mirror of
https://github.com/danog/libtgvoip.git
synced 2024-12-11 16:49:52 +01:00
517 lines
17 KiB
C++
517 lines
17 KiB
C++
#include "../PrivateDefines.cpp"
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using namespace tgvoip;
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using namespace std;
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bool VoIPController::SendOrEnqueuePacket(PendingOutgoingPacket pkt, bool enqueue, PacketSender *source)
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{
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ENFORCE_MSG_THREAD;
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Endpoint *endpoint = GetEndpointForPacket(pkt);
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if (!endpoint)
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{
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abort();
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return false;
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}
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bool canSend;
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if (endpoint->type != Endpoint::Type::TCP_RELAY)
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{
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canSend = realUdpSocket->IsReadyToSend();
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}
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else
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{
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if (!endpoint->socket)
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{
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LOGV("Connecting to %s:%u", endpoint->GetAddress().ToString().c_str(), endpoint->port);
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if (proxyProtocol == PROXY_NONE)
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{
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endpoint->socket = make_shared<NetworkSocketTCPObfuscated>(NetworkSocket::Create(NetworkProtocol::TCP));
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endpoint->socket->Connect(endpoint->GetAddress(), endpoint->port);
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}
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else if (proxyProtocol == PROXY_SOCKS5)
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{
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std::shared_ptr<NetworkSocket> tcp = NetworkSocket::Create(NetworkProtocol::TCP);
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tcp->Connect(resolvedProxyAddress, proxyPort);
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shared_ptr<NetworkSocketSOCKS5Proxy> proxy = make_shared<NetworkSocketSOCKS5Proxy>(tcp, nullptr, proxyUsername, proxyPassword);
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endpoint->socket = proxy;
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endpoint->socket->Connect(endpoint->GetAddress(), endpoint->port);
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}
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selectCanceller->CancelSelect();
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}
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canSend = endpoint->socket && endpoint->socket->IsReadyToSend();
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}
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if (!canSend)
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{
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if (enqueue)
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{
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LOGW("Not ready to send - enqueueing");
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sendQueue.push_back(move(pkt));
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}
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return false;
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}
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conctl.PacketSent(pkt.seq, pkt.len);
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if ((endpoint->type == Endpoint::Type::TCP_RELAY && useTCP) || (endpoint->type != Endpoint::Type::TCP_RELAY && useUDP))
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{
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BufferOutputStream out(1500);
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uint8_t transportId = WritePacketHeader(pkt, out, source);
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SendPacket(out.GetBuffer(), out.GetLength(), *endpoint, pkt.seq, pkt.type, transportId);
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/*if (pkt.type == PKT_STREAM_DATA)
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{
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unsentStreamPackets--;
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}*/
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}
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return true;
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}
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void VoIPController::SendPacket(unsigned char *data, size_t len, Endpoint &ep, uint32_t seq, uint8_t type, uint8_t transportId)
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{
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if (stopping)
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return;
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if (ep.type == Endpoint::Type::TCP_RELAY && !useTCP)
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return;
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BufferOutputStream out(len + 128);
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if (ep.IsReflector())
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out.WriteBytes((unsigned char *)ep.peerTag, 16);
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else if (peerVersion < 9)
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out.WriteBytes(callID, 16);
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if (len > 0)
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{
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encryptPacket(data, len, out);
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}
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//LOGV("Sending %d bytes to %s:%d", out.GetLength(), ep.address.ToString().c_str(), ep.port);
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#ifdef LOG_PACKETS
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LOGV("Sending: to=%s:%u, seq=%u, length=%u, type=%s, transportId=%hhu", ep.GetAddress().ToString().c_str(), ep.port, seq, (unsigned int)out.GetLength(), GetPacketTypeString(type).c_str(), transportId);
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#endif
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rawSendQueue.Put(
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RawPendingOutgoingPacket{
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NetworkPacket{
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Buffer(std::move(out)),
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ep.GetAddress(),
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ep.port,
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ep.type == Endpoint::Type::TCP_RELAY ? NetworkProtocol::TCP : NetworkProtocol::UDP},
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ep.type == Endpoint::Type::TCP_RELAY ? ep.socket : nullptr});
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}
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void VoIPController::SendInit()
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{
