I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
- Refactored audio I/O to allow sharing a common context between input and output, for those OSes that require this
- Rewritten periodic operation handling to use a "run loop" thingy instead of an ugly loop formerly known as tick thread
- Fixed a bunch of compiler warnings (closes#13)
- Added automake so you no longer need to use the GYP file for standalone builds (closes#43)
Moved public API classes into namespace tgvoip (CVoIPController -> tgvoip::VoIPController, CVoIPServerConfig -> tgvoip::ServerConfig)
Endpoint is now a class instead of a struct; also, IP addresses are now wrapped into objects instead of relying on in_addr and in6_addr
Full Windows port (Win32 threading + Winsock + WaveOut/WaveIn)
Added support for ALSA audio I/O on Linux (closes#2)
Abstracted away low-level networking to make it more portable
Minor bugfixes