/* * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "modules/audio_processing/aec3/block_delay_buffer.h" #include "rtc_base/checks.h" namespace webrtc { BlockDelayBuffer::BlockDelayBuffer(size_t num_bands, size_t frame_length, size_t delay_samples) : frame_length_(frame_length), delay_(delay_samples), buf_(num_bands, std::vector(delay_, 0.f)) {} BlockDelayBuffer::~BlockDelayBuffer() = default; void BlockDelayBuffer::DelaySignal(AudioBuffer* frame) { RTC_DCHECK_EQ(1, frame->num_channels()); RTC_DCHECK_EQ(buf_.size(), frame->num_bands()); if (delay_ == 0) { return; } const size_t i_start = last_insert_; size_t i = 0; for (size_t j = 0; j < buf_.size(); ++j) { i = i_start; for (size_t k = 0; k < frame_length_; ++k) { const float tmp = buf_[j][i]; buf_[j][i] = frame->split_bands_f(0)[j][k]; frame->split_bands_f(0)[j][k] = tmp; i = i < buf_[0].size() - 1 ? i + 1 : 0; } } last_insert_ = i; } } // namespace webrtc