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ENFORCE_MSG_THREAD;
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uint32_t initSeq = packetManager.nextLocalSeq();
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for (pair<const int64_t, Endpoint> &_e : endpoints)
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{
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Endpoint &e = _e.second;
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if (e.type == Endpoint::Type::TCP_RELAY && !useTCP)
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continue;
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BufferOutputStream out(1024);
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out.WriteInt32(PROTOCOL_VERSION);
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out.WriteInt32(MIN_PROTOCOL_VERSION);
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uint32_t flags = 0;
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if (config.enableCallUpgrade)
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flags |= INIT_FLAG_GROUP_CALLS_SUPPORTED;
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if (config.enableVideoReceive)
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flags |= INIT_FLAG_VIDEO_RECV_SUPPORTED;
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if (config.enableVideoSend)
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flags |= INIT_FLAG_VIDEO_SEND_SUPPORTED;
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if (dataSavingMode)
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flags |= INIT_FLAG_DATA_SAVING_ENABLED;
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out.WriteInt32(flags);
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if (connectionMaxLayer < 74)
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{
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out.WriteByte(2); // audio codecs count
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out.WriteByte(CODEC_OPUS_OLD);
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out.WriteByte(0);
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out.WriteByte(0);
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out.WriteByte(0);
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out.WriteInt32(CODEC_OPUS);
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out.WriteByte(0); // video codecs count (decode)
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out.WriteByte(0); // video codecs count (encode)
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}
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else
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{
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out.WriteByte(1);
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out.WriteInt32(CODEC_OPUS);
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vector<uint32_t> decoders = config.enableVideoReceive ? video::VideoRenderer::GetAvailableDecoders() : vector<uint32_t>();
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vector<uint32_t> encoders = config.enableVideoSend ? video::VideoSource::GetAvailableEncoders() : vector<uint32_t>();
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out.WriteByte((unsigned char)decoders.size());
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for (uint32_t id : decoders)
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{
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out.WriteInt32(id);
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}
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if (connectionMaxLayer >= 92)
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out.WriteByte((unsigned char)video::VideoRenderer::GetMaximumResolution());
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else
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out.WriteByte(0);
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}
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SendOrEnqueuePacket(PendingOutgoingPacket{
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/*.seq=*/initSeq,
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/*.type=*/PKT_INIT,
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/*.len=*/out.GetLength(),
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/*.data=*/Buffer(move(out)),
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/*.endpoint=*/e.id});
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}
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if (state == STATE_WAIT_INIT)
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SetState(STATE_WAIT_INIT_ACK);
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messageThread.Post(
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[this] {
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if (state == STATE_WAIT_INIT_ACK)
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{
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SendInit();
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}
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},
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0.5);
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}
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void VoIPController::InitUDPProxy()
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{
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if (realUdpSocket != udpSocket)
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{
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udpSocket->Close();
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udpSocket = realUdpSocket;
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}
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char sbuf[128];
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snprintf(sbuf, sizeof(sbuf), "%s:%u", proxyAddress.c_str(), proxyPort);
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string proxyHostPort(sbuf);
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if (proxyHostPort == lastTestedProxyServer && !proxySupportsUDP)
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{
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LOGI("Proxy does not support UDP - using UDP directly instead");
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messageThread.Post(bind(&VoIPController::ResetUdpAvailability, this));
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return;
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}
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std::shared_ptr<NetworkSocket> tcp = NetworkSocket::Create(NetworkProtocol::TCP);
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tcp->Connect(resolvedProxyAddress, proxyPort);
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vector<std::shared_ptr<NetworkSocket>> writeSockets;
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vector<std::shared_ptr<NetworkSocket>> readSockets;
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vector<std::shared_ptr<NetworkSocket>> errorSockets;
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while (!tcp->IsFailed() && !tcp->IsReadyToSend())
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{
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writeSockets.push_back(tcp);
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if (!NetworkSocket::Select(readSockets, writeSockets, errorSockets, selectCanceller))
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{
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LOGW("Select canceled while waiting for proxy control socket to connect");
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return;
