- va_arg nodes - BSTART, BEND nodes (to free data allocated by ALLOCA) - ENTRY node for multy-entry units - guards - variable name binding - VLOAD, VSTORE -> SSA ? reassociation folding rules - folding engine improvement (one rule for few patterns) - irreducable loops detection/support - range inference and PI node - SCCP edge cases - Folding after SCCP (see combo4.ir) ? instruction selection - xor, btsl=INCL, btrl=EXCL, btl=IN, bsr - MOVZX to avoid a SHIFT and AND instruction - BURS ??? ? register allocation - hints and low priority registers (prevent allocating registers that are used as hints tests/x86/ra_015.irt, tests/x86/combo_004.irt tests/x86/min_005.ir, tests/x86/min_006.irt, tests/x86/abs_001.irt) - spill slot coalescing - optimisation of spill code placement (BB local or through resolution) - separate INT and FP allocation phases (for performance) ? code generation - COND - TAILCALL with stack arguments (tests/x86/tailcall_001.itr) - 32-bit x86 back-end 64-bit integers support (add_009.irt, conv_001.irt, conv_002.irt, conv_004.irt, conv_010.irt, sub_009.irt) - binary code emission without DynAsm ??? - modules (functions, data objecs, import, export, prototypes, forward declarations, memory segments, ref data, expr data) - C front-end - interpreter - alias analyzes - PHP support