// // libtgvoip is free and unencumbered public domain software. // For more information, see http://unlicense.org or the UNLICENSE file // you should have received with this source code distribution. // #include #include #include "AudioInputAudioUnitOSX.h" #include "../../logging.h" #include "../../audio/Resampler.h" #include "../../VoIPController.h" #define BUFFER_SIZE 960 #define CHECK_AU_ERROR(res, msg) if(res!=noErr){ LOGE("input: " msg": OSStatus=%d", (int)res); failed=true; return; } #define kOutputBus 0 #define kInputBus 1 using namespace tgvoip; using namespace tgvoip::audio; AudioInputAudioUnitLegacy::AudioInputAudioUnitLegacy(std::string deviceID) : AudioInput(deviceID){ remainingDataSize=0; isRecording=false; inBufferList.mBuffers[0].mData=malloc(10240); inBufferList.mBuffers[0].mDataByteSize=10240; inBufferList.mNumberBuffers=1; OSStatus status; AudioComponentDescription inputDesc={ .componentType = kAudioUnitType_Output, .componentSubType = kAudioUnitSubType_HALOutput, .componentFlags = 0, .componentFlagsMask = 0, .componentManufacturer = kAudioUnitManufacturer_Apple }; AudioComponent component=AudioComponentFindNext(NULL, &inputDesc); status=AudioComponentInstanceNew(component, &unit); CHECK_AU_ERROR(status, "Error creating AudioUnit"); UInt32 flag=0; status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(flag)); CHECK_AU_ERROR(status, "Error enabling AudioUnit output"); flag=1; status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag)); CHECK_AU_ERROR(status, "Error enabling AudioUnit input"); SetCurrentDevice(deviceID); CFRunLoopRef theRunLoop = NULL; AudioObjectPropertyAddress propertyAddress = { kAudioHardwarePropertyRunLoop, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; status = AudioObjectSetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, sizeof(CFRunLoopRef), &theRunLoop); propertyAddress.mSelector = kAudioHardwarePropertyDefaultInputDevice; propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; propertyAddress.mElement = kAudioObjectPropertyElementMaster; AudioObjectAddPropertyListener(kAudioObjectSystemObject, &propertyAddress, AudioInputAudioUnitLegacy::DefaultDeviceChangedCallback, this); AURenderCallbackStruct callbackStruct; callbackStruct.inputProc = AudioInputAudioUnitLegacy::BufferCallback; callbackStruct.inputProcRefCon=this; status = AudioUnitSetProperty(unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, kInputBus, &callbackStruct, sizeof(callbackStruct)); CHECK_AU_ERROR(status, "Error setting input buffer callback"); status=AudioUnitInitialize(unit); CHECK_AU_ERROR(status, "Error initializing unit"); } AudioInputAudioUnitLegacy::~AudioInputAudioUnitLegacy(){ AudioObjectPropertyAddress propertyAddress; propertyAddress.mSelector = kAudioHardwarePropertyDefaultInputDevice; propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; propertyAddress.mElement = kAudioObjectPropertyElementMaster; AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &propertyAddress, AudioInputAudioUnitLegacy::DefaultDeviceChangedCallback, this); AudioUnitUninitialize(unit); AudioComponentInstanceDispose(unit); free(inBufferList.mBuffers[0].mData); } void AudioInputAudioUnitLegacy::Configure(uint32_t sampleRate, uint32_t bitsPerSample, uint32_t channels){ } void AudioInputAudioUnitLegacy::Start(){ isRecording=true; OSStatus status=AudioOutputUnitStart(unit); CHECK_AU_ERROR(status, "Error starting AudioUnit"); } void AudioInputAudioUnitLegacy::Stop(){ isRecording=false; OSStatus status=AudioOutputUnitStart(unit); CHECK_AU_ERROR(status, "Error stopping AudioUnit"); } OSStatus AudioInputAudioUnitLegacy::BufferCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData){ AudioInputAudioUnitLegacy* input=(AudioInputAudioUnitLegacy*) inRefCon; input->inBufferList.mBuffers[0].mDataByteSize=10240; OSStatus res=AudioUnitRender(input->unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &input->inBufferList); input->HandleBufferCallback(&input->inBufferList); return noErr; } void AudioInputAudioUnitLegacy::HandleBufferCallback(AudioBufferList *ioData){ int i; for(i=0;imNumberBuffers;i++){ AudioBuffer buf=ioData->mBuffers[i]; size_t len=buf.mDataByteSize; if(hardwareSampleRate!