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}
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}
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LOGV("UDP proxy control socket ready to send");
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std::shared_ptr<NetworkSocketSOCKS5Proxy> udpProxy = std::make_shared<NetworkSocketSOCKS5Proxy>(tcp, realUdpSocket, proxyUsername, proxyPassword);
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udpProxy->OnReadyToSend();
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writeSockets.clear();
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while (!udpProxy->IsFailed() && !tcp->IsFailed() && !udpProxy->IsReadyToSend())
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{
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readSockets.clear();
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errorSockets.clear();
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readSockets.push_back(tcp);
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errorSockets.push_back(tcp);
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if (!NetworkSocket::Select(readSockets, writeSockets, errorSockets, selectCanceller))
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{
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LOGW("Select canceled while waiting for UDP proxy to initialize");
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return;
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}
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if (!readSockets.empty())
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udpProxy->OnReadyToReceive();
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}
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LOGV("UDP proxy initialized");
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if (udpProxy->IsFailed())
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{
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udpProxy->Close();
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proxySupportsUDP = false;
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}
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else
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{
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udpSocket = udpProxy;
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}
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messageThread.Post(bind(&VoIPController::ResetUdpAvailability, this));
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}
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void VoIPController::TrySendOutgoingPackets()
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{
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ENFORCE_MSG_THREAD;
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for (vector<PendingOutgoingPacket>::iterator opkt = sendQueue.begin(); opkt != sendQueue.end();)
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{
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Endpoint *endpoint = GetEndpointForPacket(*opkt);
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if (!endpoint)
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{
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opkt = sendQueue.erase(opkt);
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LOGE("SendQueue contained packet for nonexistent endpoint");
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continue;
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}
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bool canSend;
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if (endpoint->type != Endpoint::Type::TCP_RELAY)
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canSend = realUdpSocket->IsReadyToSend();
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else
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canSend = endpoint->socket && endpoint->socket->IsReadyToSend();
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if (canSend)
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{
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LOGI("Sending queued packet");
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SendOrEnqueuePacket(move(*opkt), false);
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opkt = sendQueue.erase(opkt);
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}
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else
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{
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++opkt;
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}
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}
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}
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void VoIPController::SendRelayPings()
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{
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ENFORCE_MSG_THREAD;
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if ((state == STATE_ESTABLISHED || state == STATE_RECONNECTING) && endpoints.size() > 1)
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{
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Endpoint *_preferredRelay = &endpoints.at(preferredRelay);
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Endpoint *_currentEndpoint = &endpoints.at(currentEndpoint);
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Endpoint *minPingRelay = _preferredRelay;
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double minPing = _preferredRelay->averageRTT * (_preferredRelay->type == Endpoint::Type::TCP_RELAY ? 2 : 1);
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if (minPing == 0.0) // force the switch to an available relay, if any
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minPing = DBL_MAX;
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for (pair<const int64_t, Endpoint> &_endpoint : endpoints)
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{
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Endpoint &endpoint = _endpoint.second;
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if (endpoint.type == Endpoint::Type::TCP_RELAY && !useTCP)
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continue;
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if (endpoint.type == Endpoint::Type::UDP_RELAY && !useUDP)
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continue;
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if (GetCurrentTime() - endpoint.lastPingTime >= 10)
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{
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LOGV("Sending ping to %s", endpoint.GetAddress().ToString().c_str());
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SendOrEnqueuePacket(PendingOutgoingPacket{
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/*.seq=*/(endpoint.lastPingSeq = packetManager.nextLocalSeq()),
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/*.type=*/PKT_PING,
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/*.len=*/0,
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/*.data=*/Buffer(),
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/*.endpoint=*/endpoint.id});
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endpoint.lastPingTime = GetCurrentTime();
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}
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if ((useUDP && endpoint.type == Endpoint::Type::UDP_RELAY) || (useTCP && endpoint.type == Endpoint::Type::TCP_RELAY))
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{
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double k = endpoint.type == Endpoint::Type::UDP_RELAY ? 1 : 2;
