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libtgvoip/VoIPController.h

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//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
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#ifndef __VOIPCONTROLLER_H
#define __VOIPCONTROLLER_H
#ifndef _WIN32
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#include <arpa/inet.h>
#include <netinet/in.h>
#endif
#ifdef __APPLE__
#include <TargetConditionals.h>
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#include "os/darwin/AudioUnitIO.h"
#endif
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#include <stdint.h>
#include <vector>
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#include <string>
#include <map>
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#include "audio/AudioInput.h"
#include "BlockingQueue.h"
#include "BufferOutputStream.h"
#include "audio/AudioOutput.h"
#include "JitterBuffer.h"
#include "OpusDecoder.h"
#include "OpusEncoder.h"
#include "EchoCanceller.h"
#include "CongestionControl.h"
#include "NetworkSocket.h"
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#include "BufferInputStream.h"
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#define LIBTGVOIP_VERSION "2.0-alpha4"
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#ifdef _WIN32
#undef GetCurrentTime
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#undef ERROR_TIMEOUT
#endif
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#define TGVOIP_PEER_CAP_GROUP_CALLS 1
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struct voip_queued_packet_t{
unsigned char type;
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unsigned char* data;
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size_t length;
uint32_t seqs[16];
double firstSentTime;
double lastSentTime;
double retryInterval;
double timeout;
};
typedef struct voip_queued_packet_t voip_queued_packet_t;
struct voip_config_t{
double init_timeout;
double recv_timeout;
int data_saving;
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char logFilePath[256];
char statsDumpFilePath[256];
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bool enableAEC;
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bool enableNS;
bool enableAGC;
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bool enableCallUpgrade;
};
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typedef struct voip_config_t voip_config_t;
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struct voip_stats_t{
uint64_t bytesSentWifi;
uint64_t bytesRecvdWifi;
uint64_t bytesSentMobile;
uint64_t bytesRecvdMobile;
};
typedef struct voip_stats_t voip_stats_t;
struct voip_crypto_functions_t{
void (*rand_bytes)(uint8_t* buffer, size_t length);
void (*sha1)(uint8_t* msg, size_t length, uint8_t* output);
void (*sha256)(uint8_t* msg, size_t length, uint8_t* output);
void (*aes_ige_encrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv);
void (*aes_ige_decrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv);
void (*aes_ctr_encrypt)(uint8_t* inout, size_t length, uint8_t* key, uint8_t* iv, uint8_t* ecount, uint32_t* num);
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void (*aes_cbc_encrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv);
void (*aes_cbc_decrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv);
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};
typedef struct voip_crypto_functions_t voip_crypto_functions_t;
#define SEQ_MAX 0xFFFFFFFF
inline bool seqgt(uint32_t s1, uint32_t s2){
return ((s1>s2) && (s1-s2<=SEQ_MAX/2)) || ((s1<s2) && (s2-s1>SEQ_MAX/2));
}
namespace tgvoip{
enum{
PROXY_NONE=0,
PROXY_SOCKS5,
//PROXY_HTTP
};
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enum{
STATE_WAIT_INIT=1,
STATE_WAIT_INIT_ACK,
STATE_ESTABLISHED,
STATE_FAILED,
STATE_RECONNECTING
};
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enum{
ERROR_UNKNOWN=0,
ERROR_INCOMPATIBLE,
ERROR_TIMEOUT,
ERROR_AUDIO_IO
};
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enum{
NET_TYPE_UNKNOWN=0,
NET_TYPE_GPRS,
NET_TYPE_EDGE,
NET_TYPE_3G,
NET_TYPE_HSPA,
NET_TYPE_LTE,
NET_TYPE_WIFI,
NET_TYPE_ETHERNET,
NET_TYPE_OTHER_HIGH_SPEED,
NET_TYPE_OTHER_LOW_SPEED,
NET_TYPE_DIALUP,
NET_TYPE_OTHER_MOBILE
};
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enum{
DATA_SAVING_NEVER=0,
DATA_SAVING_MOBILE,
DATA_SAVING_ALWAYS
};
class Endpoint{
friend class VoIPController;
friend class VoIPGroupController;
public:
enum{
TYPE_UDP_P2P_INET=1,
TYPE_UDP_P2P_LAN,
TYPE_UDP_RELAY,
TYPE_TCP_RELAY
};
Endpoint(int64_t id, uint16_t port, IPv4Address& address, IPv6Address& v6address, char type, unsigned char* peerTag);
Endpoint();
int64_t id;
uint16_t port;
IPv4Address address;
IPv6Address v6address;
char type;
unsigned char peerTag[16];
private:
double lastPingTime;
uint32_t lastPingSeq;
double rtts[6];
double averageRTT;
NetworkSocket* socket;
int udpPongCount;
};
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class AudioDevice{
public:
std::string id;
std::string displayName;
};
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class AudioOutputDevice : public AudioDevice{
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};
class AudioInputDevice : public AudioDevice{
};
class VoIPController{
friend class VoIPGroupController;
public:
VoIPController();
virtual ~VoIPController();
/**
* Set the initial endpoints (relays)
* @param endpoints Endpoints converted from phone.PhoneConnection TL objects
* @param allowP2p Whether p2p connectivity is allowed
*/
void SetRemoteEndpoints(std::vector<Endpoint> endpoints, bool allowP2p, int32_t connectionMaxLayer);
/**
* Initialize and start all the internal threads
*/
void Start();
/**
* Stop any internal threads. Don't call any other methods after this.
