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libtgvoip/webrtc_dsp/absl/strings/ascii.cc
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

199 lines
8.5 KiB
C++
Executable File

// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/strings/ascii.h"
namespace absl {
namespace ascii_internal {
// # Table generated by this Python code (bit 0x02 is currently unused):
// TODO(mbar) Move Python code for generation of table to BUILD and link here.
// NOTE: The kAsciiPropertyBits table used within this code was generated by
// Python code of the following form. (Bit 0x02 is currently unused and
// available.)
//
// def Hex2(n):
// return '0x' + hex(n/16)[2:] + hex(n%16)[2:]
// def IsPunct(ch):
// return (ord(ch) >= 32 and ord(ch) < 127 and
// not ch.isspace() and not ch.isalnum())
// def IsBlank(ch):
// return ch in ' \t'
// def IsCntrl(ch):
// return ord(ch) < 32 or ord(ch) == 127
// def IsXDigit(ch):
// return ch.isdigit() or ch.lower() in 'abcdef'
// for i in range(128):
// ch = chr(i)
// mask = ((ch.isalpha() and 0x01 or 0) |
// (ch.isalnum() and 0x04 or 0) |
// (ch.isspace() and 0x08 or 0) |
// (IsPunct(ch) and 0x10 or 0) |
// (IsBlank(ch) and 0x20 or 0) |
// (IsCntrl(ch) and 0x40 or 0) |
// (IsXDigit(ch) and 0x80 or 0))
// print Hex2(mask) + ',',
// if i % 16 == 7:
// print ' //', Hex2(i & 0x78)
// elif i % 16 == 15:
// print
// clang-format off
// Array of bitfields holding character information. Each bit value corresponds
// to a particular character feature. For readability, and because the value
// of these bits is tightly coupled to this implementation, the individual bits
// are not named. Note that bitfields for all characters above ASCII 127 are
// zero-initialized.
const unsigned char kPropertyBits[256] = {
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x00
0x40, 0x68, 0x48, 0x48, 0x48, 0x48, 0x40, 0x40,
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x10
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,
0x28, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 0x20
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, // 0x30
0x84, 0x84, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x40
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x50
0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x60
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x70
0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x40,
};
// Array of characters for the ascii_tolower() function. For values 'A'
// through 'Z', return the lower-case character; otherwise, return the
// identity of the passed character.
const char kToLower[256] = {
'\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07',
'\x08', '\x09', '\x0a', '\x0b', '\x0c', '\x0d', '\x0e', '\x0f',
'\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17',
'\x18', '\x19', '\x1a', '\x1b', '\x1c', '\x1d', '\x1e', '\x1f',
'\x20', '\x21', '\x22', '\x23', '\x24', '\x25', '\x26', '\x27',
'\x28', '\x29', '\x2a', '\x2b', '\x2c', '\x2d', '\x2e', '\x2f',
'\x30', '\x31', '\x32', '\x33', '\x34', '\x35', '\x36', '\x37',
'\x38', '\x39', '\x3a', '\x3b', '\x3c', '\x3d', '\x3e', '\x3f',
'\x40', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '\x5b', '\x5c', '\x5d', '\x5e', '\x5f',
'\x60', '\x61', '\x62', '\x63', '\x64', '\x65', '\x66', '\x67',
'\x68', '\x69', '\x6a', '\x6b', '\x6c', '\x6d', '\x6e', '\x6f',
'\x70', '\x71', '\x72', '\x73', '\x74', '\x75', '\x76', '\x77',
'\x78', '\x79', '\x7a', '\x7b', '\x7c', '\x7d', '\x7e', '\x7f',
'\x80', '\x81', '\x82', '\x83', '\x84', '\x85', '\x86', '\x87',
'\x88', '\x89', '\x8a', '\x8b', '\x8c', '\x8d', '\x8e', '\x8f',
'\x90', '\x91', '\x92', '\x93', '\x94', '\x95', '\x96', '\x97',
'\x98', '\x99', '\x9a', '\x9b', '\x9c', '\x9d', '\x9e', '\x9f',
'\xa0', '\xa1', '\xa2', '\xa3', '\xa4', '\xa5', '\xa6', '\xa7',
'\xa8', '\xa9', '\xaa', '\xab', '\xac', '\xad', '\xae', '\xaf',
'\xb0', '\xb1', '\xb2', '\xb3', '\xb4', '\xb5', '\xb6', '\xb7',
'\xb8', '\xb9', '\xba', '\xbb', '\xbc', '\xbd', '\xbe', '\xbf',
'\xc0', '\xc1', '\xc2', '\xc3', '\xc4', '\xc5', '\xc6', '\xc7',
'\xc8', '\xc9', '\xca', '\xcb', '\xcc', '\xcd', '\xce', '\xcf',
'\xd0', '\xd1', '\xd2', '\xd3', '\xd4', '\xd5', '\xd6', '\xd7',
'\xd8', '\xd9', '\xda', '\xdb', '\xdc', '\xdd', '\xde', '\xdf',
'\xe0', '\xe1', '\xe2', '\xe3', '\xe4', '\xe5', '\xe6', '\xe7',
'\xe8', '\xe9', '\xea', '\xeb', '\xec', '\xed', '\xee', '\xef',
'\xf0', '\xf1', '\xf2', '\xf3', '\xf4', '\xf5', '\xf6', '\xf7',
'\xf8', '\xf9', '\xfa', '\xfb', '\xfc', '\xfd', '\xfe', '\xff',
};
// Array of characters for the ascii_toupper() function. For values 'a'
// through 'z', return the upper-case character; otherwise, return the
// identity of the passed character.