=48000){ len=tgvoip::audio::Resampler::Convert((int16_t*)buf.mData, (int16_t*)(remainingData+remainingDataSize), buf.mDataByteSize/2, (10240-(buf.mDataByteSize+remainingDataSize))/2, 48000, hardwareSampleRate)*2; }else{ assert(remainingDataSize+buf.mDataByteSize<10240); memcpy(remainingData+remainingDataSize, buf.mData, buf.mDataByteSize); } remainingDataSize+=len; while(remainingDataSize>=BUFFER_SIZE*2){ InvokeCallback((unsigned char*)remainingData, BUFFER_SIZE*2); remainingDataSize-=BUFFER_SIZE*2; if(remainingDataSize>0){ memmove(remainingData, remainingData+(BUFFER_SIZE*2), remainingDataSize); } } } } void AudioInputAudioUnitLegacy::EnumerateDevices(std::vector& devs){ AudioObjectPropertyAddress propertyAddress = { kAudioHardwarePropertyDevices, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; UInt32 dataSize = 0; OSStatus status = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize); if(kAudioHardwareNoError != status) { LOGE("AudioObjectGetPropertyDataSize (kAudioHardwarePropertyDevices) failed: %i", status); return; } UInt32 deviceCount = (UInt32)(dataSize / sizeof(AudioDeviceID)); AudioDeviceID *audioDevices = (AudioDeviceID*)(malloc(dataSize)); status = AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize, audioDevices); if(kAudioHardwareNoError != status) { LOGE("AudioObjectGetPropertyData (kAudioHardwarePropertyDevices) failed: %i", status); free(audioDevices); audioDevices = NULL; return; } // Iterate through all the devices and determine which are input-capable propertyAddress.mScope = kAudioDevicePropertyScopeInput; for(UInt32 i = 0; i < deviceCount; ++i) { // Query device UID CFStringRef deviceUID = NULL; dataSize = sizeof(deviceUID); propertyAddress.mSelector = kAudioDevicePropertyDeviceUID; status = AudioObjectGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, &deviceUID); if(kAudioHardwareNoError != status) { LOGE("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID) failed: %i", status); continue; } // Query device name CFStringRef deviceName = NULL; dataSize = sizeof(deviceName); propertyAddress.mSelector = kAudioDevicePropertyDeviceNameCFString; status = AudioObjectGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, &deviceName); if(kAudioHardwareNoError != status) { LOGE("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceNameCFString) failed: %i", status); continue; } // Determine if the device is an input device (it is an input device if it has input channels) dataSize = 0; propertyAddress.mSelector = kAudioDevicePropertyStreamConfiguration; status = AudioObjectGetPropertyDataSize(audioDevices[i], &propertyAddress, 0, NULL, &dataSize); if(kAudioHardwareNoError != status) { LOGE("AudioObjectGetPropertyDataSize (kAudioDevicePropertyStreamConfiguration) failed: %i", status); continue; } AudioBufferList *bufferList = (AudioBufferList*)(malloc(dataSize)); status = AudioObjectGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, bufferList); if(kAudioHardwareNoError != status || 0 == bufferList->mNumberBuffers) { if(kAudioHardwareNoError != status) LOGE("AudioObjectGetPropertyData (kAudioDevicePropertyStreamConfiguration) failed: %i", status); free(bufferList); bufferList = NULL; continue; } free(bufferList); bufferList = NULL; AudioInputDevice dev; char buf[1024]; CFStringGetCString(deviceName, buf, 