// // libtgvoip is free and unencumbered public domain software. // For more information, see http://unlicense.org or the UNLICENSE file // you should have received with this source code distribution. // #ifndef __VOIPCONTROLLER_H #define __VOIPCONTROLLER_H #ifndef _WIN32 #include #include #endif #ifdef __APPLE__ #include #include "os/darwin/AudioUnitIO.h" #endif #include #include #include #include #include #include #include "video/VideoSource.h" #include "video/VideoRenderer.h" #include #include "video/ScreamCongestionController.h" #include "audio/AudioInput.h" #include "BlockingQueue.h" #include "audio/AudioOutput.h" #include "audio/AudioIO.h" #include "JitterBuffer.h" #include "OpusDecoder.h" #include "OpusEncoder.h" #include "EchoCanceller.h" #include "CongestionControl.h" #include "NetworkSocket.h" #include "Buffers.h" #include "PacketReassembler.h" #include "MessageThread.h" #include "utils.h" #define LIBTGVOIP_VERSION "2.5" #ifdef _WIN32 #undef GetCurrentTime #undef ERROR_TIMEOUT #endif #define TGVOIP_PEER_CAP_GROUP_CALLS 1 #define TGVOIP_PEER_CAP_VIDEO_CAPTURE 2 #define TGVOIP_PEER_CAP_VIDEO_DISPLAY 4 namespace tgvoip{ enum{ PROXY_NONE=0, PROXY_SOCKS5, //PROXY_HTTP }; enum{ STATE_WAIT_INIT=1, STATE_WAIT_INIT_ACK, STATE_ESTABLISHED, STATE_FAILED, STATE_RECONNECTING }; enum{ ERROR_UNKNOWN=0, ERROR_INCOMPATIBLE, ERROR_TIMEOUT, ERROR_AUDIO_IO, ERROR_PROXY }; enum{ NET_TYPE_UNKNOWN=0, NET_TYPE_GPRS, NET_TYPE_EDGE, NET_TYPE_3G, NET_TYPE_HSPA, NET_TYPE_LTE, NET_TYPE_WIFI, NET_TYPE_ETHERNET, NET_TYPE_OTHER_HIGH_SPEED, NET_TYPE_OTHER_LOW_SPEED, NET_TYPE_DIALUP, NET_TYPE_OTHER_MOBILE }; enum{ DATA_SAVING_NEVER=0, DATA_SAVING_MOBILE, DATA_SAVING_ALWAYS }; struct CryptoFunctions{ void (*rand_bytes)(uint8_t* buffer, size_t length); void (*sha1)(uint8_t* msg, size_t length, uint8_t* output); void (*sha256)(uint8_t* msg, size_t length, uint8_t* output); void (*aes_ige_encrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv); void (*aes_ige_decrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv); void (*aes_ctr_encrypt)(uint8_t* inout, size_t length, uint8_t* key, uint8_t* iv, uint8_t* ecount, uint32_t* num); void (*aes_cbc_encrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv); void (*aes_cbc_decrypt)(uint8_t* in, uint8_t* out, size_t length, uint8_t* key, uint8_t* iv); }; struct CellularCarrierInfo{ std::string name; std::string mcc; std::string mnc; std::string countryCode; }; // API compatibility struct IPv4Address{ IPv4Address(std::string addr) : addr(addr){}; std::string addr; }; struct IPv6Address{ IPv6Address(std::string addr) : addr(addr){}; std::string addr; }; class Endpoint{ friend class VoIPController; friend class VoIPGroupController; public: enum Type{ UDP_P2P_INET=1, UDP_P2P_LAN, UDP_RELAY, TCP_RELAY }; Endpoint(int64_t id, uint16_t port, const IPv4Address& address, const IPv6Address& v6address, Type type, unsigned char* peerTag); Endpoint(int64_t id, uint16_t port, const NetworkAddress address, const NetworkAddress v6address, Type type, unsigned char* peerTag); Endpoint(); ~Endpoint(); const NetworkAddress& GetAddress() const; NetworkAddress& GetAddress(); bool IsIPv6Only() const; int64_t CleanID() const; int64_t id; uint16_t port; NetworkAddress address; NetworkAddress v6address; Type type; unsigned char peerTag[16]; private: double lastPingTime; uint32_t lastPingSeq; HistoricBuffer rtts; HistoricBuffer selfRtts; std::map udpPingTimes; double averageRTT; std::shared_ptr socket; int udpPongCount; int totalUdpPings=0; int totalUdpPingReplies=0; }; class AudioDevice{ public: std::string id; std::string displayName; }; class AudioOutputDevice : public AudioDevice{ }; class AudioInputDevice : public AudioDevice{ }; class AudioInputTester{ public: AudioInputTester(const std::string deviceID); ~AudioInputTester(); TGVOIP_DISALLOW_COPY_AND_ASSIGN(AudioInputTester); float GetAndResetLevel(); bool