const char kToUpper[256] = {
'\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07',
'\x08', '\x09', '\x0a', '\x0b', '\x0c', '\x0d', '\x0e', '\x0f',
'\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17',
'\x18', '\x19', '\x1a', '\x1b', '\x1c', '\x1d', '\x1e', '\x1f',
'\x20', '\x21', '\x22', '\x23', '\x24', '\x25', '\x26', '\x27',
'\x28', '\x29', '\x2a', '\x2b', '\x2c', '\x2d', '\x2e', '\x2f',
'\x30', '\x31', '\x32', '\x33', '\x34', '\x35', '\x36', '\x37',
'\x38', '\x39', '\x3a', '\x3b', '\x3c', '\x3d', '\x3e', '\x3f',
'\x40', '\x41', '\x42', '\x43', '\x44', '\x45', '\x46', '\x47',
'\x48', '\x49', '\x4a', '\x4b', '\x4c', '\x4d', '\x4e', '\x4f',
'\x50', '\x51', '\x52', '\x53', '\x54', '\x55', '\x56', '\x57',
'\x58', '\x59', '\x5a', '\x5b', '\x5c', '\x5d', '\x5e', '\x5f',
'\x60', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '\x7b', '\x7c', '\x7d', '\x7e', '\x7f',
'\x80', '\x81', '\x82', '\x83', '\x84', '\x85', '\x86', '\x87',
'\x88', '\x89', '\x8a', '\x8b', '\x8c', '\x8d', '\x8e', '\x8f',
'\x90', '\x91', '\x92', '\x93', '\x94', '\x95', '\x96', '\x97',
'\x98', '\x99', '\x9a', '\x9b', '\x9c', '\x9d', '\x9e', '\x9f',
'\xa0', '\xa1', '\xa2', '\xa3', '\xa4', '\xa5', '\xa6', '\xa7',
'\xa8', '\xa9', '\xaa', '\xab', '\xac', '\xad', '\xae', '\xaf',
'\xb0', '\xb1', '\xb2', '\xb3', '\xb4', '\xb5', '\xb6', '\xb7',
'\xb8', '\xb9', '\xba', '\xbb', '\xbc', '\xbd', '\xbe', '\xbf',
'\xc0', '\xc1', '\xc2', '\xc3', '\xc4', '\xc5', '\xc6', '\xc7',
'\xc8', '\xc9', '\xca', '\xcb', '\xcc', '\xcd', '\xce', '\xcf',
'\xd0', '\xd1', '\xd2', '\xd3', '\xd4', '\xd5', '\xd6', '\xd7',
'\xd8', '\xd9', '\xda', '\xdb', '\xdc', '\xdd', '\xde', '\xdf',
'\xe0', '\xe1', '\xe2', '\xe3', '\xe4', '\xe5', '\xe6', '\xe7',
'\xe8', '\xe9', '\xea', '\xeb', '\xec', '\xed', '\xee', '\xef',
'\xf0', '\xf1', '\xf2', '\xf3', '\xf4', '\xf5', '\xf6', '\xf7',
'\xf8', '\xf9', '\xfa', '\xfb', '\xfc', '\xfd', '\xfe', '\xff',
};
// clang-format on
} // namespace ascii_internal
void AsciiStrToLower(std::string* s) {
for (auto& ch : *s) {
ch = absl::ascii_tolower(ch);
}
}
void AsciiStrToUpper(std::string* s) {
for (auto& ch : *s) {
ch = absl::ascii_toupper(ch);
}
}
void RemoveExtraAsciiWhitespace(std::string* str) {
auto stripped = StripAsciiWhitespace(*str);
if (stripped.empty()) {
str->clear();
return;
}
auto input_it = stripped.begin();
auto input_end = stripped.end();
auto output_it = &(*str)[0];
bool is_ws = false;
for (; input_it < input_end; ++input_it) {
if (is_ws) {
// Consecutive whitespace? Keep only the last.
is_ws = absl::ascii_isspace(*input_it);
if (is_ws) --output_it;
} else {
is_ws = absl::ascii_isspace(*input_it);
}
*output_it = *input_it;
++output_it;
}
str->erase(output_it - &(*str)[0]);
}
} // namespace absl