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libtgvoip/webrtc_dsp/rtc_base/platform_thread.cc
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

294 lines
9.4 KiB
C++

/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/platform_thread.h"
#if !defined(WEBRTC_WIN)
#include <sched.h>
#endif
#include <stdint.h>
#include <time.h>
#include <algorithm>
#include "rtc_base/atomicops.h"
#include "rtc_base/checks.h"
#include "rtc_base/timeutils.h"
namespace rtc {
namespace {
#if defined(WEBRTC_WIN)
void CALLBACK RaiseFlag(ULONG_PTR param) {
*reinterpret_cast<bool*>(param) = true;
}
#else
struct ThreadAttributes {
ThreadAttributes() { pthread_attr_init(&attr); }
~ThreadAttributes() { pthread_attr_destroy(&attr); }
pthread_attr_t* operator&() { return &attr; }
pthread_attr_t attr;
};
#endif // defined(WEBRTC_WIN)
}
PlatformThread::PlatformThread(ThreadRunFunctionDeprecated func,
void* obj,
const char* thread_name)
: run_function_deprecated_(func),
obj_(obj),
name_(thread_name ? thread_name : "webrtc") {
RTC_DCHECK(func);
RTC_DCHECK(name_.length() < 64);
spawned_thread_checker_.DetachFromThread();
}
PlatformThread::PlatformThread(ThreadRunFunction func,
void* obj,
const char* thread_name,
ThreadPriority priority /*= kNormalPriority*/)
: run_function_(func), priority_(priority), obj_(obj), name_(thread_name) {
RTC_DCHECK(func);
RTC_DCHECK(!name_.empty());
// TODO(tommi): Consider lowering the limit to 15 (limit on Linux).
RTC_DCHECK(name_.length() < 64);
spawned_thread_checker_.DetachFromThread();
}
PlatformThread::~PlatformThread() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
#if defined(WEBRTC_WIN)
RTC_DCHECK(!thread_);
RTC_DCHECK(!thread_id_);
#endif // defined(WEBRTC_WIN)
}
#if defined(WEBRTC_WIN)
DWORD WINAPI PlatformThread::StartThread(void* param) {
// The GetLastError() function only returns valid results when it is called
// after a Win32 API function that returns a "failed" result. A crash dump
// contains the result from GetLastError() and to make sure it does not
// falsely report a Windows error we call SetLastError here.
::SetLastError(ERROR_SUCCESS);
static_cast<PlatformThread*>(param)->Run();
return 0;
}
#else
void* PlatformThread::StartThread(void* param) {
static_cast<PlatformThread*>(param)->Run();
return 0;
}
#endif // defined(WEBRTC_WIN)
void PlatformThread::Start() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(!thread_) << "Thread already started?";
#if defined(WEBRTC_WIN)
stop_ = false;
// See bug 2902 for background on STACK_SIZE_PARAM_IS_A_RESERVATION.
// Set the reserved stack stack size to 1M, which is the default on Windows
// and Linux.
thread_ = ::CreateThread(nullptr, 1024 * 1024, &StartThread, this,
STACK_SIZE_PARAM_IS_A_RESERVATION, &thread_id_);
RTC_CHECK(thread_) << "CreateThread failed";
RTC_DCHECK(thread_id_);
#else
ThreadAttributes attr;
// Set the stack stack size to 1M.
pthread_attr_setstacksize(&attr, 1024 * 1024);
RTC_CHECK_EQ(0, pthread_create(&thread_, &attr, &StartThread, this));
#endif // defined(WEBRTC_WIN)
}
bool PlatformThread::IsRunning() const {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
#if defined(WEBRTC_WIN)
return thread_ != nullptr;
#else
return thread_ != 0;
#endif // defined(WEBRTC_WIN)
}
PlatformThreadRef PlatformThread::GetThreadRef() const {
#if defined(WEBRTC_WIN)
return thread_id_;
#else
return thread_;
#endif // defined(WEBRTC_WIN)
}
void PlatformThread::Stop() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
if (!IsRunning())
return;
#if defined(WEBRTC_WIN)
// Set stop_ to |true| on the worker thread.
bool queued = QueueAPC(&RaiseFlag, reinterpret_cast<ULONG_PTR>(&stop_));
// Queuing the APC can fail if the thread is being terminated.
RTC_CHECK(queued || GetLastError() == ERROR_GEN_FAILURE);
WaitForSingleObject(thread_, INFINITE);
CloseHandle(thread_);
thread_ = nullptr;
thread_id_ = 0;
#else
if (!run_function_)
RTC_CHECK_EQ(1, AtomicOps::Increment(&stop_flag_));
RTC_CHECK_EQ(0, pthread_join(thread_, nullptr));
if (!run_function_)
AtomicOps::ReleaseStore(&stop_flag_, 0);
thread_ = 0;
#endif // defined(WEBRTC_WIN)
spawned_thread_checker_.DetachFromThread();
}
// TODO(tommi): Deprecate the loop behavior in PlatformThread.
// * Introduce a new callback type that returns void.