*/
void Stop();
/**
* Initiate connection
*/
void Connect();
Endpoint& GetRemoteEndpoint();
/**
* Get the debug info string to be displayed in client UI
* @param buffer The buffer to put the string into
* @param len The length of the buffer
*/
virtual void GetDebugString(char* buffer, size_t len);
/**
* Notify the library of network type change
* @param type The new network type
*/
virtual void SetNetworkType(int type);
/**
* Get the average round-trip time for network packets
* @return
*/
double GetAverageRTT();
static double GetCurrentTime();
/**
* Use this field to store any of your context data associated with this call
*/
void* implData;
/**
*
* @param mute
*/
virtual void SetMicMute(bool mute);
/**
*
* @param key
* @param isOutgoing
*/
void SetEncryptionKey(char* key, bool isOutgoing);
/**
*
* @param cfg
*/
void SetConfig(voip_config_t* cfg);
float GetOutputLevel();
void DebugCtl(int request, int param);
/**
*
* @param stats
*/
void GetStats(voip_stats_t* stats);
/**
*
* @return
*/
int64_t GetPreferredRelayID();
/**
*
* @return
*/
int GetLastError();
/**
*
*/
static voip_crypto_functions_t crypto;
/**
*
* @return
*/
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static const char* GetVersion();
/**
*
* @return
*/
std::string GetDebugLog();
/**
*
* @param buffer
*/
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void GetDebugLog(char* buffer);
size_t GetDebugLogLength();
/**
*
* @return
*/
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static std::vector<AudioInputDevice> EnumerateAudioInputs();
/**
*
* @return
*/
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static std::vector<AudioOutputDevice> EnumerateAudioOutputs();
/**
*
* @param id
*/
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void SetCurrentAudioInput(std::string id);
/**
*
* @param id
*/
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void SetCurrentAudioOutput(std::string id);
/**
*
* @return
*/
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std::string GetCurrentAudioInputID();
/**
*
* @return
*/
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std::string GetCurrentAudioOutputID();
/**
* Set the proxy server to route the data through. Call this before connecting.
* @param protocol PROXY_NONE or PROXY_SOCKS5
* @param address IP address or domain name of the server
* @param port Port of the server
* @param username Username; empty string for anonymous
* @param password Password; empty string if none
*/
void SetProxy(int protocol, std::string address, uint16_t port, std::string username, std::string password);
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/**
* Get the number of signal bars to display in the client UI.
* @return the number of signal bars, from 1 to 4
*/
int GetSignalBarsCount();
/**
* Enable or disable AGC (automatic gain control) on audio output. Should only be enabled on phones when the earpiece speaker is being used.
* The audio output will be louder with this on.
* AGC with speakerphone or other kinds of loud speakers has detrimental effects on some echo cancellation implementations.
* @param enabled I usually pick argument names to be self-explanatory
*/
void SetAudioOutputGainControlEnabled(bool enabled);
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/**
* Get the additional capabilities of the peer client app
* @return corresponding TGVOIP_PEER_CAP_* flags OR'ed together
*/
uint32_t GetPeerCapabilities();
/**
* Send the peer the key for the group call to prepare this private call to an upgrade to a E2E group call.
* The peer must have the TGVOIP_PEER_CAP_GROUP_CALLS capability. After the peer acknowledges the key, Callbacks::groupCallKeySent will be called.
* @param key newly-generated group call key, must be exactly 265 bytes long
*/
void SendGroupCallKey(unsigned char* key);
/**
* In an incoming call, request the peer to generate a new encryption key, send it to you and upgrade this call to a E2E group call.
