package shared import ( "bytes" "os" "os/exec" "path/filepath" "runtime" "strings" ) const explainLLVMCCNAME = ` If your clang compiler is not called clang, but something else, then you will need to set the environment variable LLVM_CC_NAME to the appropriate string. For example if your clang is called clang-3.5 then LLVM_CC_NAME should be set to clang-3.5. ` const explainLLVMCXXNAME = ` If your clang++ compiler is not called clang++, but something else, then you will need to set the environment variable LLVM_CXX_NAME to the appropriate string. For example if your clang++ is called ++clang then LLVM_CC_NAME should be set to ++clang. ` const explainLLVMCOMPILERPATH = ` Your compiler should either be in your PATH, or else located where the environment variable LLVM_COMPILER_PATH indicates. It can also be used to indicate the directory that contains the other LLVM tools such as llvm-link, and llvm-ar. ` const explainLLVMLINKNAME = ` If your llvm linker is not called llvm-link, but something else, then you will need to set the environment variable LLVM_LINK_NAME to the appropriate string. For example if your llvm-link is called llvm-link-3.5 then LLVM_LINK_NAME should be set to llvm-link-3.5. ` const explainLLVMARNAME = ` If your llvm archiver is not called llvm-ar, but something else, then you will need to set the environment variable LLVM_AR_NAME to the appropriate string. For example if your llvm-ar is called llvm-ar-3.5 then LLVM_AR_NAME should be set to llvm-ar-3.5. ` // SanityCheck performs the environmental sanity check. // // Performs the following checks in order: // 0. Check the logging // 1. Check that the OS is supported. // 2. Checks that the compiler settings make sense. // 3. Checks that the needed LLVM utilities exists. // 4. Check that the store, if set, exists. // func SanityCheck() { checkLogging() checkOS() if !checkCompilers() { os.Exit(1) } if !checkAuxiliaries() { os.Exit(1) } checkStore() } func checkOS() { platform := runtime.GOOS if platform == "darwin" || platform == "linux" || platform == "freebsd" { LogWrite("Happily sitting atop \"%s\" operating system.\n\n", platform) return } LogFatal("We do not support the OS %s", platform) } func checkCompilers() bool { cc := GetCompilerExecName("clang") ccOK, ccVersion, _ := checkExecutable(cc, "-v") if !ccOK { LogError("The C compiler %s was not found or not executable.\nBetter not try using gclang!\n", cc) } else { LogWrite("The C compiler %s is:\n\n\t%s\n\n", cc, extractLine(ccVersion, 0)) } cxx := GetCompilerExecName("clang++") cxxOK, cxxVersion, _ := checkExecutable(cxx, "-v") if !ccOK { LogError("The CXX compiler %s was not found or not executable.\nBetter not try using gclang++!\n", cxx) } else { LogWrite("The CXX compiler %s is:\n\n\t%s\n\n", cxx, extractLine(cxxVersion, 0)) } //FIXME: why "or" rather than "and"? return ccOK || cxxOK } func extractLine(version string, n int) string { if len(version) == 0 { return version } lines := strings.Split(version, "\n") var line string lenLines := len(lines) if n < lenLines { line = lines[n] } else { line = lines[lenLines-1] } return strings.TrimSpace(line) } // FIXME: this and execCmd in utils.go could be one routine, if that seems reasonable, or is it overboard? // Executes a command then returns true for success, false if there was an error, err is either nil or the error. func checkExecutable(cmdExecName string, varg string) (success bool, output string, err error) { cmd := exec.Command(cmdExecName, varg) var out bytes.Buffer //strangely clang writes it's version out on stderr //so we conflate the two to be tolerant. cmd.Stdout = &out cmd.Stderr = &out cmd.Stdin = os.Stdin err = cmd.Run() success = (err == nil) output = out.String() return } func checkAuxiliaries() bool { linkerName := LLVMLINKName archiverName := LLVMARName if linkerName == "" { linkerName = "llvm-link" } if archiverName == "" { archiverName = "llvm-ar" } linkerName = filepath.Join(LLVMToolChainBinDir, linkerName) linkerOK, linkerVersion, _ := checkExecutable(linkerName, "-version") if !linkerOK { LogError("The bitcode linker %s was not found or not executable.\nBetter not try using get-bc!\n", linkerName) LogError(explainLLVMLINKNAME) } else { LogWrite("The bitcode linker %s is:\n\n\t%s\n\n", linkerName, extractLine(linkerVersion, 1)) } archiverName = filepath.Join(LLVMToolChainBinDir, archiverName) archiverOK, archiverVersion, _ := checkExecutable(archiverName, "-version") if !archiverOK { LogError("The bitcode archiver %s was not found or not executable.\nBetter not try using get-bc!\n", archiverName) LogError(explainLLVMARNAME) } else { LogWrite("The bitcode archiver %s is:\n\n\t%s\n\n", archiverName, extractLine(archiverVersion, 1)) } return linkerOK && archiverOK } func checkStore() { storeDir := LLVMBitcodeStorePath if storeDir != "" { finfo, err := os.Stat(storeDir) if err != nil && os.IsNotExist(err) { LogError("The bitcode archive %s does not exist!\n\n", storeDir) return } if !finfo.Mode().IsDir() { LogError("The bitcode archive %s is not a directory!\n\n", storeDir) return } LogWrite("Using the bitcode archive %s\n\n", storeDir) return } LogWrite("Not using a bitcode store.\n\n") } func checkLogging() { if LLVMLoggingFile != "" { // override the redirection so we output to the terminal (would be unnecessary // if we multiplexed in logging.go) loggingFilePointer = os.Stderr LogWrite("\nLogging output directed to %s.\n", LLVMLoggingFile) } else { LogWrite("\nLogging output to standard error.\n") } if LLVMLoggingLevel != "" { if _, ok := loggingLevels[LLVMLoggingLevel]; ok { LogWrite("Logging level is set to %s.\n\n", LLVMLoggingLevel) } else { LogWrite("Logging level is set to UNKNOWN level %s, using default of ERROR.\n\n", LLVMLoggingLevel) } } else { LogWrite("Logging level not set, using default of ERROR.\n\n") } }