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shared: drop some debug logs
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@ -119,7 +119,6 @@ func buildAndAttachBitcode(compilerExecName string, pr ParserResult, bcObjLinks
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for i, srcFile := range pr.InputFiles {
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for i, srcFile := range pr.InputFiles {
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objFile, bcFile := getArtifactNames(pr, i, hidden)
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objFile, bcFile := getArtifactNames(pr, i, hidden)
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if hidden {
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if hidden {
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LogDebug("not compile only; building object files")
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buildObjectFile(compilerExecName, pr, srcFile, objFile)
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buildObjectFile(compilerExecName, pr, srcFile, objFile)
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*newObjectFiles = append(*newObjectFiles, objFile)
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*newObjectFiles = append(*newObjectFiles, objFile)
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}
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}
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@ -541,7 +541,6 @@ func (pr *ParserResult) verboseFlagCallback(_ string, _ []string) {
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}
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}
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func (pr *ParserResult) compileOnlyCallback(_ string, _ []string) {
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func (pr *ParserResult) compileOnlyCallback(_ string, _ []string) {
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LogDebug("compileOnlyCallback")
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pr.IsCompileOnly = true
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pr.IsCompileOnly = true
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}
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}
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