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https://github.com/danog/libtgvoip.git
synced 2024-11-30 04:39:03 +01:00
Fixed the audio ActivationHandler to work properly from system VoIP background task
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d52ab380ef
commit
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@ -12,57 +12,40 @@
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using namespace tgvoip;
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using namespace Microsoft::WRL;
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IAudioClient* WindowsSandboxUtils::ActivateAudioDevice(const wchar_t* devID, HRESULT* callRes, HRESULT* actRes){
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IAudioClient* WindowsSandboxUtils::ActivateAudioDevice(const wchar_t* devID, HRESULT* callRes, HRESULT* actRes) {
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// Did I say that I hate pointlessly asynchronous things?
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HANDLE event = CreateEventEx(NULL, NULL, 0, 0);
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HANDLE event = CreateEventEx(NULL, NULL, 0, EVENT_ALL_ACCESS);
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ActivationHandler activationHandler(event);
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Windows::ApplicationModel::Core::CoreApplication::GetCurrentView()->CoreWindow->Dispatcher->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new Windows::UI::Core::DispatchedHandler([devID, callRes, actRes, activationHandler](){
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ComPtr<IActivateAudioInterfaceAsyncOperation> actHandler;
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HRESULT cr=ActivateAudioInterfaceAsync(devID, __uuidof(IAudioClient), NULL, (IActivateAudioInterfaceCompletionHandler*)&activationHandler, &actHandler);
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if(callRes)
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*callRes=cr;
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}));
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WaitForSingleObjectEx(event, INFINITE, false);
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IActivateAudioInterfaceAsyncOperation* actHandler;
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HRESULT cr = ActivateAudioInterfaceAsync(devID, __uuidof(IAudioClient2), NULL, (IActivateAudioInterfaceCompletionHandler*)&activationHandler, &actHandler);
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if (callRes)
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*callRes = cr;
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DWORD resulttt = WaitForSingleObjectEx(event, INFINITE, false);
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DWORD last = GetLastError();
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CloseHandle(event);
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if(actRes)
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*actRes=activationHandler.actResult;
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if (actRes)
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*actRes = activationHandler.actResult;
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return activationHandler.client;
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}
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ActivationHandler::ActivationHandler(HANDLE _event) : event(_event), refCount(1){
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ActivationHandler::ActivationHandler(HANDLE _event) : event(_event)
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{
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}
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STDMETHODIMP ActivationHandler::ActivateCompleted(IActivateAudioInterfaceAsyncOperation* op){
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HRESULT res = op->GetActivateResult(&actResult, (IUnknown**)&client);
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STDMETHODIMP ActivationHandler::ActivateCompleted(IActivateAudioInterfaceAsyncOperation * operation)
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{
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HRESULT hr = S_OK;
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HRESULT hrActivateResult = S_OK;
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IUnknown *punkAudioInterface = nullptr;
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hr = operation->GetActivateResult(&hrActivateResult, &punkAudioInterface);
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if (SUCCEEDED(hr) && SUCCEEDED(hrActivateResult))
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{
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punkAudioInterface->QueryInterface(IID_PPV_ARGS(&client));
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}
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SetEvent(event);
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return S_OK;
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}
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HRESULT ActivationHandler::QueryInterface(REFIID iid, void** obj){
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if(!obj){
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return E_POINTER;
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}
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*obj=NULL;
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if(iid==IID_IUnknown){
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*obj=static_cast<IUnknown*>(this);
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AddRef();
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}else if(iid==__uuidof(IActivateAudioInterfaceCompletionHandler)){
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*obj=static_cast<IActivateAudioInterfaceCompletionHandler*>(this);
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AddRef();
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}else{
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return E_NOINTERFACE;
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}
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return S_OK;
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}
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ULONG ActivationHandler::AddRef(){
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return InterlockedIncrement(&refCount);
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}
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ULONG ActivationHandler::Release(){
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return InterlockedDecrement(&refCount);
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return hr;
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}
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@ -13,25 +13,22 @@
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using namespace Microsoft::WRL;
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namespace tgvoip{
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namespace tgvoip {
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class ActivationHandler : public IActivateAudioInterfaceCompletionHandler{
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public:
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ActivationHandler(HANDLE _event);
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STDMETHOD(ActivateCompleted)(IActivateAudioInterfaceAsyncOperation* op);
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STDMETHOD(QueryInterface)(REFIID iid, void **pvObject);
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STDMETHOD_(ULONG, AddRef)();
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STDMETHOD_(ULONG, Release)();
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HANDLE event;
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IAudioClient* client;
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HRESULT actResult;
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private:
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ULONG refCount;
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};
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class ActivationHandler :
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public RuntimeClass< RuntimeClassFlags< ClassicCom >, FtmBase, IActivateAudioInterfaceCompletionHandler >
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{
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public:
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STDMETHOD(ActivateCompleted)(IActivateAudioInterfaceAsyncOperation *operation);
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ActivationHandler(HANDLE _event);
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HANDLE event;
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IAudioClient* client;
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HRESULT actResult;
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};
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class WindowsSandboxUtils{
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public:
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static IAudioClient* ActivateAudioDevice(const wchar_t* devID, HRESULT* callResult, HRESULT* actResult);
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};
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class WindowsSandboxUtils {
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public:
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static IAudioClient* ActivateAudioDevice(const wchar_t* devID, HRESULT* callResult, HRESULT* actResult);
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};
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}
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