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mirror of https://github.com/danog/libtgvoip.git synced 2024-12-02 09:37:52 +01:00
libtgvoip/controller/protocol/Tick.cpp

397 lines
14 KiB
C++

#include "../PrivateDefines.cpp"
using namespace tgvoip;
using namespace std;
void VoIPController::SetState(int state)
{
this->state = state;
LOGV("Call state changed to %d", state);
stateChangeTime = GetCurrentTime();
messageThread.Post([this, state] {
if (callbacks.connectionStateChanged)
callbacks.connectionStateChanged(this, state);
});
if (state == STATE_ESTABLISHED)
{
SetMicMute(micMuted);
if (!wasEstablished)
{
wasEstablished = true;
messageThread.Post(std::bind(&VoIPController::UpdateRTT, this), 0.1, 0.5);
messageThread.Post(std::bind(&VoIPController::UpdateAudioBitrate, this), 0.0, 0.3);
messageThread.Post(std::bind(&VoIPController::UpdateCongestion, this), 0.0, 1.0);
messageThread.Post(std::bind(&VoIPController::UpdateSignalBars, this), 1.0, 1.0);
messageThread.Post(std::bind(&VoIPController::TickJitterBufferAndCongestionControl, this), 0.0, 0.1);
}
}
}
#pragma mark - Timer methods
void VoIPController::SendUdpPings()
{
LOGW("Send udp pings");
ENFORCE_MSG_THREAD;
for (pair<const int64_t, Endpoint> &e : endpoints)
{
if (e.second.type == Endpoint::Type::UDP_RELAY)
{
SendUdpPing(e.second);
}
}
if (udpConnectivityState == UDP_UNKNOWN || udpConnectivityState == UDP_PING_PENDING)
udpConnectivityState = UDP_PING_SENT;
udpPingCount++;
if (udpPingCount == 4 || udpPingCount == 10)
{
messageThread.CancelSelf();
udpPingTimeoutID = messageThread.Post(std::bind(&VoIPController::EvaluateUdpPingResults, this), 1.0);
}
}
void VoIPController::EvaluateUdpPingResults()
{
double avgPongs = 0;
int count = 0;
for (pair<const int64_t, Endpoint> &_e : endpoints)
{
Endpoint &e = _e.second;
if (e.type == Endpoint::Type::UDP_RELAY)
{
if (e.udpPongCount > 0)
{
avgPongs += (double)e.udpPongCount;
count++;
}
}
}
if (count > 0)
avgPongs /= (double)count;
else
avgPongs = 0.0;
LOGI("UDP ping reply count: %.2f", avgPongs);
if (avgPongs == 0.0 && proxyProtocol == PROXY_SOCKS5 && udpSocket != realUdpSocket)
{
LOGI("Proxy does not let UDP through, closing proxy connection and using UDP directly");
std::shared_ptr<NetworkSocket> proxySocket = udpSocket;
proxySocket->Close();
udpSocket = realUdpSocket;
selectCanceller->CancelSelect();
proxySupportsUDP = false;
ResetUdpAvailability();
return;
}
bool configUseTCP = ServerConfig::GetSharedInstance()->GetBoolean("use_tcp", true);
if (configUseTCP)
{
if (avgPongs == 0.0 || (udpConnectivityState == UDP_BAD && avgPongs < 7.0))
{
if (needRateFlags & NEED_RATE_FLAG_UDP_NA)
needRate = true;
udpConnectivityState = UDP_NOT_AVAILABLE;
useTCP = true;
useUDP = avgPongs > 1.0;
if (endpoints.at(currentEndpoint).type != Endpoint::Type::TCP_RELAY)
setCurrentEndpointToTCP = true;
AddTCPRelays();
waitingForRelayPeerInfo = false;
}
else if (avgPongs < 3.0)
{
if (needRateFlags & NEED_RATE_FLAG_UDP_BAD)
needRate = true;
udpConnectivityState = UDP_BAD;
useTCP = true;
setCurrentEndpointToTCP = true;
AddTCPRelays();
udpPingTimeoutID = messageThread.Post(std::bind(&VoIPController::SendUdpPings, this), 0.5, 0.5);
}
else
{
udpPingTimeoutID = MessageThread::INVALID_ID;
udpConnectivityState = UDP_AVAILABLE;
}
}
else
{
udpPingTimeoutID = MessageThread::INVALID_ID;
udpConnectivityState = UDP_NOT_AVAILABLE;
}
}
void VoIPController::TickJitterBufferAndCongestionControl()
{
// TODO get rid of this and update states of these things internally and retroactively
