ir/ir_cfg.c

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2022-04-05 23:19:23 +02:00
#include "ir.h"
#include "ir_private.h"
int ir_build_cfg(ir_ctx *ctx)
{
ir_ref n, j, *p, ref, b;
ir_insn *insn;
uint32_t flags;
ir_worklist worklist;
uint32_t bb_count = 0;
uint32_t edges_count = 0;
ir_block *blocks, *bb;
uint32_t *_blocks, *edges;
_blocks = ir_mem_malloc(ctx->insns_count * sizeof(uint32_t));
memset(_blocks, 0, ctx->insns_count * sizeof(uint32_t));
ir_worklist_init(&worklist, ctx->insns_count);
/* Start from "stop" nodes */
ref = ctx->ir_base[1].op1;
while (ref) {
ir_worklist_push(&worklist, ref);
ref = ctx->ir_base[ref].op3;
}
while (ir_worklist_len(&worklist)) {
ref = ir_worklist_pop(&worklist);
/* Skip control nodes untill BB start */
while (1) {
insn = &ctx->ir_base[ref];
_blocks[ref] = bb_count;
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if (IR_IS_BB_START(insn->op)) {
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ir_bitset_incl(worklist.visited, ref);
break;
}
ref = insn->op1; // follow connected control blocks untill BB start
}
bb_count++;
flags = ir_op_flags[insn->op];
n = ir_input_edges_count(ctx, insn);
for (j = 1, p = insn->ops + 1; j <= n; j++, p++) {
ref = *p;
if (ref && IR_OPND_KIND(flags, j) == IR_OPND_CONTROL) {
ir_worklist_push(&worklist, ref);
}
}
}
/* Create array of basic blocks and count succcessor edges for each BB */
blocks = ir_mem_malloc((bb_count + 1) * sizeof(ir_block));
memset(blocks, 0, (bb_count + 1) * sizeof(ir_block));
uint32_t *_xlat = ir_mem_malloc(bb_count * sizeof(uint32_t));
memset(_xlat, 0, bb_count * sizeof(uint32_t));
b = 0;
IR_BITSET_FOREACH(worklist.visited, ir_bitset_len(ctx->insns_count), ref) {
/* reorder blocks to reflect the original control flow (START - 0) */
j = _blocks[ref];
n = _xlat[j];
if (n == 0) {
_xlat[j] = n = ++b;
}
_blocks[ref] = n;
bb = &blocks[n];
insn = &ctx->ir_base[ref];
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if (IR_IS_BB_START(insn->op)) {
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bb->start = ref;
} else {
bb->end = ref;
}
} IR_BITSET_FOREACH_END();
ir_mem_free(_xlat);
ir_worklist_free(&worklist);
for (b = 1, bb = blocks + 1; b <= bb_count; b++, bb++) {
insn = &ctx->ir_base[bb->start];
flags = ir_op_flags[insn->op];
n = ir_input_edges_count(ctx, insn);
for (j = 1, p = insn->ops + 1; j <= n; j++, p++) {
ir_ref pred_ref = *p;
if (pred_ref) {
if (IR_OPND_KIND(flags, j) == IR_OPND_CONTROL) {
bb->predecessors_count++;
blocks[_blocks[pred_ref]].successors_count++;
edges_count++;
}
}
}
}
bb = blocks + 1;
n = 0;
for (b = 1; b <= bb_count; b++, bb++) {
bb->successors = n;
n += bb->successors_count;
bb->successors_count = 0;
bb->predecessors = n;
n += bb->predecessors_count;
bb->predecessors_count = 0;
}
IR_ASSERT(n == edges_count * 2);
/* Create an array of successor control edges */
edges = ir_mem_malloc(edges_count * 2 * sizeof(uint32_t));
bb = blocks + 1;
for (b = 1; b <= bb_count; b++, bb++) {