Failed(){ return io && io->Failed(); } private: void Update(int16_t* samples, size_t count); audio::AudioIO* io=NULL; audio::AudioInput* input=NULL; int16_t maxSample=0; std::string deviceID; }; class PacketSender; namespace video{ class VideoPacketSender; } class VoIPController{ friend class VoIPGroupController; friend class PacketSender; public: TGVOIP_DISALLOW_COPY_AND_ASSIGN(VoIPController); struct Config{ Config(double initTimeout=30.0, double recvTimeout=20.0, int dataSaving=DATA_SAVING_NEVER, bool enableAEC=false, bool enableNS=false, bool enableAGC=false, bool enableCallUpgrade=false){ this->initTimeout=initTimeout; this->recvTimeout=recvTimeout; this->dataSaving=dataSaving; this->enableAEC=enableAEC; this->enableNS=enableNS; this->enableAGC=enableAGC; this->enableCallUpgrade=enableCallUpgrade; } double initTimeout; double recvTimeout; int dataSaving; #ifndef _WIN32 std::string logFilePath=""; std::string statsDumpFilePath=""; #else std::wstring logFilePath=L""; std::wstring statsDumpFilePath=L""; #endif bool enableAEC; bool enableNS; bool enableAGC; bool enableCallUpgrade; bool logPacketStats=false; bool enableVolumeControl=false; bool enableVideoSend=false; bool enableVideoReceive=false; }; struct TrafficStats{ uint64_t bytesSentWifi; uint64_t bytesRecvdWifi; uint64_t bytesSentMobile; uint64_t bytesRecvdMobile; }; VoIPController(); virtual ~VoIPController(); /** * Set the initial endpoints (relays) * @param endpoints Endpoints converted from phone.PhoneConnection TL objects * @param allowP2p Whether p2p connectivity is allowed * @param connectionMaxLayer The max_layer field from the phoneCallProtocol object returned by Telegram server. * DO NOT HARDCODE THIS VALUE, it's extremely important for backwards compatibility. */ void SetRemoteEndpoints(std::vector endpoints, bool allowP2p, int32_t connectionMaxLayer); /** * Initialize and start all the internal threads */ void Start(); /** * Stop any internal threads. Don't call any other methods after this. */ void Stop(); /** * Initiate connection */ void Connect(); Endpoint& GetRemoteEndpoint(); /** * Get the debug info string to be displayed in client UI */ virtual std::string GetDebugString(); /** * Notify the library of network type change * @param type The new network type */ virtual void SetNetworkType(int type); /** * Get the average round-trip time for network packets * @return */ double GetAverageRTT(); static double GetCurrentTime(); /** * Use this field to store any of your context data associated with this call */ void* implData; /** * * @param mute */ virtual void SetMicMute(bool mute); /** * * @param key * @param isOutgoing */ void SetEncryptionKey(char* key, bool isOutgoing); /** * * @param cfg */ void SetConfig(const Config& cfg); void DebugCtl(int request, int param); /** * * @param stats */ void GetStats(TrafficStats* stats); /** * * @return */ int64_t GetPreferredRelayID(); /** * * @return */ int GetLastError(); /** * */ static CryptoFunctions crypto; /** * * @return */ static const char* GetVersion(); /** * * @return */ std::string GetDebugLog(); /** * * @return */ static std::vector EnumerateAudioInputs(); /** * * @return */ static std::vector EnumerateAudioOutputs(); /** * * @param id */ void SetCurrentAudioInput(std::string id); /** * * @param id */ void SetCurrentAudioOutput(std::string id); /** * * @return */ std::string GetCurrentAudioInputID(); /** * * @return */ std::string GetCurrentAudioOutputID(); /** * Set the proxy server to route the data through. Call this before connecting. * @param protocol PROXY_NONE or PROXY_SOCKS5 * @param address IP address or domain name of the server * @param port Port of the server * @param username Username; empty string for anonymous * @param password Password; empty string if none */ void SetProxy(int protocol, std::string address, uint16_t port, std::string username, std::string