// * Remove potential for a busy loop in PlatformThread.
// * Delegate the responsibility for how to stop the thread, to the
// implementation that actually uses the thread.
// All implementations will need to be aware of how the thread should be stopped
// and encouraging a busy polling loop, can be costly in terms of power and cpu.
void PlatformThread::Run() {
// Attach the worker thread checker to this thread.
RTC_DCHECK(spawned_thread_checker_.CalledOnValidThread());
rtc::SetCurrentThreadName(name_.c_str());
if (run_function_) {
SetPriority(priority_);
run_function_(obj_);
return;
}
// TODO(tommi): Delete the rest of this function when looping isn't supported.
#if RTC_DCHECK_IS_ON
// These constants control the busy loop detection algorithm below.
// |kMaxLoopCount| controls the limit for how many times we allow the loop
// to run within a period, before DCHECKing.
// |kPeriodToMeasureMs| controls how long that period is.
static const int kMaxLoopCount = 1000;
static const int kPeriodToMeasureMs = 100;
int64_t loop_stamps[kMaxLoopCount] = {};
int64_t sequence_nr = 0;
#endif
do {
// The interface contract of Start/Stop is that for a successful call to
// Start, there should be at least one call to the run function. So we
// call the function before checking |stop_|.
if (!run_function_deprecated_(obj_))
break;
#if RTC_DCHECK_IS_ON
auto id = sequence_nr % kMaxLoopCount;
loop_stamps[id] = rtc::TimeMillis();
if (sequence_nr > kMaxLoopCount) {
auto compare_id = (id + 1) % kMaxLoopCount;
auto diff = loop_stamps[id] - loop_stamps[compare_id];
RTC_DCHECK_GE(diff, 0);
if (diff < kPeriodToMeasureMs) {
RTC_NOTREACHED() << "This thread is too busy: " << name_ << " " << diff
<< "ms sequence=" << sequence_nr << " "
<< loop_stamps[id] << " vs " << loop_stamps[compare_id]
<< ", " << id << " vs " << compare_id;
}
}
++sequence_nr;
#endif
#if defined(WEBRTC_WIN)
// Alertable sleep to permit RaiseFlag to run and update |stop_|.
SleepEx(0, true);
} while (!stop_);
#else
#if defined(WEBRTC_MAC) || defined(WEBRTC_ANDROID)
sched_yield();
#else
static const struct timespec ts_null = {0};
nanosleep(&ts_null, nullptr);
#endif
} while (!AtomicOps::AcquireLoad(&stop_flag_));
#endif // defined(WEBRTC_WIN)
}
bool PlatformThread::SetPriority(ThreadPriority priority) {
#if RTC_DCHECK_IS_ON
if (run_function_) {
// The non-deprecated way of how this function gets called, is that it must
// be called on the worker thread itself.
RTC_DCHECK(!thread_checker_.CalledOnValidThread());
RTC_DCHECK(spawned_thread_checker_.CalledOnValidThread());
} else {
// In the case of deprecated use of this method, it must be called on the
// same thread as the PlatformThread object is constructed on.
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(IsRunning());
}
#endif
#if defined(WEBRTC_WIN)
return SetThreadPriority(thread_, priority) != FALSE;
#elif defined(__native_client__) || defined(WEBRTC_FUCHSIA)
// Setting thread priorities is not supported in NaCl or Fuchsia.
return true;
#elif defined(WEBRTC_CHROMIUM_BUILD) && defined(WEBRTC_LINUX)
// TODO(tommi): Switch to the same mechanism as Chromium uses for changing
// thread priorities.
return true;
#else
#ifdef WEBRTC_THREAD_RR
const int policy = SCHED_RR;
#else
const int policy = SCHED_FIFO;
#endif
const int min_prio = sched_get_priority_min(policy);
const int max_prio = sched_get_priority_max(policy);
if (min_prio == -1 || max_prio == -1) {
return false;
}
if (max_prio - min_prio <= 2)
return false;
// Convert webrtc priority to system priorities:
sched_param param;
const int top_prio = max_prio - 1;
const int low_prio = min_prio + 1;
switch (priority) {
case kLowPriority:
param.sched_priority = low_prio;
break;
case kNormalPriority:
// The -1 ensures that the kHighPriority is always greater or equal to
// kNormalPriority.
param.sched_priority = (low_prio + top_prio - 1) / 2;
break;
case kHighPriority:
param.sched_priority = std::max(top_prio - 2, low_prio);
break;
case kHighestPriority:
param.sched_priority = std::max(top_prio - 1, low_prio);
break;
case kRealtimePriority:
param.sched_priority = top_prio;
break;
}
return pthread_setschedparam(thread_, policy, &param) == 0;
#endif // defined(WEBRTC_WIN)
}
#if defined(WEBRTC_WIN)
bool PlatformThread::QueueAPC(PAPCFUNC function, ULONG_PTR data) {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(IsRunning());
return QueueUserAPC(function, thread_, data) != FALSE;
}
#endif
} // namespace rtc