Node 16. * Fix websocket router types It seems req was `any` before so now we have to handle the types. Also it seems the socket is of type `stream.Duplex`, not `net.Socket`. The ws types had to be updated to support the new type. Unfortunately Code still uses the old type so cast for now. In the web socket router just use a cast for the extra properties we add. We could add the types to the Express namespace but I am not sure we really want these commonly accessible so keep with the casts for now. Likely we should use Express's `locals` or something instead. * Add missing return Not sure why it only just now started complaining though. Co-authored-by: Asher <ash@coder.com>
298 lines
7.5 KiB
TypeScript
298 lines
7.5 KiB
TypeScript
/**
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* This file describes the code-server plugin API for adding new applications.
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*/
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import { field, Level, Logger } from "@coder/logger"
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import * as express from "express"
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import * as expressCore from "express-serve-static-core"
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import ProxyServer from "http-proxy"
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import * as stream from "stream"
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import Websocket from "ws"
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/**
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* Overlay
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*
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* The homepage of code-server will launch into VS Code. However, there will be an overlay
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* button that when clicked, will show all available applications with their names,
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* icons and provider plugins. When one clicks on an app's icon, they will be directed
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* to <code-server-root>/<plugin-path>/<app-path> to access the application.
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*/
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/**
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* Plugins
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*
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* Plugins are just node modules that contain a top level export "plugin" that implements
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* the Plugin interface.
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*
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* 1. code-server uses $CS_PLUGIN to find plugins.
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*
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* e.g. CS_PLUGIN=/tmp/will:/tmp/teffen will cause code-server to load
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* /tmp/will and /tmp/teffen as plugins.
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*
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* 2. code-server uses $CS_PLUGIN_PATH to find plugins. Each subdirectory in
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* $CS_PLUGIN_PATH with a package.json where the engine is code-server is
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* a valid plugin.
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*
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* e.g. CS_PLUGIN_PATH=/tmp/nhooyr:/tmp/ash will cause code-server to search
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* /tmp/nhooyr and then /tmp/ash for plugins.
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*
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* CS_PLUGIN_PATH defaults to
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* ~/.local/share/code-server/plugins:/usr/share/code-server/plugins
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* if unset.
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*
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*
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* 3. Built in plugins are loaded from __dirname/../plugins
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*
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* Plugins are required as soon as they are found and then initialized.
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* See the Plugin interface for details.
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*
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* If two plugins are found with the exact same name, then code-server will
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* use the first one and emit a warning.
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*
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*/
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/**
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* Programmability
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*
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* There is also a /api/applications endpoint to allow programmatic access to all
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* available applications. It could be used to create a custom application dashboard
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* for example. An important difference with the API is that all application paths
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* will be absolute (i.e have the plugin path prepended) so that they may be used
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* directly.
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*
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* Example output:
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*
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* [
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* {
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* "name": "Test App",
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* "version": "4.0.1",
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* "iconPath": "/test-plugin/test-app/icon.svg",
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* "path": "/test-plugin/test-app",
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* "description": "This app does XYZ.",
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* "homepageURL": "https://example.com",
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* "plugin": {
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* "name": "test-plugin",
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* "version": "1.0.0",
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* "modulePath": "/Users/nhooyr/src/coder/code-server/test/test-plugin",
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* "displayName": "Test Plugin",
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* "description": "Plugin used in code-server tests.",
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* "routerPath": "/test-plugin",
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* "homepageURL": "https://example.com"
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* }
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* }
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* ]
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*/
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export enum HttpCode {
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Ok = 200,
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Redirect = 302,
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NotFound = 404,
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BadRequest = 400,
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Unauthorized = 401,
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LargePayload = 413,
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ServerError = 500,
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}
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export declare class HttpError extends Error {
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constructor(message: string, status: HttpCode, details?: object)
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}
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export interface WebsocketRequest extends express.Request {
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ws: stream.Duplex
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head: Buffer
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}
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export type WebSocketHandler = (
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req: WebsocketRequest,
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res: express.Response,
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next: express.NextFunction,
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) => void | Promise<void>
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export interface WebsocketRouter {
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readonly router: express.Router
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ws(route: expressCore.PathParams, ...handlers: WebSocketHandler[]): void
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}
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/**
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* Create a router for websocket routes.
