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libtgvoip/os/darwin/AudioInputAudioUnitOSX.h

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//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIOINPUTAUDIOUNIT_OSX_H
#define LIBTGVOIP_AUDIOINPUTAUDIOUNIT_OSX_H
#include <AudioUnit/AudioUnit.h>
#import <AudioToolbox/AudioToolbox.h>
#import <CoreAudio/CoreAudio.h>
#include "../../audio/AudioInput.h"
namespace tgvoip{ namespace audio{
class AudioInputAudioUnitLegacy : public AudioInput{
public:
AudioInputAudioUnitLegacy(std::string deviceID);
virtual ~AudioInputAudioUnitLegacy();
virtual void Configure(uint32_t sampleRate, uint32_t bitsPerSample, uint32_t channels);
virtual void Start();
virtual void Stop();
void HandleBufferCallback(AudioBufferList* ioData);
static void EnumerateDevices(std::vector<AudioInputDevice>& devs);
virtual void SetCurrentDevice(std::string deviceID);
private:
static OSStatus BufferCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData);
static OSStatus DefaultDeviceChangedCallback(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inClientData);
unsigned char remainingData[10240];
size_t remainingDataSize;
bool isRecording;
AudioUnit unit;
AudioBufferList inBufferList;
int hardwareSampleRate;
};
}}
#endif //LIBTGVOIP_AUDIOINPUTAUDIOUNIT_OSX_H