1024, kCFStringEncodingUTF8); dev.displayName=std::string(buf); CFStringGetCString(deviceUID, buf, 1024, kCFStringEncodingUTF8); dev.id=std::string(buf); devs.push_back(dev); } free(audioDevices); audioDevices = NULL; } void AudioInputAudioUnitLegacy::SetCurrentDevice(std::string deviceID){ UInt32 size=sizeof(AudioDeviceID); AudioDeviceID inputDevice=NULL; OSStatus status; if(deviceID=="default"){ AudioObjectPropertyAddress propertyAddress; propertyAddress.mSelector = kAudioHardwarePropertyDefaultInputDevice; propertyAddress.mScope = kAudioObjectPropertyScopeGlobal; propertyAddress.mElement = kAudioObjectPropertyElementMaster; UInt32 propsize = sizeof(AudioDeviceID); status = AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propsize, &inputDevice); CHECK_AU_ERROR(status, "Error getting default input device"); }else{ AudioObjectPropertyAddress propertyAddress = { kAudioHardwarePropertyDevices, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; UInt32 dataSize = 0; status = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize); CHECK_AU_ERROR(status, "Error getting devices size"); UInt32 deviceCount = (UInt32)(dataSize / sizeof(AudioDeviceID)); AudioDeviceID audioDevices[deviceCount]; status = AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize, audioDevices); CHECK_AU_ERROR(status, "Error getting device list"); for(UInt32 i = 0; i < deviceCount; ++i) { // Query device UID CFStringRef deviceUID = NULL; dataSize = sizeof(deviceUID); propertyAddress.mSelector = kAudioDevicePropertyDeviceUID; status = AudioObjectGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, &deviceUID); CHECK_AU_ERROR(status, "Error getting device uid"); char buf[1024]; CFStringGetCString(deviceUID, buf, 1024, kCFStringEncodingUTF8); if(deviceID==buf){ LOGV("Found device for id %s", buf); inputDevice=audioDevices[i]; break; } } if(!inputDevice){ LOGW("Requested device not found, using default"); SetCurrentDevice("default"); return; } } status =AudioUnitSetProperty(unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, kInputBus, &inputDevice, size); CHECK_AU_ERROR(status, "Error setting input device"); AudioStreamBasicDescription hardwareFormat; size=sizeof(hardwareFormat); status=AudioUnitGetProperty(unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kInputBus, &hardwareFormat, &size); CHECK_AU_ERROR(status, "Error getting hardware format"); hardwareSampleRate=hardwareFormat.mSampleRate; AudioStreamBasicDescription desiredFormat={ .mSampleRate=hardwareFormat.mSampleRate, .mFormatID=kAudioFormatLinearPCM, .mFormatFlags=kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked | kAudioFormatFlagsNativeEndian, .mFramesPerPacket=1, .mChannelsPerFrame=1, .mBitsPerChannel=16, .mBytesPerPacket=2, .mBytesPerFrame=2 }; status=AudioUnitSetProperty(unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &desiredFormat, sizeof(desiredFormat)); CHECK_AU_ERROR(status, "Error setting format"); LOGD("Switched capture device, new sample rate %d", hardwareSampleRate); this->currentDevice=deviceID; AudioObjectPropertyAddress propertyAddress = { kAudioDevicePropertyBufferFrameSize, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; size=4; UInt32 bufferFrameSize; status=AudioObjectGetPropertyData(inputDevice, &propertyAddress, 0, NULL, &size, &bufferFrameSize); if(status==noErr){ estimatedDelay=bufferFrameSize/48; LOGD("CoreAudio buffer size for output device is %u frames (%u ms)", bufferFrameSize, estimatedDelay); } } OSStatus AudioInputAudioUnitLegacy::DefaultDeviceChangedCallback(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inClientData){ LOGV("System default input device changed"); AudioInputAudioUnitLegacy* self=(AudioInputAudioUnitLegacy*)inClientData; if(self->currentDevice=="default"){ self->SetCurrentDevice(self->currentDevice); } return noErr; }