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*/
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export function WsRouter(): WebsocketRouter
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/**
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* The websocket server used by code-server.
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*/
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export const wss: Websocket.Server
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/**
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* The Express import used by code-server.
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*
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* Re-exported so plugins don't have to import duplicate copies of Express and
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* to avoid potential version differences or issues caused by running separate
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* instances.
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*/
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export { express }
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/**
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* Use to add a field to a log.
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*
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* Re-exported so plugins don't have to import duplicate copies of the logger.
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*/
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export { field, Level, Logger }
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/**
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* code-server's proxy server.
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*/
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export const proxy: ProxyServer
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/**
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* Middleware to ensure the user is authenticated. Throws if they are not.
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*/
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export function ensureAuthenticated(
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req: express.Request,
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res?: express.Response,
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next?: express.NextFunction,
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): Promise<void>
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/**
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* Returns true if the user is authenticated.
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*/
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export function authenticated(req: express.Request): Promise<void>
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/**
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* Replace variables in HTML: TO, BASE, CS_STATIC_BASE, and OPTIONS.
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*/
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export function replaceTemplates<T extends object>(
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req: express.Request,
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content: string,
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extraOpts?: Omit<T, "base" | "csStaticBase" | "logLevel">,
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): string
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/**
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* Your plugin module must have a top level export "plugin" that implements this interface.
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*
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* The plugin's router will be mounted at <code-sever-root>/<plugin-path>
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*/
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export interface Plugin {
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/**
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* name is used as the plugin's unique identifier.
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* No two plugins may share the same name.
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*
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* Fetched from package.json.
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*/
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readonly name?: string
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/**
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* The version for the plugin in the overlay.
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*
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* Fetched from package.json.
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*/
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readonly version?: string
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/**
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* Name used in the overlay.
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*/
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readonly displayName: string
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/**
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* Used in overlay.
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* Should be a full sentence describing the plugin.
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*/
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readonly description: string
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/**
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* The path at which the plugin router is to be registered.
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*/
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readonly routerPath: string
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/**
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* Link to plugin homepage.
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*/
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readonly homepageURL: string
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/**
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* init is called so that the plugin may initialize itself with the config.
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*/
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init(config: PluginConfig): void
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/**
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* Called when the plugin should dispose/shutdown everything.
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*/
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deinit?(): Promise<void>
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/**
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* Returns the plugin's router.
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*
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* Mounted at <code-sever-root>/<plugin-path>
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*
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* If not present, the plugin provides no routes.
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*/
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router?(): express.Router
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/**
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* Returns the plugin's websocket router.
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*
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* Mounted at <code-sever-root>/<plugin-path>
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*
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* If not present, the plugin provides no websockets.
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*/
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wsRouter?(): WebsocketRouter
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/**
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* code-server uses this to collect the list of applications that
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* the plugin can currently provide.
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* It is called when /api/applications is hit or the overlay needs to
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* refresh the list of applications
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*
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* Ensure this is as fast as possible.
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*
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* If not present, the plugin provides no applications.
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*/
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applications?(): Application[] | Promise<Application[]>
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}
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/**
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* PluginConfig contains the configuration required for initializing
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* a plugin.
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*/
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export interface PluginConfig {
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/**
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* All plugin logs should be logged via this logger.
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*/
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readonly logger: Logger
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/**
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* This can be specified by the user on the command line. Plugins should
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* default to this directory when applicable. For example, the Jupyter plugin
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* uses this to launch in this directory.
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*/
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readonly workingDirectory?: string
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}
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/**
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* Application represents a user accessible application.
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*/
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export interface Application {
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readonly name: string
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readonly version: string
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/**
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* When the user clicks on the icon in the overlay, they will be
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* redirected to <code-server-root>/<plugin-path>/<app-path>
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* where the application should be accessible.
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*
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* If undefined, then <code-server-root>/<plugin-path> is used.
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*/
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readonly path?: string
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readonly description?: string
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/**
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* The path at which the icon for this application can be accessed.
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* <code-server-root>/<plugin-path>/<app-path>/<icon-path>
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*/
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readonly iconPath: string
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/**
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* Link to application homepage.
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*/
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readonly homepageURL: string
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}
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