password); /** * Get the number of signal bars to display in the client UI. * @return the number of signal bars, from 1 to 4 */ int GetSignalBarsCount(); /** * Enable or disable AGC (automatic gain control) on audio output. Should only be enabled on phones when the earpiece speaker is being used. * The audio output will be louder with this on. * AGC with speakerphone or other kinds of loud speakers has detrimental effects on some echo cancellation implementations. * @param enabled I usually pick argument names to be self-explanatory */ void SetAudioOutputGainControlEnabled(bool enabled); /** * Get the additional capabilities of the peer client app * @return corresponding TGVOIP_PEER_CAP_* flags OR'ed together */ uint32_t GetPeerCapabilities(); /** * Send the peer the key for the group call to prepare this private call to an upgrade to a E2E group call. * The peer must have the TGVOIP_PEER_CAP_GROUP_CALLS capability. After the peer acknowledges the key, Callbacks::groupCallKeySent will be called. * @param key newly-generated group call key, must be exactly 265 bytes long */ void SendGroupCallKey(unsigned char* key); /** * In an incoming call, request the peer to generate a new encryption key, send it to you and upgrade this call to a E2E group call. */ void RequestCallUpgrade(); void SetEchoCancellationStrength(int strength); int GetConnectionState(); bool NeedRate(); /** * Get the maximum connection layer supported by this libtgvoip version. * Pass this as max_layer in the phone.phoneConnection TL object when requesting and accepting calls. */ static int32_t GetConnectionMaxLayer(){ return 92; }; /** * Get the persistable state of the library, like proxy capabilities, to save somewhere on the disk. Call this at the end of the call. * Using this will speed up the connection establishment in some cases. */ std::vector GetPersistentState(); /** * Load the persistable state. Call this before starting the call. */ void SetPersistentState(std::vector state); #if defined(TGVOIP_USE_CALLBACK_AUDIO_IO) void SetAudioDataCallbacks(std::function input, std::function output, std::function preprocessed); #endif void SetVideoCodecSpecificData(const std::vector& data); struct Callbacks{ void (*connectionStateChanged)(VoIPController*, int); void (*signalBarCountChanged)(VoIPController*, int); void (*groupCallKeySent)(VoIPController*); void (*groupCallKeyReceived)(VoIPController*, const unsigned char*); void (*upgradeToGroupCallRequested)(VoIPController*); }; void SetCallbacks(Callbacks callbacks); float GetOutputLevel(){ return 0.0f; }; void SetVideoSource(video::VideoSource* source); void SetVideoRenderer(video::VideoRenderer* renderer); void SetInputVolume(float level); void SetOutputVolume(float level); #if defined(__APPLE__) && defined(TARGET_OS_OSX) void SetAudioOutputDuckingEnabled(bool enabled); #endif struct PendingOutgoingPacket{ PendingOutgoingPacket(uint32_t seq, unsigned char type, size_t len, Buffer&& data, int64_t endpoint){ this->seq=seq; this->type=type; this->len=len; this->data=std::move(data); this->endpoint=endpoint; } PendingOutgoingPacket(PendingOutgoingPacket&& other){ seq=other.seq; type=other.type; len=other.len; data=std::move(other.data); endpoint=other.endpoint; } PendingOutgoingPacket& operator=(PendingOutgoingPacket&& other){ if(this!