*/
void RequestCallUpgrade();
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void SetEchoCancellationStrength(int strength);
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struct Callbacks{
void (*connectionStateChanged)(VoIPController*, int);
void (*signalBarCountChanged)(VoIPController*, int);
void (*groupCallKeySent)(VoIPController*);
void (*groupCallKeyReceived)(VoIPController*, unsigned char*);
void (*upgradeToGroupCallRequested)(VoIPController*);
};
void SetCallbacks(Callbacks callbacks);
protected:
struct RecentOutgoingPacket{
uint32_t seq;
uint16_t id; // for group calls only
double sendTime;
double ackTime;
};
struct PendingOutgoingPacket{
uint32_t seq;
unsigned char type;
size_t len;
unsigned char* data;
Endpoint* endpoint;
};
virtual void ProcessIncomingPacket(NetworkPacket& packet, Endpoint* srcEndpoint);
virtual void WritePacketHeader(uint32_t seq, BufferOutputStream* s, unsigned char type, uint32_t length);
virtual void SendPacket(unsigned char* data, size_t len, Endpoint* ep, PendingOutgoingPacket& srcPacket);
virtual void SendInit();
virtual void SendUdpPing(Endpoint* endpoint);
virtual void SendRelayPings();
virtual void OnAudioOutputReady();
private:
struct Stream{
int32_t userID;
unsigned char id;
unsigned char type;
uint32_t codec;
bool enabled;
uint16_t frameDuration;
JitterBuffer* jitterBuffer;
OpusDecoder* decoder;
CallbackWrapper* callbackWrapper;
};
enum{
UDP_UNKNOWN=0,
UDP_PING_SENT,
UDP_AVAILABLE,
UDP_NOT_AVAILABLE,
UDP_BAD
};
void RunRecvThread(void* arg);
void RunSendThread(void* arg);
void RunTickThread(void* arg);
void HandleAudioInput(unsigned char* data, size_t len);
void UpdateAudioBitrate();
void SetState(int state);
void UpdateAudioOutputState();
void InitUDPProxy();
void UpdateDataSavingState();
void KDF(unsigned char* msgKey, size_t x, unsigned char* aesKey, unsigned char* aesIv);
void KDF2(unsigned char* msgKey, size_t x, unsigned char* aesKey, unsigned char* aesIv);
static size_t AudioInputCallback(unsigned char* data, size_t length, void* param);
void SendPublicEndpointsRequest();
void SendPublicEndpointsRequest(Endpoint& relay);
Endpoint* GetEndpointByType(int type);
void SendPacketReliably(unsigned char type, unsigned char* data, size_t len, double retryInterval, double timeout);
uint32_t GenerateOutSeq();
void LogDebugInfo();
void ActuallySendPacket(NetworkPacket& pkt, Endpoint* ep);
void StartAudio();
int state;
std::vector<Endpoint*> endpoints;
Endpoint* currentEndpoint;
Endpoint* preferredRelay;
Endpoint* peerPreferredRelay;
bool runReceiver;
uint32_t seq;
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uint32_t lastRemoteSeq;
uint32_t lastRemoteAckSeq;
uint32_t lastSentSeq;
std::vector<RecentOutgoingPacket> recentOutgoingPackets;
double recvPacketTimes[32];
uint32_t sendLossCountHistory[32];
uint32_t audioTimestampIn;
uint32_t audioTimestampOut;
tgvoip::audio::AudioInput* audioInput;
tgvoip::audio::AudioOutput* audioOutput;
OpusEncoder* encoder;
BlockingQueue<PendingOutgoingPacket>* sendQueue;
EchoCanceller* echoCanceller;
Mutex sendBufferMutex;
Mutex endpointsMutex;
bool stopping;
bool audioOutStarted;
Thread* recvThread;
Thread* sendThread;
Thread* tickThread;
uint32_t packetsRecieved;
uint32_t recvLossCount;
uint32_t prevSendLossCount;
uint32_t firstSentPing;
double rttHistory[32];
bool waitingForAcks;
int networkType;
int dontSendPackets;
int lastError;
bool micMuted;
uint32_t maxBitrate;
std::vector<Stream> outgoingStreams;
std::vector<Stream> incomingStreams;
unsigned char encryptionKey[256];
unsigned char keyFingerprint[8];
unsigned char callID[16];
double stateChangeTime;
bool waitingForRelayPeerInfo;
bool allowP2p;
bool dataSavingMode;
bool dataSavingRequestedByPeer;
std::string activeNetItfName;
double publicEndpointsReqTime;
std::vector<voip_queued_packet_t*> queuedPackets;
Mutex audioIOMutex;
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Mutex queuedPacketsMutex;
double connectionInitTime;
double lastRecvPacketTime;
voip_config_t config;
int32_t peerVersion;
CongestionControl* conctl;
voip_stats_t stats;
bool receivedInit;
bool receivedInitAck;
std::vector<std::string> debugLogs;
bool isOutgoing;
NetworkSocket* udpSocket;
NetworkSocket* realUdpSocket;
FILE* statsDump;
std::string currentAudioInput;
std::string currentAudioOutput;
bool useTCP;
bool useUDP;
bool didAddTcpRelays;
double setEstablishedAt;
SocketSelectCanceller* selectCanceller;
NetworkSocket* openingTcpSocket;
unsigned char signalBarsHistory[4];