insn = &ctx->ir_base[bb->start];
flags = ir_op_flags[insn->op];
n = ir_input_edges_count(ctx, insn);
for (j = 1, p = insn->ops + 1; j <= n; j++, p++) {
ref = *p;
if (ref) {
if (IR_OPND_KIND(flags, j) == IR_OPND_CONTROL) {
ir_ref pred_b = _blocks[ref];
ir_block *pred_bb = &blocks[pred_b];
edges[bb->predecessors + bb->predecessors_count] = pred_b;
bb->predecessors_count++;
pred_bb->end = ref;
edges[pred_bb->successors + pred_bb->successors_count] = b;
pred_bb->successors_count++;
}
}
}
}
ir_mem_free(_blocks);
ctx->cfg_blocks_count = bb_count;
ctx->cfg_edges_count = edges_count * 2;
ctx->cfg_blocks = blocks;
ctx->cfg_edges = edges;
return 1;
}
static void compute_postnum(const ir_ctx *ctx, uint32_t *cur, uint32_t b)
{
uint32_t i, *p;
ir_block *bb = &ctx->cfg_blocks[b];
if (bb->postnum != 0) {
return;
}
if (bb->successors_count) {
bb->postnum = -1; /* Marker for "currently visiting" */
p = ctx->cfg_edges + bb->successors;
i = bb->successors_count;
do {
compute_postnum(ctx, cur, *p);
p++;
} while (--i);
}
bb->postnum = (*cur)++;
}
/* Computes dominator tree using algorithm from "A Simple, Fast Dominance Algorithm" by
* Cooper, Harvey and Kennedy. */
int ir_build_dominators_tree(ir_ctx *ctx)
{
uint32_t blocks_count, b;
ir_block *blocks, *bb;
uint32_t *edges;
bool changed;
b = 1;
compute_postnum(ctx, &b, 1);
/* Find immediate dominators */
blocks = ctx->cfg_blocks;
edges = ctx->cfg_edges;
blocks_count = ctx->cfg_blocks_count;
blocks[1].idom = 1;
do {
changed = 0;
/* Iterating in Reverse Post Oorder */
for (b = 2, bb = &blocks[2]; b <= blocks_count; b++, bb++) {
// if (bb->flags & IR_BB_UNREACHABLE) {
// continue;
// }
if (bb->predecessors_count) {
int idom = 0;
uint32_t k = bb->predecessors_count;
uint32_t *p = edges + bb->predecessors;
do {
uint32_t pred_b = *p;
ir_block *pred_bb = &blocks[pred_b];
if (pred_bb->idom > 0) {
if (idom == 0) {
idom = pred_b;
} else if (idom != pred_b) {
ir_block *idom_bb = &blocks[idom];
do {
while (pred_bb->postnum < idom_bb->postnum) {
pred_b = pred_bb->idom;
pred_bb = &blocks[pred_b];
}
while (idom_bb->postnum < pred_bb->postnum) {
idom = idom_bb->idom;
idom_bb = &blocks[idom];
}
} while (idom != pred_b);
}
}
p++;
} while (--k > 0);
if (idom > 0 && bb->idom != idom) {
bb->idom = idom;
changed = 1;
}
}
}
} while (changed);
blocks[1].idom = 0;
blocks[1].dom_depth = 0;
/* Construct dominators tree */
for (b = 2, bb = &blocks[2]; b <= blocks_count; b++, bb++) {
// if (bb->flags & IR_BB_UNREACHABLE) {
// continue;
// }
if (bb->idom > 0) {
ir_block *idom_bb = &blocks[bb->idom];
bb->dom_depth = idom_bb->dom_depth + 1;
/* Sort by block number to traverse children in pre-order */
if (idom_bb->dom_child == 0) {
idom_bb->dom_child = b;
} else if (b < idom_bb->dom_child) {
bb->dom_next_child = idom_bb->dom_child;
idom_bb->dom_child = b;
} else {
int child = idom_bb->dom_child;
ir_block *child_bb = &blocks[child];
while (child_bb->dom_next_child > 0 && b > child_bb->dom_next_child) {
child = child_bb->dom_next_child;