=&other){ seq=other.seq; type=other.type; len=other.len; data=std::move(other.data); endpoint=other.endpoint; } return *this; } TGVOIP_DISALLOW_COPY_AND_ASSIGN(PendingOutgoingPacket); uint32_t seq; unsigned char type; size_t len; Buffer data; int64_t endpoint; }; struct Stream{ int32_t userID; unsigned char id; unsigned char type; uint32_t codec; bool enabled; bool extraECEnabled; uint16_t frameDuration; std::shared_ptr jitterBuffer; std::shared_ptr decoder; std::shared_ptr packetReassembler; std::shared_ptr callbackWrapper; std::vector codecSpecificData; bool csdIsValid=false; bool paused=false; int resolution; unsigned int width=0; unsigned int height=0; uint16_t rotation=0; }; struct ProtocolInfo{ uint32_t version; uint32_t maxVideoResolution; std::vector videoDecoders; bool videoCaptureSupported; bool videoDisplaySupported; bool callUpgradeSupported; }; private: struct UnacknowledgedExtraData; protected: struct RecentOutgoingPacket{ uint32_t seq; uint16_t id; // for group calls only double sendTime; double ackTime; uint8_t type; uint32_t size; PacketSender* sender; bool lost; }; struct QueuedPacket{ Buffer data; unsigned char type; HistoricBuffer seqs; double firstSentTime; double lastSentTime; double retryInterval; double timeout; }; virtual void ProcessIncomingPacket(NetworkPacket& packet, Endpoint& srcEndpoint); virtual void ProcessExtraData(Buffer& data); virtual void WritePacketHeader(uint32_t seq, BufferOutputStream* s, unsigned char type, uint32_t length, PacketSender* source); virtual void SendPacket(unsigned char* data, size_t len, Endpoint& ep, PendingOutgoingPacket& srcPacket); virtual void SendInit(); virtual void SendUdpPing(Endpoint& endpoint); virtual void SendRelayPings(); virtual void OnAudioOutputReady(); virtual void SendExtra(Buffer& data, unsigned char type); void SendStreamFlags(Stream& stream); void InitializeTimers(); void ResetEndpointPingStats(); void SendVideoFrame(const Buffer& frame, uint32_t flags, uint32_t rotation); void ProcessIncomingVideoFrame(Buffer frame, uint32_t pts, bool keyframe, uint16_t rotation); std::shared_ptr GetStreamByType(int type, bool outgoing); std::shared_ptr GetStreamByID(unsigned char id, bool outgoing); Endpoint* GetEndpointForPacket(const PendingOutgoingPacket& pkt); bool SendOrEnqueuePacket(PendingOutgoingPacket pkt, bool enqueue=true, PacketSender* source=NULL); static std::string NetworkTypeToString(int type); CellularCarrierInfo GetCarrierInfo(); private: struct UnacknowledgedExtraData{ unsigned char type; Buffer data; uint32_t firstContainingSeq; }; struct RecentIncomingPacket{ uint32_t seq; double recvTime; }; enum{ UDP_UNKNOWN=0, UDP_PING_PENDING, UDP_PING_SENT, UDP_AVAILABLE, UDP_NOT_AVAILABLE, UDP_BAD }; struct DebugLoggedPacket{ int32_t seq; double timestamp; int32_t length; }; struct RawPendingOutgoingPacket{ TGVOIP_MOVE_ONLY(RawPendingOutgoingPacket); NetworkPacket packet; std::shared_ptr socket; }; void RunRecvThread(); void RunSendThread(); void HandleAudioInput(unsigned char* data, size_t len, unsigned char* secondaryData, size_t secondaryLen); void UpdateAudioBitrateLimit(); void SetState(int state); void UpdateAudioOutputState(); void InitUDPProxy(); void UpdateDataSavingState(); void KDF(unsigned char* msgKey, size_t x, unsigned char* aesKey, unsigned char* aesIv); void KDF2(unsigned char* msgKey, size_t x, unsigned char* aesKey, unsigned char* aesIv); void SendPublicEndpointsRequest(); void SendPublicEndpointsRequest(const Endpoint& relay); Endpoint& GetEndpointByType(int type); void SendPacketReliably(unsigned char type, unsigned char* data, size_t len, double retryInterval, double timeout); uint32_t GenerateOutSeq(); void ActuallySendPacket(NetworkPacket pkt, Endpoint& ep); void InitializeAudio(); void StartAudio(); void ProcessAcknowledgedOutgoingExtra(UnacknowledgedExtraData& extra); void AddIPv6Relays(); void AddTCPRelays(); void SendUdpPings(); void EvaluateUdpPingResults(); void UpdateRTT(); void UpdateCongestion(); void UpdateAudioBitrate(); void UpdateSignalBars(); void UpdateQueuedPackets(); void SendNopPacket(); void TickJitterBufferAndCongestionControl(); void ResetUdpAvailability(); std::string GetPacketTypeString(unsigned char type); void SetupOutgoingVideoStream(); bool WasOutgoingPacketAcknowledged(uint32_t seq); RecentOutgoingPacket* GetRecentOutgoingPacket(uint32_t seq); void NetworkPacketReceived(std::shared_ptr packet); void TrySendQueuedPackets(); int