for (shared_ptr<Stream> &stm : incomingStreams)
{
if (stm->jitterBuffer)
{
stm->jitterBuffer->Tick();
}
}
conctl.Tick();
//MutexGuard m(queuedPacketsMutex);
double currentTime = GetCurrentTime();
double rtt = GetAverageRTT();
double packetLossTimeout = std::max(rtt * 2.0, 0.1);
for (RecentOutgoingPacket &pkt : recentOutgoingPackets)
{
if (pkt.ackTime != 0.0 || pkt.lost)
continue;
if (currentTime - pkt.sendTime > packetLossTimeout)
{
pkt.lost = true;
sendLosses++;
LOGW("Outgoing packet lost: seq=%u, type=%s, size=%u", pkt.seq, GetPacketTypeString(pkt.type).c_str(), (unsigned int)pkt.size);
if (pkt.sender)
{
pkt.sender->PacketLost(pkt.seq, pkt.type, pkt.size);
}
else if (pkt.type == PKT_STREAM_DATA)
{
conctl.PacketLost(pkt.seq);
}
}
}
}
void VoIPController::UpdateRTT()
{
rttHistory.Add(GetAverageRTT());
if (rttHistory[0] > 10.0 && rttHistory[8] > 10.0 && (networkType == NET_TYPE_EDGE || networkType == NET_TYPE_GPRS))
{
waitingForAcks = true;
}
else
{
waitingForAcks = false;
}
//LOGI("%.3lf/%.3lf, rtt diff %.3lf, waiting=%d, queue=%d", rttHistory[0], rttHistory[8], v, waitingForAcks, sendQueue->Size());
for (vector<shared_ptr<Stream>>::iterator stm = incomingStreams.begin(); stm != incomingStreams.end(); ++stm)
{
if ((*stm)->jitterBuffer)
{
int lostCount = (*stm)->jitterBuffer->GetAndResetLostPacketCount();
if (lostCount > 0 || (lostCount < 0 && recvLossCount > ((uint32_t)-lostCount)))
recvLossCount += lostCount;
}
}
}
void VoIPController::UpdateCongestion()
{
if (encoder)
{
uint32_t sendLossCount = conctl.GetSendLossCount();
sendLossCountHistory.Add(sendLossCount - prevSendLossCount);
prevSendLossCount = sendLossCount;
double packetsPerSec = 1000 / (double)outgoingStreams[0]->frameDuration;
double avgSendLossCount = sendLossCountHistory.Average() / packetsPerSec;
//LOGV("avg send loss: %.3f%%", avgSendLossCount*100);
AudioPacketSender *sender = dynamic_cast<AudioPacketSender *>(GetStreamByType(STREAM_TYPE_AUDIO, true)->packetSender.get());
if (avgSendLossCount > packetLossToEnableExtraEC && networkType != NET_TYPE_GPRS && networkType != NET_TYPE_EDGE)
{
if (!sender->getShittyInternetMode())
{
// Shitty Internet Mode™. Redundant redundancy you can trust.
sender->setShittyInternetMode( true);
for (shared_ptr<Stream> &s : outgoingStreams)
{
if (s->type == STREAM_TYPE_AUDIO)
{
s->extraECEnabled = true;
SendStreamFlags(*s);
break;
}
}
if (encoder)
encoder->SetSecondaryEncoderEnabled(true);
LOGW("Enabling extra EC");
if (needRateFlags & NEED_RATE_FLAG_SHITTY_INTERNET_MODE)
needRate = true;
wasExtraEC = true;
}
}
if (avgSendLossCount > 0.08)
{
sender->setExtraEcLevel(4);
}
else if (avgSendLossCount > 0.05)
{
sender->setExtraEcLevel(3);
}
else if (avgSendLossCount > 0.02)
{
sender->setExtraEcLevel(2);
}
else
{
sender->setExtraEcLevel(0);
}
encoder->SetPacketLoss((int)(avgSendLossCount * 100.0));
if (avgSendLossCount > rateMaxAcceptableSendLoss)
needRate = true;
if ((avgSendLossCount < packetLossToEnableExtraEC || networkType == NET_TYPE_EDGE || networkType == NET_TYPE_GPRS) && sender->getShittyInternetMode())
{
sender->setShittyInternetMode(false);
for (shared_ptr<Stream> &s : outgoingStreams)
{
if (s->type == STREAM_TYPE_AUDIO)
{
s->extraECEnabled = false;
SendStreamFlags(*s);
break;
}
}
if (encoder)
encoder->SetSecondaryEncoderEnabled(false);
LOGW("Disabling extra EC");
}
if (!wasEncoderLaggy && encoder->GetComplexity() < 10)
wasEncoderLaggy = true;
}
}
void VoIPController::UpdateAudioBitrate()