child_bb = &blocks[child];
}
bb->dom_next_child = child_bb->dom_next_child;
child_bb->dom_next_child = b;
}
}
}
return 1;
}
static bool ir_dominates(ir_block *blocks, uint32_t b1, uint32_t b2)
{
uint32_t b1_depth = blocks[b1].dom_depth;
ir_block *bb2 = &blocks[b2];
while (bb2->dom_depth > b1_depth) {
b2 = bb2->dom_parent;
bb2 = &blocks[b2];
}
return b1 == b2;
}
int ir_find_loops(ir_ctx *ctx)
{
uint32_t i, j, n, count;
uint32_t *entry_times, *exit_times, *sorted_blocks, time = 1;
ir_block *blocks = ctx->cfg_blocks;
uint32_t *edges = ctx->cfg_edges;
ir_worklist work;
/* We don't materialize the DJ spanning tree explicitly, as we are only interested in ancestor
* queries. These are implemented by checking entry/exit times of the DFS search. */
ir_worklist_init(&work, ctx->cfg_blocks_count + 1);
entry_times = ir_mem_calloc((ctx->cfg_blocks_count + 1) * 3, sizeof(uint32_t));
exit_times = entry_times + ctx->cfg_blocks_count + 1;
sorted_blocks = exit_times + ctx->cfg_blocks_count + 1;
ir_worklist_push(&work, 1);
while (ir_worklist_len(&work)) {
ir_block *bb;
int child;
next:
i = ir_worklist_peek(&work);
if (!entry_times[i]) {
entry_times[i] = time++;
}
/* Visit blocks immediately dominated by i. */
bb = &blocks[i];
for (child = bb->dom_child; child > 0; child = blocks[child].dom_next_child) {
if (ir_worklist_push(&work, child)) {
goto next;
}
}
/* Visit join edges. */
if (bb->successors_count) {
uint32_t *p = edges + bb->successors;
for (j = 0; j < bb->successors_count; j++,p++) {
uint32_t succ = *p;
if (blocks[succ].idom == i) {
continue;
} else if (ir_worklist_push(&work, succ)) {
goto next;
}
}
}
exit_times[i] = time++;
ir_worklist_pop(&work);
}
/* Sort blocks by level, which is the opposite order in which we want to process them */
sorted_blocks[1] = 1;
j = 1;
n = 2;
while (j != n) {
i = j;
j = n;
for (; i < j; i++) {
int child;
for (child = blocks[sorted_blocks[i]].dom_child; child > 0; child = blocks[child].dom_next_child) {
sorted_blocks[n++] = child;
}
}
}
count = n;
/* Identify loops. See Sreedhar et al, "Identifying Loops Using DJ Graphs". */
while (n > 1) {
i = sorted_blocks[--n];
ir_block *bb = &blocks[i];
if (bb->predecessors_count > 1) {
bool irreducible = 0;
uint32_t *p = &edges[bb->predecessors];
j = bb->predecessors_count;
do {
uint32_t pred = *p;
/* A join edge is one for which the predecessor does not
immediately dominate the successor. */
if (bb->idom != pred) {
/* In a loop back-edge (back-join edge), the successor dominates
the predecessor. */
if (ir_dominates(blocks, i, pred)) {
if (!ir_worklist_len(&work)) {
ir_bitset_clear(work.visited, ir_bitset_len(ir_worklist_capasity(&work)));
}
ir_worklist_push(&work, pred);
} else {
/* Otherwise it's a cross-join edge. See if it's a branch
to an ancestor on the DJ spanning tree. */
irreducible = (entry_times[pred] > entry_times[i] && exit_times[pred] < exit_times[i]);
}
}
p++;
} while (--j);
if (UNEXPECTED(irreducible)) {
// TODO: Support for irreducible loops ???