state; std::map endpoints; int64_t currentEndpoint=0; int64_t preferredRelay=0; int64_t peerPreferredRelay=0; std::atomic runReceiver; std::atomic seq; uint32_t lastRemoteSeq; uint32_t lastRemoteAckSeq; uint32_t lastSentSeq; std::vector recentOutgoingPackets; std::vector recentIncomingPackets; HistoricBuffer sendLossCountHistory; uint32_t audioTimestampIn; uint32_t audioTimestampOut; tgvoip::audio::AudioIO* audioIO=NULL; tgvoip::audio::AudioInput* audioInput=NULL; tgvoip::audio::AudioOutput* audioOutput=NULL; OpusEncoder* encoder; std::vector sendQueue; EchoCanceller* echoCanceller; std::atomic stopping; bool audioOutStarted; Thread* recvThread; Thread* sendThread; uint32_t packetsReceived; uint32_t recvLossCount; uint32_t prevSendLossCount; uint32_t firstSentPing; HistoricBuffer rttHistory; bool waitingForAcks; int networkType; int dontSendPackets; int lastError; bool micMuted; uint32_t maxBitrate; std::vector> outgoingStreams; std::vector> incomingStreams; unsigned char encryptionKey[256]; unsigned char keyFingerprint[8]; unsigned char callID[16]; double stateChangeTime; bool waitingForRelayPeerInfo; bool allowP2p; bool dataSavingMode; bool dataSavingRequestedByPeer; std::string activeNetItfName; double publicEndpointsReqTime; std::vector queuedPackets; double connectionInitTime; double lastRecvPacketTime; Config config; int32_t peerVersion; CongestionControl* conctl; TrafficStats stats; bool receivedInit; bool receivedInitAck; bool isOutgoing; NetworkSocket* udpSocket; NetworkSocket* realUdpSocket; FILE* statsDump; std::string currentAudioInput; std::string currentAudioOutput; bool useTCP; bool useUDP; bool didAddTcpRelays; SocketSelectCanceller* selectCanceller; HistoricBuffer signalBarsHistory; bool audioStarted=false; int udpConnectivityState; double lastUdpPingTime; int udpPingCount; int echoCancellationStrength; int proxyProtocol; std::string proxyAddress; uint16_t proxyPort; std::string proxyUsername; std::string proxyPassword; NetworkAddress resolvedProxyAddress=NetworkAddress::Empty(); uint32_t peerCapabilities; Callbacks callbacks; bool didReceiveGroupCallKey; bool didReceiveGroupCallKeyAck; bool didSendGroupCallKey; bool didSendUpgradeRequest; bool didInvokeUpgradeCallback; int32_t connectionMaxLayer; bool useMTProto2; bool setCurrentEndpointToTCP; std::vector currentExtras; std::unordered_map lastReceivedExtrasByType; bool useIPv6; bool peerIPv6Available; NetworkAddress myIPv6=NetworkAddress::Empty(); bool shittyInternetMode; int extraEcLevel=0; std::vector ecAudioPackets; bool didAddIPv6Relays; bool didSendIPv6Endpoint; int publicEndpointsReqCount=0; bool wasEstablished=false; bool receivedFirstStreamPacket=false; std::atomic unsentStreamPackets; HistoricBuffer unsentStreamPacketsHistory; bool needReInitUdpProxy=true; bool needRate=false; std::vector debugLoggedPackets; BufferPool<1024, 32> outgoingAudioBufferPool; BlockingQueue rawSendQueue; uint32_t initTimeoutID=MessageThread::INVALID_ID; uint32_t udpPingTimeoutID=MessageThread::INVALID_ID; effects::Volume outputVolume; effects::Volume inputVolume; std::vector peerVideoDecoders; MessageThread messageThread; // Locked whenever the endpoints vector is modified (but not endpoints themselves) and whenever iterated outside of messageThread. // After the call is started, only messageThread is allowed to modify the endpoints vector. Mutex endpointsMutex; // Locked while audio i/o is being initialized and deinitialized so as to allow it to fully initialize before deinitialization begins. Mutex audioIOMutex; #if defined(TGVOIP_USE_CALLBACK_AUDIO_IO) std::function audioInputDataCallback; std::function audioOutputDataCallback; std::function audioPreprocDataCallback; ::OpusDecoder* preprocDecoder=nullptr; int16_t preprocBuffer[4096]; #endif #if defined(__APPLE__) && defined(TARGET_OS_OSX) bool macAudioDuckingEnabled=true; #endif