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libtgvoip/audio/AudioIOCallback.h

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//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIO_IO_CALLBACK
#define LIBTGVOIP_AUDIO_IO_CALLBACK
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#include "AudioIO.h"
#include <functional>
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#include "../tools/threading.h"
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namespace tgvoip
{
namespace audio
{
class AudioInputCallback : public AudioInput
{
public:
AudioInputCallback();
virtual ~AudioInputCallback();
virtual void Start() override;
virtual void Stop() override;
void SetDataCallback(std::function<void(int16_t *, size_t)> c);
private:
void RunThread();
bool running = false;
bool recording = false;
Thread *thread;
std::function<void(int16_t *, size_t)> dataCallback;
};
class AudioOutputCallback : public AudioOutput
{
public:
AudioOutputCallback();
virtual ~AudioOutputCallback();
virtual void Start() override;
virtual void Stop() override;
virtual bool IsPlaying() override;
void SetDataCallback(std::function<void(int16_t *, size_t)> c);
private:
void RunThread();
bool running = false;
bool playing = false;
Thread *thread;
std::function<void(int16_t *, size_t)> dataCallback;
};
class AudioIOCallback : public AudioIO
{
public:
AudioIOCallback();
virtual ~AudioIOCallback();
virtual AudioInput *GetInput() override;
virtual AudioOutput *GetOutput() override;
private:
AudioInputCallback *input;
AudioOutputCallback *output;
};
} // namespace audio
} // namespace tgvoip
#endif /* LIBTGVOIP_AUDIO_IO_CALLBACK */