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libtgvoip/os/linux/AudioOutputPulse.cpp

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//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#include <assert.h>
#include <dlfcn.h>
#include <unistd.h>
#include "AudioOutputPulse.h"
#include "../../logging.h"
#include "../../VoIPController.h"
#include "AudioPulse.h"
#include "PulseFunctions.h"
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#if !defined(__GLIBC__)
#include <libgen.h>
#endif
#define BUFFER_SIZE 960
#define CHECK_ERROR(res, msg) if(res!=0){LOGE(msg " failed: %s", pa_strerror(res)); failed=true; return;}
using namespace tgvoip;
using namespace tgvoip::audio;
AudioOutputPulse::AudioOutputPulse(pa_context* context, pa_threaded_mainloop* mainloop, std::string devID){
isPlaying=false;
isConnected=false;
didStart=false;
isLocked=false;
this->mainloop=mainloop;
this->context=context;
stream=NULL;
remainingDataSize=0;
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pa_threaded_mainloop_lock(mainloop);
stream=CreateAndInitStream();
pa_threaded_mainloop_unlock(mainloop);
SetCurrentDevice(devID);
}
AudioOutputPulse::~AudioOutputPulse(){
if(stream){
pa_stream_disconnect(stream);
pa_stream_unref(stream);
}
}
pa_stream* AudioOutputPulse::CreateAndInitStream(){
pa_sample_spec sampleSpec{
.format=PA_SAMPLE_S16LE,
.rate=48000,
.channels=1
};
pa_proplist* proplist=pa_proplist_new();
pa_proplist_sets(proplist, PA_PROP_FILTER_APPLY, ""); // according to PA sources, this disables any possible filters
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pa_stream* stream=pa_stream_new_with_proplist(context, "libtgvoip playback", &sampleSpec, NULL, proplist);
pa_proplist_free(proplist);
if(!stream){
LOGE("Error initializing PulseAudio (pa_stream_new)");
failed=true;
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return NULL;
}
pa_stream_set_state_callback(stream, AudioOutputPulse::StreamStateCallback, this);
pa_stream_set_write_callback(stream, AudioOutputPulse::StreamWriteCallback, this);
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return stream;
}
void AudioOutputPulse::Start(){
if(failed || isPlaying)
return;
isPlaying=true;
pa_threaded_mainloop_lock(mainloop);
pa_operation_unref(pa_stream_cork(stream, 0, NULL, NULL));
pa_threaded_mainloop_unlock(mainloop);
}
void AudioOutputPulse::Stop(){
if(!isPlaying)
return;
isPlaying=false;
pa_threaded_mainloop_lock(mainloop);
pa_operation_unref(pa_stream_cork(stream, 1, NULL, NULL));
pa_threaded_mainloop_unlock(mainloop);
}
bool AudioOutputPulse::IsPlaying(){
return isPlaying;
}
void AudioOutputPulse::SetCurrentDevice(std::string devID){
pa_threaded_mainloop_lock(mainloop);
currentDevice=devID;
if(isPlaying && isConnected){
pa_stream_disconnect(stream);
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pa_stream_unref(stream);
isConnected=false;
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stream=CreateAndInitStream();
}
pa_buffer_attr bufferAttr={
.maxlength=(uint32_t)-1,
.tlength=960*2,
.prebuf=(uint32_t)-1,
.minreq=(uint32_t)-1,
.fragsize=(uint32_t)-1
};
int streamFlags=PA_STREAM_START_CORKED | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_ADJUST_LATENCY;
int err=pa_stream_connect_playback(stream, devID=="default" ? NULL : devID.c_str(), &bufferAttr, (pa_stream_flags_t)streamFlags, NULL, NULL);
if(err!=0 && devID!="default"){
SetCurrentDevice("default");
return;
}
CHECK_ERROR(err, "pa_stream_connect_playback");
while(true){
pa_stream_state_t streamState=pa_stream_get_state(stream);
if(!PA_STREAM_IS_GOOD(streamState)){
LOGE("Error connecting to audio device '%s'", devID.c_str());
failed=true;
return;
}
if(streamState==PA_STREAM_READY)
break;
pa_threaded_mainloop_wait(mainloop);
}
isConnected=true;
if(isPlaying){
pa_operation_unref(pa_stream_cork(stream, 0, NULL, NULL));
}
pa_threaded_mainloop_unlock(mainloop);
}
bool AudioOutputPulse::EnumerateDevices(std::vector<AudioOutputDevice>& devs){
return AudioPulse::DoOneOperation([&](pa_context* ctx){
return pa_context_get_sink_info_list(ctx, [](pa_context* ctx, const pa_sink_info* info, int eol, void* userdata){
if(eol>0)
return;
std::vector<AudioOutputDevice>* devs=(std::vector<AudioOutputDevice>*)userdata;
AudioOutputDevice dev;
dev.id=std::string(info->name);
dev.displayName=std::string(info->description);
devs->push_back(dev);
}, &devs);
});
}
void AudioOutputPulse::StreamStateCallback(pa_stream *s, void* arg) {
AudioOutputPulse* self=(AudioOutputPulse*) arg;
pa_threaded_mainloop_signal(self->mainloop, 0);
}
void AudioOutputPulse::StreamWriteCallback(pa_stream *stream, size_t requestedBytes, void *userdata){
((AudioOutputPulse*)userdata)->StreamWriteCallback(stream, requestedBytes);
}
void AudioOutputPulse::StreamWriteCallback(pa_stream *stream, size_t requestedBytes) {
//assert(requestedBytes<=sizeof(remainingData));
if(requestedBytes>sizeof(remainingData)){
requestedBytes=960*2; // force buffer size to 20ms. This probably wrecks the jitter buffer, but still better than crashing
}
pa_usec_t latency;
if(pa_stream_get_latency(stream, &latency, NULL)==0){
estimatedDelay=(int32_t)(latency/100);
}
while(requestedBytes>remainingDataSize){
if(isPlaying){
InvokeCallback(remainingData+remainingDataSize, 960*2);
remainingDataSize+=960*2;
}else{
memset(remainingData+remainingDataSize, 0, requestedBytes-remainingDataSize);
remainingDataSize=requestedBytes;
}
}
int err=pa_stream_write(stream, remainingData, requestedBytes, NULL, 0, PA_SEEK_RELATIVE);
CHECK_ERROR(err, "pa_stream_write");
remainingDataSize-=requestedBytes;
if(remainingDataSize>0)
memmove(remainingData, remainingData+requestedBytes, remainingDataSize);
}