video::VideoRenderer* videoRenderer=NULL; uint32_t lastReceivedVideoFrameNumber=UINT32_MAX; video::VideoPacketSender* videoPacketSender=NULL; uint32_t sendLosses=0; uint32_t unacknowledgedIncomingPacketCount=0; ProtocolInfo protocolInfo={0}; /*** debug report problems ***/ bool wasReconnecting=false; bool wasExtraEC=false; bool wasEncoderLaggy=false; bool wasNetworkHandover=false; /*** persistable state values ***/ bool proxySupportsUDP=true; bool proxySupportsTCP=true; std::string lastTestedProxyServer=""; /*** server config values ***/ uint32_t maxAudioBitrate; uint32_t maxAudioBitrateEDGE; uint32_t maxAudioBitrateGPRS; uint32_t maxAudioBitrateSaving; uint32_t initAudioBitrate; uint32_t initAudioBitrateEDGE; uint32_t initAudioBitrateGPRS; uint32_t initAudioBitrateSaving; uint32_t minAudioBitrate; uint32_t audioBitrateStepIncr; uint32_t audioBitrateStepDecr; double relaySwitchThreshold; double p2pToRelaySwitchThreshold; double relayToP2pSwitchThreshold; double reconnectingTimeout; uint32_t needRateFlags; double rateMaxAcceptableRTT; double rateMaxAcceptableSendLoss; double packetLossToEnableExtraEC; uint32_t maxUnsentStreamPackets; uint32_t unackNopThreshold; public: #ifdef __APPLE__ static double machTimebase; static uint64_t machTimestart; #endif #ifdef _WIN32 static int64_t win32TimeScale; static bool didInitWin32TimeScale; #endif }; class VoIPGroupController : public VoIPController{ public: VoIPGroupController(int32_t timeDifference); virtual ~VoIPGroupController(); void SetGroupCallInfo(unsigned char* encryptionKey, unsigned char* reflectorGroupTag, unsigned char* reflectorSelfTag, unsigned char* reflectorSelfSecret, unsigned char* reflectorSelfTagHash, int32_t selfUserID, NetworkAddress reflectorAddress, NetworkAddress reflectorAddressV6, uint16_t reflectorPort); void AddGroupCallParticipant(int32_t userID, unsigned char* memberTagHash, unsigned char* serializedStreams, size_t streamsLength); void RemoveGroupCallParticipant(int32_t userID); float GetParticipantAudioLevel(int32_t userID); virtual void SetMicMute(bool mute); void SetParticipantVolume(int32_t userID, float volume); void SetParticipantStreams(int32_t userID, unsigned char* serializedStreams, size_t length); static size_t GetInitialStreams(unsigned char* buf, size_t size); struct Callbacks : public VoIPController::Callbacks{ void (*updateStreams)(VoIPGroupController*, unsigned char*, size_t); void (*participantAudioStateChanged)(VoIPGroupController*, int32_t, bool); }; void SetCallbacks(Callbacks callbacks); virtual std::string GetDebugString(); virtual void SetNetworkType(int type); protected: virtual void ProcessIncomingPacket(NetworkPacket& packet, Endpoint& srcEndpoint); virtual void SendInit(); virtual void SendUdpPing(Endpoint& endpoint); virtual void SendRelayPings(); virtual void SendPacket(unsigned char* data, size_t len, Endpoint& ep, PendingOutgoingPacket& srcPacket); virtual void WritePacketHeader(uint32_t seq, BufferOutputStream* s, unsigned char type, uint32_t length, PacketSender* sender=NULL); virtual void OnAudioOutputReady(); private: int32_t GetCurrentUnixtime(); std::vector> DeserializeStreams(BufferInputStream& in); void SendRecentPacketsRequest(); void SendSpecialReflectorRequest(unsigned char* data, size_t len); void SerializeAndUpdateOutgoingStreams(); struct GroupCallParticipant{ int32_t userID; unsigned char memberTagHash[32]; std::vector> streams; AudioLevelMeter* levelMeter; }; std::vector participants; unsigned char reflectorSelfTag[16]; unsigned char reflectorSelfSecret[16]; unsigned char reflectorSelfTagHash[32]; int32_t userSelfID; Endpoint groupReflector; AudioMixer* audioMixer; AudioLevelMeter selfLevelMeter; Callbacks groupCallbacks; struct PacketIdMapping{ uint32_t seq; uint16_t id; double ackTime; }; std::vector recentSentPackets; Mutex sentPacketsMutex; Mutex participantsMutex; int32_t timeDifference; }; }; #endif