// // Created by Grishka on 29.03.17. // #ifndef LIBTGVOIP_NETWORKSOCKET_H #define LIBTGVOIP_NETWORKSOCKET_H #include #include namespace tgvoip { enum NetworkProtocol{ PROTO_UDP=0, PROTO_TCP }; struct TCPO2State{ unsigned char key[32]; unsigned char iv[16]; unsigned char ecount[16]; uint32_t num; }; class NetworkAddress{ public: virtual std::string ToString()=0; //virtual sockaddr& ToSockAddr(uint16_t port)=0; bool operator==(const NetworkAddress& other); bool operator!=(const NetworkAddress& other); }; class IPv4Address : public NetworkAddress{ public: IPv4Address(std::string addr); IPv4Address(uint32_t addr); IPv4Address(); virtual std::string ToString(); //virtual sockaddr& ToSockAddr(uint16_t port); uint32_t GetAddress(); private: uint32_t address; }; class IPv6Address : public NetworkAddress{ public: IPv6Address(std::string addr); IPv6Address(uint8_t addr[16]); IPv6Address(); virtual std::string ToString(); //virtual sockaddr& ToSockAddr(uint16_t port); const uint8_t* GetAddress(); private: uint8_t address[16]; }; struct NetworkPacket{ unsigned char* data; size_t length; NetworkAddress* address; uint16_t port; NetworkProtocol protocol; }; typedef struct NetworkPacket NetworkPacket; class NetworkSocket{ public: NetworkSocket(); virtual ~NetworkSocket(); virtual void Send(NetworkPacket* packet)=0; virtual void Receive(NetworkPacket* packet)=0; virtual void Open()=0; virtual void Close()=0; virtual uint16_t GetLocalPort()=0; virtual std::string GetLocalInterfaceInfo(IPv4Address* inet4addr, IPv6Address* inet6addr); virtual void OnActiveInterfaceChanged()=0; bool IsFailed(); static NetworkSocket* Create(); protected: virtual uint16_t GenerateLocalPort(); virtual void SetMaxPriority(); static void GenerateTCPO2States(unsigned char* buffer, TCPO2State* recvState, TCPO2State* sendState); static void EncryptForTCPO2(unsigned char* buffer, size_t len, TCPO2State* state); double ipv6Timeout; unsigned char nat64Prefix[12]; bool failed; }; } #endif //LIBTGVOIP_NETWORKSOCKET_H