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README.md
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README.md
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Go Whole Program LLVM
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==================
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# Go Whole Program LLVM
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## Overview
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Introduction
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------------
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This project, gllvm, provides tools for building whole-program (or
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whole-library) LLVM bitcode files from an unmodified C or C++
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gllvm currently works with clang.
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Installation
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------------
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## Installation
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Requirements
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=======
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#### Requirements
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You need the Go compiler to compile gllvm, and the clang/clang++ executables
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to use gllvm. Follow the instructions here to get started:
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@ -46,8 +45,7 @@ by default. It is worth noticing that a standard Go installation will install
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the binaries generated for the project under `$GOROOT/bin`. Make sure that you
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added the `$GOROOT/bin` directory to your `$PATH` variable.
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Build
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=======
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#### Build
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First, you must checkout the project under the directory `$GOROOT/src`:
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```
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@ -60,8 +58,7 @@ To build and install gllvm on your system, type:
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make install
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```
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Usage
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-----
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## Usage
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gllvm includes three symlinks to the program's binary: `gclang` and
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`gclang++`to compile C and C++, and an auxiliary tool `get-bc` for
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errors caused by the unexpected production of hidden bitcode files. It is
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sometimes required when configuring a build.
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Preserving bitcode files in a store
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--------------------------------
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## Examples
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Sometimes it can be useful to preserve the bitcode files produced in a
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build, either to prevent deletion or to retrieve them later. If the
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environment variable `GLLVM_BC_STORE` is set to the absolute path of
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an existing directory, then gllvm will copy the produced bitcode files
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into that directory. The name of a copied bitcode file is the hash of the path
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to the original bitcode file. For convenience, when using both the manifest
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feature of `get-bc` and the store, the manifest will contain both the
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original path, and the store path.
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### Building a bitcode module with clang
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Building a bitcode module with clang
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------------------------------------
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```
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tar xf pkg-config-0.26.tar.gz
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which will produce the bitcode module `pkg-config.bc`.
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Building bitcode archive
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------------------------
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### Building bitcode archive
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```
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tar -xvf bullet-2.81-rev2613.tgz
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@ -143,8 +129,7 @@ get-bc -b src/LinearMath/libLinearMath.a
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produces `src/LinearMath/libLinearMath.a.bc`.
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Configuring without building bitcode
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------------------------------------
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### Configuring without building bitcode
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Sometimes it is necessary to disable the production of bitcode. Typically this
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is during configuration, where the production of unexpected files can confuse
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```
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Building a bitcode archive then extracting the bitcode
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------------------------------------------------------
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### Building a bitcode archive then extracting the bitcode
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```
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tar xvfz jansson-2.7.tar.gz
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llvm-ar x libjansson.bca
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ls -la
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```
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## Miscellaneous Features
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### Preserving bitcode files in a store
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Sometimes it can be useful to preserve the bitcode files produced in a
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build, either to prevent deletion or to retrieve them later. If the
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environment variable `GLLVM_BC_STORE` is set to the absolute path of
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an existing directory, then gllvm will copy the produced bitcode files
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into that directory. The name of a copied bitcode file is the hash of the path
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to the original bitcode file. For convenience, when using both the manifest
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feature of `get-bc` and the store, the manifest will contain both the
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original path, and the store path.
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### Debugging
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The GLLVM tools can show various levels of output to aid with debugging.
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To show this output set the `GLLVM_OUTPUT_LEVEL` environment
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variable to one of the following levels:
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* `ERROR`
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* `WARNING`
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* `INFO`
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* `DEBUG`
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For example:
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```
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export GLLVM_OUTPUT_LEVEL=DEBUG
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```
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Output will be directed to the standard error stream, unless you specify the
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path of a logfile via the `GLLVM_OUTPUT_FILE` environment variable.
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For example:
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```
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export GLLVM_OUTPUT_FILE=/tmp/gllvm.log
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```
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