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libtgvoip/os/darwin/AudioOutputAudioUnit.h
Grishka 333c4a1101 Added working audio i/o for OS X
Added simple audio resampler
Replaced prebuilt static libs with their sources & added that to all project files (closes #5)
2017-04-09 19:14:33 +03:00

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1.0 KiB
C++

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIOOUTPUTAUDIOUNIT_H
#define LIBTGVOIP_AUDIOOUTPUTAUDIOUNIT_H
#include <AudioUnit/AudioUnit.h>
#include "../../audio/AudioOutput.h"
class CAudioUnitIO;
class CAudioOutputAudioUnit : public CAudioOutput{
public:
CAudioOutputAudioUnit();
virtual ~CAudioOutputAudioUnit();
virtual void Configure(uint32_t sampleRate, uint32_t bitsPerSample, uint32_t channels);
virtual bool IsPhone();
virtual void EnableLoudspeaker(bool enabled);
virtual void Start();
virtual void Stop();
virtual bool IsPlaying();
virtual float GetLevel();
void HandleBufferCallback(AudioBufferList* ioData);
private:
bool isPlaying;
unsigned char remainingData[10240];
size_t remainingDataSize;
CAudioUnitIO* io;
float level;
int16_t absMax;
int count;
};
#endif //LIBTGVOIP_AUDIOOUTPUTAUDIOUNIT_H