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if (endpoint.averageRTT > 0 && endpoint.averageRTT * k < minPing * relaySwitchThreshold)
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{
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minPing = endpoint.averageRTT * k;
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minPingRelay = &endpoint;
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}
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}
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}
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if (minPingRelay->id != preferredRelay)
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{
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preferredRelay = minPingRelay->id;
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_preferredRelay = minPingRelay;
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LOGV("set preferred relay to %s", _preferredRelay->address.ToString().c_str());
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if (_currentEndpoint->IsReflector())
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{
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currentEndpoint = preferredRelay;
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_currentEndpoint = _preferredRelay;
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}
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}
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if (_currentEndpoint->type == Endpoint::Type::UDP_RELAY && useUDP)
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{
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constexpr int64_t p2pID = static_cast<int64_t>(FOURCC('P', '2', 'P', '4')) << 32;
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constexpr int64_t lanID = static_cast<int64_t>(FOURCC('L', 'A', 'N', '4')) << 32;
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if (endpoints.find(p2pID) != endpoints.end())
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{
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Endpoint &p2p = endpoints[p2pID];
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if (endpoints.find(lanID) != endpoints.end() && endpoints[lanID].averageRTT > 0 && endpoints[lanID].averageRTT < minPing * relayToP2pSwitchThreshold)
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{
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currentEndpoint = lanID;
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LOGI("Switching to p2p (LAN)");
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}
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else
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{
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if (p2p.averageRTT > 0 && p2p.averageRTT < minPing * relayToP2pSwitchThreshold)
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{
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currentEndpoint = p2pID;
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LOGI("Switching to p2p (Inet)");
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}
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}
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}
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}
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else
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{
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if (minPing > 0 && minPing < _currentEndpoint->averageRTT * p2pToRelaySwitchThreshold)
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{
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LOGI("Switching to relay");
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currentEndpoint = preferredRelay;
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}
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}
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}
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}
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void VoIPController::SendNopPacket(PacketManager &pm)
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{
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if (state != STATE_ESTABLISHED)
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return;
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PacketSender *source = pm.getTransportId() == 0xFF ? nullptr : outgoingStreams[pm.getTransportId()]->packetSender.get();
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SendOrEnqueuePacket(PendingOutgoingPacket{
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/*.seq=*/(firstSentPing = pm.nextLocalSeq()),
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/*.type=*/PKT_NOP,
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/*.len=*/0,
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/*.data=*/Buffer(),
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/*.endpoint=*/0}, source);
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}
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void VoIPController::SendPublicEndpointsRequest()
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{
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ENFORCE_MSG_THREAD;
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if (!allowP2p)
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return;
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LOGI("Sending public endpoints request");
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for (pair<const int64_t, Endpoint> &e : endpoints)
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{
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if (e.second.type == Endpoint::Type::UDP_RELAY && !e.second.IsIPv6Only())
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{
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SendPublicEndpointsRequest(e.second);
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}
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}
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publicEndpointsReqCount++;
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if (publicEndpointsReqCount < 10)
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{
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messageThread.Post(
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[this] {
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if (waitingForRelayPeerInfo)
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{
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LOGW("Resending peer relay info request");
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SendPublicEndpointsRequest();
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}
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},
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5.0);
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}
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else
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{
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publicEndpointsReqCount = 0;
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}
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}
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void VoIPController::SendPublicEndpointsRequest(const Endpoint &relay)
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{
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if (!useUDP)
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return;
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LOGD("Sending public endpoints request to %s:%d", relay.address.ToString().c_str(), relay.port);