BufferPool outgoingPacketsBufferPool;
int udpConnectivityState;
double lastUdpPingTime;
int udpPingCount;
int echoCancellationStrength;
int proxyProtocol;
std::string proxyAddress;
uint16_t proxyPort;
std::string proxyUsername;
std::string proxyPassword;
IPv4Address* resolvedProxyAddress;
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int signalBarCount;
AutomaticGainControl* outputAGC;
bool outputAGCEnabled;
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uint32_t peerCapabilities;
Callbacks callbacks;
bool didReceiveGroupCallKey;
bool didReceiveGroupCallKeyAck;
bool didSendGroupCallKey;
bool didSendUpgradeRequest;
bool didInvokeUpdateCallback;
int32_t connectionMaxLayer;
bool useMTProto2;
bool setCurrentEndpointToTCP;
/*** server config values ***/
uint32_t maxAudioBitrate;
uint32_t maxAudioBitrateEDGE;
uint32_t maxAudioBitrateGPRS;
uint32_t maxAudioBitrateSaving;
uint32_t initAudioBitrate;
uint32_t initAudioBitrateEDGE;
uint32_t initAudioBitrateGPRS;
uint32_t initAudioBitrateSaving;
uint32_t minAudioBitrate;
uint32_t audioBitrateStepIncr;
uint32_t audioBitrateStepDecr;
double relaySwitchThreshold;
double p2pToRelaySwitchThreshold;
double relayToP2pSwitchThreshold;
double reconnectingTimeout;
/*** platform-specific things **/
#ifdef __APPLE__
audio::AudioUnitIO* appleAudioIO;
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#endif
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public:
#ifdef __APPLE__
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static double machTimebase;
static uint64_t machTimestart;
#endif
#ifdef _WIN32
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static int64_t win32TimeScale;
static bool didInitWin32TimeScale;
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#endif
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};
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class VoIPGroupController : public VoIPController{
public:
VoIPGroupController(int32_t timeDifference);
virtual ~VoIPGroupController();
void SetGroupCallInfo(unsigned char* encryptionKey, unsigned char* reflectorGroupTag, unsigned char* reflectorSelfTag, unsigned char* reflectorSelfSecret, unsigned char* reflectorSelfTagHash, int32_t selfUserID, IPv4Address reflectorAddress, IPv6Address reflectorAddressV6, uint16_t reflectorPort);
void AddGroupCallParticipant(int32_t userID, unsigned char* memberTagHash, unsigned char* serializedStreams, size_t streamsLength);
void RemoveGroupCallParticipant(int32_t userID);
float GetParticipantAudioLevel(int32_t userID);
virtual void SetMicMute(bool mute);
void SetParticipantVolume(int32_t userID, float volume);
void SetParticipantStreams(int32_t userID, unsigned char* serializedStreams, size_t length);
static size_t GetInitialStreams(unsigned char* buf, size_t size);
struct Callbacks : public VoIPController::Callbacks{
void (*updateStreams)(VoIPGroupController*, unsigned char*, size_t);
void (*participantAudioStateChanged)(VoIPGroupController*, int32_t, bool);
};
void SetCallbacks(Callbacks callbacks);
virtual void GetDebugString(char* buffer, size_t length);
virtual void SetNetworkType(int type);
protected:
virtual void ProcessIncomingPacket(NetworkPacket& packet, Endpoint* srcEndpoint);
virtual void SendInit();
virtual void SendUdpPing(Endpoint* endpoint);
virtual void SendRelayPings();
virtual void SendPacket(unsigned char* data, size_t len, Endpoint* ep, PendingOutgoingPacket& srcPacket);
virtual void WritePacketHeader(uint32_t seq, BufferOutputStream* s, unsigned char type, uint32_t length);
virtual void OnAudioOutputReady();
private:
int32_t GetCurrentUnixtime();
std::vector<Stream> DeserializeStreams(BufferInputStream& in);
void SendRecentPacketsRequest();
void SendSpecialReflectorRequest(unsigned char* data, size_t len);
void SerializeAndUpdateOutgoingStreams();
struct GroupCallParticipant{
int32_t userID;
unsigned char memberTagHash[32];
std::vector<Stream> streams;
AudioLevelMeter* levelMeter;
};
std::vector<GroupCallParticipant> participants;
unsigned char reflectorSelfTag[16];
unsigned char reflectorSelfSecret[16];
unsigned char reflectorSelfTagHash[32];
int32_t userSelfID;
Endpoint* groupReflector;
AudioMixer* audioMixer;
AudioLevelMeter selfLevelMeter;
Callbacks groupCallbacks;
struct PacketIdMapping{
uint32_t seq;
uint16_t id;
double ackTime;
};
std::vector<PacketIdMapping> recentSentPackets;
Mutex sentPacketsMutex;
Mutex participantsMutex;
int32_t timeDifference;
};
};
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#endif