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libtgvoip/os/darwin/AudioInputAudioUnit.h
Grishka 5380aaba0d 2.2
- Refactored audio I/O to allow sharing a common context between input and output, for those OSes that require this
- Rewritten periodic operation handling to use a "run loop" thingy instead of an ugly loop formerly known as tick thread
- Fixed a bunch of compiler warnings (closes #13)
- Added automake so you no longer need to use the GYP file for standalone builds (closes #43)
2018-07-17 19:48:21 +03:00

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//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIOINPUTAUDIOUNIT_H
#define LIBTGVOIP_AUDIOINPUTAUDIOUNIT_H
#include <AudioUnit/AudioUnit.h>
#include "../../audio/AudioInput.h"
namespace tgvoip{ namespace audio{
class AudioUnitIO;
class AudioInputAudioUnit : public AudioInput{
public:
AudioInputAudioUnit(std::string deviceID, AudioUnitIO* io);
virtual ~AudioInputAudioUnit();
virtual void Start();
virtual void Stop();
void HandleBufferCallback(AudioBufferList* ioData);
#if TARGET_OS_OSX
virtual void SetCurrentDevice(std::string deviceID);
#endif
private:
unsigned char remainingData[10240];
size_t remainingDataSize;
bool isRecording;
AudioUnitIO* io;
};
}}
#endif //LIBTGVOIP_AUDIOINPUTAUDIOUNIT_H