{
if (encoder)
{
double time = GetCurrentTime();
if ((audioInput && !audioInput->IsInitialized()) || (audioOutput && !audioOutput->IsInitialized()))
{
LOGE("Audio I/O failed");
lastError = ERROR_AUDIO_IO;
SetState(STATE_FAILED);
}
int act = conctl.GetBandwidthControlAction();
if (dynamic_cast<AudioPacketSender *>(GetStreamByType(STREAM_TYPE_AUDIO, true)->packetSender.get())->getShittyInternetMode())
{
encoder->SetBitrate(8000);
}
else if (act == TGVOIP_CONCTL_ACT_DECREASE)
{
uint32_t bitrate = encoder->GetBitrate();
if (bitrate > 8000)
encoder->SetBitrate(bitrate < (minAudioBitrate + audioBitrateStepDecr) ? minAudioBitrate : (bitrate - audioBitrateStepDecr));
}
else if (act == TGVOIP_CONCTL_ACT_INCREASE)
{
uint32_t bitrate = encoder->GetBitrate();
if (bitrate < maxBitrate)
encoder->SetBitrate(bitrate + audioBitrateStepIncr);
}
if (state == STATE_ESTABLISHED && time - lastRecvPacketTime >= reconnectingTimeout)
{
SetState(STATE_RECONNECTING);
if (needRateFlags & NEED_RATE_FLAG_RECONNECTING)
needRate = true;
wasReconnecting = true;
ResetUdpAvailability();
}
if (state == STATE_ESTABLISHED || state == STATE_RECONNECTING)
{
if (time - lastRecvPacketTime >= config.recvTimeout)
{
const Endpoint &_currentEndpoint = endpoints.at(currentEndpoint);
if (_currentEndpoint.type != Endpoint::Type::UDP_RELAY && _currentEndpoint.type != Endpoint::Type::TCP_RELAY)
{
LOGW("Packet receive timeout, switching to relay");
currentEndpoint = preferredRelay;
for (pair<const int64_t, Endpoint> &_e : endpoints)
{
Endpoint &e = _e.second;
if (e.IsP2P())
{
e.averageRTT = 0;
e.rtts.Reset();
}
}
if (allowP2p)
{
SendPublicEndpointsRequest();
}
UpdateDataSavingState();
UpdateAudioBitrateLimit();
BufferOutputStream s(4);
s.WriteInt32(dataSavingMode ? INIT_FLAG_DATA_SAVING_ENABLED : 0);
if (peerVersion < 6)
{
SendPacketReliably(PKT_NETWORK_CHANGED, s.GetBuffer(), s.GetLength(), 1, 20);
}
else
{
Buffer buf(move(s));
SendExtra(buf, EXTRA_TYPE_NETWORK_CHANGED);
}
lastRecvPacketTime = time;
}
else
{
LOGW("Packet receive timeout, disconnecting");
lastError = ERROR_TIMEOUT;
SetState(STATE_FAILED);
}
}
}
}
}
void VoIPController::UpdateSignalBars()
{
int prevSignalBarCount = GetSignalBarsCount();
double packetsPerSec = 1000 / (double)outgoingStreams[0]->frameDuration;
double avgSendLossCount = sendLossCountHistory.Average() / packetsPerSec;
int signalBarCount = 4;
if (state == STATE_RECONNECTING || waitingForAcks)
signalBarCount = 1;
if (endpoints.at(currentEndpoint).type == Endpoint::Type::TCP_RELAY)
{
signalBarCount = std::min(signalBarCount, 3);
}
if (avgSendLossCount > 0.1)
{
signalBarCount = 1;
}
else if (avgSendLossCount > 0.0625)
{
signalBarCount = std::min(signalBarCount, 2);
}
else if (avgSendLossCount > 0.025)
{
signalBarCount = std::min(signalBarCount, 3);
}
for (shared_ptr<Stream> &stm : incomingStreams)
{
if (stm->jitterBuffer)
{
double avgLateCount[3];
stm->jitterBuffer->GetAverageLateCount(avgLateCount);
if (avgLateCount[2] >= 0.2)
signalBarCount = 1;
else if (avgLateCount[2] >= 0.1)
signalBarCount = std::min(signalBarCount, 2);
}
}
signalBarsHistory.Add(static_cast<unsigned char>(signalBarCount));
//LOGV("Signal bar count history %08X", *reinterpret_cast<uint32_t *>(&signalBarsHistory));
int _signalBarCount = GetSignalBarsCount();
if (_signalBarCount != prevSignalBarCount)
{
LOGD("SIGNAL BAR COUNT CHANGED: %d", _signalBarCount);
if (callbacks.signalBarCountChanged)
callbacks.signalBarCountChanged(this, _signalBarCount);
}
}