bb->flags |= IR_BB_IRREDUCIBLE_LOOP;
ctx->flags |= IR_IRREDUCIBLE_CFG;
while (ir_worklist_len(&work)) {
ir_worklist_pop(&work);
}
} else if (ir_worklist_len(&work)) {
bb->flags |= IR_BB_LOOP_HEADER;
while (ir_worklist_len(&work)) {
j = ir_worklist_pop(&work);
while (blocks[j].loop_header > 0) {
j = blocks[j].loop_header;
}
if (j != i) {
ir_block *bb = &blocks[j];
if (bb->idom < 0 && j != 1) {
/* Ignore blocks that are unreachable or only abnormally reachable. */
continue;
}
bb->loop_header = i;
if (bb->predecessors_count) {
uint32_t *p = &edges[bb->predecessors];
j = bb->predecessors_count;
do {
ir_worklist_push(&work, *p);
p++;
} while (--j);
}
}
}
}
}
}
for (n = 1; n < count; n++) {
i = sorted_blocks[n];
ir_block *bb = &blocks[i];
if (bb->loop_header > 0) {
bb->loop_depth = blocks[bb->loop_header].loop_depth;
}
if (bb->flags & IR_BB_LOOP_HEADER) {
bb->loop_depth++;
}
}
ir_mem_free(entry_times);
ir_worklist_free(&work);
return 1;
}
/* A variation of "Top-down Positioning" algorithm described by
* Karl Pettis and Robert C. Hansen "Profile Guided Code Positioning"
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*
* TODO: Switch to "Bottom-up Positioning" algorithm
*/
int ir_schedule_blocks(ir_ctx *ctx)
{
uint32_t len = ir_bitset_len(ctx->cfg_blocks_count + 1);
ir_bitset blocks = ir_bitset_malloc(ctx->cfg_blocks_count + 1);
uint32_t b, *p, successor, best_successor, j;
ir_block *bb, *successor_bb, *best_successor_bb;
ir_insn *insn;
uint32_t *list, *map;
uint32_t prob, best_successor_prob;
uint32_t count = 0;
bool reorder = 0;
list = ir_mem_malloc(sizeof(uint32_t) * (ctx->cfg_blocks_count + 1) * 2);
map = list + (ctx->cfg_blocks_count + 1);
for (b = 1; b <= ctx->cfg_blocks_count; b++) {
ir_bitset_incl(blocks, b);
}
while (!ir_bitset_empty(blocks, len)) {
b = ir_bitset_pop_first(blocks, len);
bb = &ctx->cfg_blocks[b];
do {
if (bb->predecessors_count == 2) {
uint32_t predecessor = ctx->cfg_edges[bb->predecessors];
if (!ir_bitset_in(blocks, predecessor)) {
predecessor = ctx->cfg_edges[bb->predecessors + 1];
}
if (ir_bitset_in(blocks, predecessor)) {
ir_block *predecessor_bb = &ctx->cfg_blocks[predecessor];
if (predecessor_bb->successors_count == 1
&& predecessor_bb->predecessors_count == 1
&& predecessor_bb->end == predecessor_bb->start + 1
&& !(predecessor_bb->flags & IR_BB_DESSA_MOVES)) {
ir_bitset_excl(blocks, predecessor);
count++;
list[count] = predecessor;
map[predecessor] = count;
if (predecessor != count) {
reorder = 1;
}
}
}
}
count++;
list[count] = b;
map[b] = count;
if (b != count) {
reorder = 1;
}
if (!bb->successors_count) {
break;
}
best_successor_bb = NULL;
for (b = 0, p = &ctx->cfg_edges[bb->successors]; b < bb->successors_count; b++, p++) {
successor = *p;
if (ir_bitset_in(blocks, successor)) {
successor_bb = &ctx->cfg_blocks[successor];
insn = &ctx->ir_base[successor_bb->start];
if (insn->op == IR_IF_TRUE || insn->op == IR_IF_FALSE || insn->op == IR_CASE_DEFAULT) {
prob = insn->op2;