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publicEndpointsReqTime = GetCurrentTime();
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waitingForRelayPeerInfo = true;
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Buffer buf(32);
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memcpy(*buf, relay.peerTag, 16);
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memset(*buf + 16, 0xFF, 16);
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udpSocket->Send(NetworkPacket{
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std::move(buf),
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relay.address,
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relay.port,
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NetworkProtocol::UDP});
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}
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Endpoint &VoIPController::GetEndpointByType(const Endpoint::Type type)
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{
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if (type == Endpoint::Type::UDP_RELAY && preferredRelay)
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return endpoints.at(preferredRelay);
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for (pair<const int64_t, Endpoint> &e : endpoints)
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{
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if (e.second.type == type)
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return e.second;
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}
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throw out_of_range("no endpoint");
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}
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void VoIPController::SendExtra(Buffer &data, unsigned char type)
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{
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ENFORCE_MSG_THREAD;
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LOGV("Sending extra type %u length %u", type, (unsigned int)data.Length());
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for (vector<UnacknowledgedExtraData>::iterator x = currentExtras.begin(); x != currentExtras.end(); ++x)
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{
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if (x->type == type)
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{
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x->firstContainingSeq = 0;
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x->data = move(data);
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return;
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}
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}
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UnacknowledgedExtraData xd = {type, move(data), 0};
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currentExtras.push_back(move(xd));
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}
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void VoIPController::SendUdpPing(Endpoint &endpoint)
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{
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if (endpoint.type != Endpoint::Type::UDP_RELAY)
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return;
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BufferOutputStream p(1024);
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p.WriteBytes(endpoint.peerTag, 16);
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p.WriteInt32(-1);
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p.WriteInt32(-1);
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p.WriteInt32(-1);
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p.WriteInt32(-2);
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int64_t id;
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crypto.rand_bytes(reinterpret_cast<uint8_t *>(&id), 8);
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p.WriteInt64(id);
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endpoint.udpPingTimes[id] = GetCurrentTime();
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udpSocket->Send(NetworkPacket{
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Buffer(std::move(p)),
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endpoint.GetAddress(),
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endpoint.port,
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NetworkProtocol::UDP});
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endpoint.totalUdpPings++;
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LOGV("Sending UDP ping to %s:%d, id %" PRId64, endpoint.GetAddress().ToString().c_str(), endpoint.port, id);
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}
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void VoIPController::ResetUdpAvailability()
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{
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ENFORCE_MSG_THREAD;
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LOGI("Resetting UDP availability");
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if (udpPingTimeoutID != MessageThread::INVALID_ID)
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{
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messageThread.Cancel(udpPingTimeoutID);
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}
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{
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for (pair<const int64_t, Endpoint> &e : endpoints)
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{
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e.second.udpPongCount = 0;
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e.second.udpPingTimes.clear();
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}
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}
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udpPingCount = 0;
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udpConnectivityState = UDP_PING_PENDING;
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udpPingTimeoutID = messageThread.Post(std::bind(&VoIPController::SendUdpPings, this), 0.0, 0.5);
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}
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void VoIPController::ResetEndpointPingStats()
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{
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ENFORCE_MSG_THREAD;
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for (pair<const int64_t, Endpoint> &e : endpoints)
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{
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e.second.averageRTT = 0.0;
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e.second.rtts.Reset();
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}
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}
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void VoIPController::SendStreamFlags(Stream &stream)
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{
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ENFORCE_MSG_THREAD;
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BufferOutputStream s(5);
|
|
s.WriteByte(stream.id);
|
|
uint32_t flags = 0;
|
|
if (stream.enabled)
|
|
flags |= STREAM_FLAG_ENABLED;
|
|
if (stream.extraECEnabled)
|
|
flags |= STREAM_FLAG_EXTRA_EC;
|
|
if (stream.paused)
|
|
flags |= STREAM_FLAG_PAUSED;
|
|
s.WriteInt32(flags);
|
|
LOGV("My stream state: id %u flags %u", (unsigned int)stream.id, (unsigned int)flags);
|
|
Buffer buf(move(s));
|
|
SendExtra(buf, EXTRA_TYPE_STREAM_FLAGS);
|
|
} |