mirror of
https://github.com/danog/libtgvoip.git
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122 lines
2.5 KiB
C++
122 lines
2.5 KiB
C++
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//
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// libtgvoip is free and unencumbered public domain software.
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// For more information, see http://unlicense.org or the UNLICENSE file
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// you should have received with this source code distribution.
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//
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#include "AudioIOCallback.h"
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#include "../VoIPController.h"
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#include "../logging.h"
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using namespace tgvoip;
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using namespace tgvoip::audio;
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#pragma mark - IO
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AudioIOCallback::AudioIOCallback(){
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input=new AudioInputCallback();
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output=new AudioOutputCallback();
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}
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AudioIOCallback::~AudioIOCallback(){
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delete input;
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delete output;
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}
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AudioInput* AudioIOCallback::GetInput(){
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return input;
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}
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AudioOutput* AudioIOCallback::GetOutput(){
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return output;
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}
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#pragma mark - Input
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AudioInputCallback::AudioInputCallback(){
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thread=new Thread(new MethodPointer<AudioInputCallback>(&AudioInputCallback::RunThread, this), NULL);
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thread->SetName("AudioInputCallback");
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}
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AudioInputCallback::~AudioInputCallback(){
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running=false;
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thread->Join();
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delete thread;
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}
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void AudioInputCallback::Start(){
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if(!running){
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running=true;
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thread->Start();
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}
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recording=true;
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}
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void AudioInputCallback::Stop(){
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recording=false;
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}
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void AudioInputCallback::SetDataCallback(std::function<void(int16_t*, size_t)> c){
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dataCallback=c;
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}
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void AudioInputCallback::RunThread(void*){
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int16_t buf[960];
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while(running){
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double t=VoIPController::GetCurrentTime();
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memset(buf, 0, sizeof(buf));
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dataCallback(buf, 960);
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InvokeCallback(reinterpret_cast<unsigned char*>(buf), 960*2);
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double sl=0.02-(VoIPController::GetCurrentTime()-t);
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if(sl>0)
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Thread::Sleep(sl);
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}
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}
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#pragma mark - Output
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AudioOutputCallback::AudioOutputCallback(){
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thread=new Thread(new MethodPointer<AudioOutputCallback>(&AudioOutputCallback::RunThread, this), NULL);
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thread->SetName("AudioOutputCallback");
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}
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AudioOutputCallback::~AudioOutputCallback(){
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running=false;
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thread->Join();
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delete thread;
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}
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void AudioOutputCallback::Start(){
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if(!running){
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running=true;
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thread->Start();
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}
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playing=true;
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}
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void AudioOutputCallback::Stop(){
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playing=false;
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}
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bool AudioOutputCallback::IsPlaying(){
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return playing;
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}
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void AudioOutputCallback::SetDataCallback(std::function<void(int16_t*, size_t)> c){
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dataCallback=c;
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}
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void AudioOutputCallback::RunThread(void*){
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int16_t buf[960];
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while(running){
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double t=VoIPController::GetCurrentTime();
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InvokeCallback(reinterpret_cast<unsigned char*>(buf), 960*2);
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dataCallback(buf, 960);
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double sl=0.02-(VoIPController::GetCurrentTime()-t);
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if(sl>0)
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Thread::Sleep(sl);
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}
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}
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