} else if (insn->op == IR_CASE_VAL) {
prob = insn->op3;
} else {
prob = 0;
}
if (!best_successor_bb
|| successor_bb->loop_depth > best_successor_bb->loop_depth) {
// TODO: use block frequency
best_successor = successor;
best_successor_bb = successor_bb;
best_successor_prob = prob;
} else if ((best_successor_prob && prob && prob > best_successor_prob)
|| (!best_successor_prob && prob && prob > 100 / bb->successors_count)
|| (best_successor_prob && !prob && best_successor_prob < 100 / bb->successors_count)) {
best_successor = successor;
best_successor_bb = successor_bb;
best_successor_prob = prob;
}
}
}
if (!best_successor_bb) {
if (bb->successors_count == 1
&& bb->predecessors_count == 1
&& bb->end == bb->start + 1
&& !(bb->flags & IR_BB_DESSA_MOVES)) {
uint32_t predecessor = ctx->cfg_edges[bb->predecessors];
ir_block *predecessor_bb = &ctx->cfg_blocks[predecessor];
if (predecessor_bb->successors_count == 2) {
b = ctx->cfg_edges[predecessor_bb->successors];
if (!ir_bitset_in(blocks, b)) {
b = ctx->cfg_edges[predecessor_bb->successors + 1];
}
if (ir_bitset_in(blocks, b)) {
bb = &ctx->cfg_blocks[b];
ir_bitset_excl(blocks, b);
continue;
}
}
}
break;
}
b = best_successor;
bb = best_successor_bb;
ir_bitset_excl(blocks, b);
} while (1);
}
if (reorder) {
ir_block *cfg_blocks = ir_mem_calloc(sizeof(ir_block), ctx->cfg_blocks_count + 1);
for (b = 1, bb = cfg_blocks + 1; b <= count; b++, bb++) {
*bb = ctx->cfg_blocks[list[b]];
if (bb->dom_parent > 0) {
bb->dom_parent = map[bb->dom_parent];
}
if (bb->dom_child > 0) {
bb->dom_child = map[bb->dom_child];
}
if (bb->dom_next_child > 0) {
bb->dom_next_child = map[bb->dom_next_child];
}
if (bb->loop_header > 0) {
bb->loop_header = map[bb->loop_header];
}
}
for (j = 0; j < ctx->cfg_edges_count; j++) {
if (ctx->cfg_edges[j] > 0) {
ctx->cfg_edges[j] = map[ctx->cfg_edges[j]];
}
}
ir_mem_free(ctx->cfg_blocks);
ctx->cfg_blocks = cfg_blocks;
}
ir_mem_free(list);
ir_mem_free(blocks);
return 1;
}
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/* JMP target optimisation */
int ir_skip_empty_blocks(ir_ctx *ctx, int b)
{
while (ctx->cfg_blocks[b].flags & IR_BB_MAY_SKIP) {
b++;
}
return b;
}
void ir_get_true_false_blocks(ir_ctx *ctx, int b, int *true_block, int *false_block, int *next_block)
{
ir_block *bb;
uint32_t n, *p, use_block;
ir_insn *use_insn;
*true_block = 0;
*false_block = 0;
bb = &ctx->cfg_blocks[b];
IR_ASSERT(ctx->ir_base[bb->end].op == IR_IF);
IR_ASSERT(bb->successors_count == 2);
p = &ctx->cfg_edges[bb->successors];
for (n = 2; n != 0; p++, n--) {
use_block = *p;
use_insn = &ctx->ir_base[ctx->cfg_blocks[use_block].start];
if (use_insn->op == IR_IF_TRUE) {
*true_block = ir_skip_empty_blocks(ctx, use_block);
} else if (use_insn->op == IR_IF_FALSE) {
*false_block = ir_skip_empty_blocks(ctx, use_block);
} else {
IR_ASSERT(0);
}
}
IR_ASSERT(*true_block && *false_block);
*next_block = b == ctx->cfg_blocks_count ? 0 : ir_skip_empty_blocks(ctx, b + 1);
}