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libtgvoip/os/windows/AudioOutputWASAPI.cpp
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

439 lines
12 KiB
C++
Executable File

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#include <assert.h>
#include "AudioOutputWASAPI.h"
#include "../../logging.h"
#include "../../VoIPController.h"
#define BUFFER_SIZE 960
#define CHECK_RES(res, msg) {if(FAILED(res)){LOGE("%s failed: HRESULT=0x%08X", msg, res); failed=true; return;}}
#define SCHECK_RES(res, msg) {if(FAILED(res)){LOGE("%s failed: HRESULT=0x%08X", msg, res); return;}}
template <class T> void SafeRelease(T **ppT)
{
if(*ppT)
{
(*ppT)->Release();
*ppT = NULL;
}
}
#ifdef TGVOIP_WINXP_COMPAT
#endif
using namespace tgvoip::audio;
AudioOutputWASAPI::AudioOutputWASAPI(std::string deviceID){
isPlaying=false;
remainingDataLen=0;
refCount=1;
HRESULT res;
res=CoInitializeEx(NULL, COINIT_MULTITHREADED);
CHECK_RES(res, "CoInitializeEx");
#ifdef TGVOIP_WINXP_COMPAT
HANDLE (WINAPI *__CreateEventExA)(LPSECURITY_ATTRIBUTES lpEventAttributes, LPCSTR lpName, DWORD dwFlags, DWORD dwDesiredAccess);
__CreateEventExA=(HANDLE (WINAPI *)(LPSECURITY_ATTRIBUTES, LPCSTR, DWORD, DWORD))GetProcAddress(GetModuleHandleA("kernel32.dll"), "CreateEventExA");
#undef CreateEventEx
#define CreateEventEx __CreateEventExA
#endif
shutdownEvent=CreateEventEx(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
audioSamplesReadyEvent=CreateEventEx(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
streamSwitchEvent=CreateEventEx(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
ZeroMemory(&format, sizeof(format));
format.wFormatTag=WAVE_FORMAT_PCM;
format.nChannels=1;
format.nSamplesPerSec=48000;
format.nBlockAlign=2;
format.nAvgBytesPerSec=format.nSamplesPerSec*format.nBlockAlign;
format.wBitsPerSample=16;
#ifdef TGVOIP_WINDOWS_DESKTOP
res=CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&enumerator));
CHECK_RES(res, "CoCreateInstance(MMDeviceEnumerator)");
res=enumerator->RegisterEndpointNotificationCallback(this);
CHECK_RES(res, "enumerator->RegisterEndpointNotificationCallback");
audioSessionControl=NULL;
device=NULL;
#endif
audioClient=NULL;
renderClient=NULL;
thread=NULL;
SetCurrentDevice(deviceID);
}
AudioOutputWASAPI::~AudioOutputWASAPI(){
if(audioClient){
audioClient->Stop();
}
#ifdef TGVOIP_WINDOWS_DESKTOP
if(audioSessionControl){
audioSessionControl->UnregisterAudioSessionNotification(this);
}
#endif
SetEvent(shutdownEvent);
if(thread){
WaitForSingleObjectEx(thread, INFINITE, false);
CloseHandle(thread);
}
SafeRelease(&renderClient);
SafeRelease(&audioClient);
#ifdef TGVOIP_WINDOWS_DESKTOP
SafeRelease(&device);
SafeRelease(&audioSessionControl);
#endif
CloseHandle(shutdownEvent);
CloseHandle(audioSamplesReadyEvent);
CloseHandle(streamSwitchEvent);
#ifdef TGVOIP_WINDOWS_DESKTOP
if(enumerator)
enumerator->UnregisterEndpointNotificationCallback(this);
SafeRelease(&enumerator);
#endif
}
void AudioOutputWASAPI::Start(){
isPlaying=true;
if(!thread){
thread=CreateThread(NULL, 0, AudioOutputWASAPI::StartThread, this, 0, NULL);
}
}
void AudioOutputWASAPI::Stop(){
isPlaying=false;
}
bool AudioOutputWASAPI::IsPlaying(){
return isPlaying;
}
void AudioOutputWASAPI::EnumerateDevices(std::vector<tgvoip::AudioOutputDevice>& devs){
#ifdef TGVOIP_WINDOWS_DESKTOP
HRESULT res;
res=CoInitializeEx(NULL, COINIT_MULTITHREADED);
SCHECK_RES(res, "CoInitializeEx");
IMMDeviceEnumerator *deviceEnumerator = NULL;
IMMDeviceCollection *deviceCollection = NULL;
res=CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&deviceEnumerator));
SCHECK_RES(res, "CoCreateInstance(MMDeviceEnumerator)");
res=deviceEnumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &deviceCollection);
SCHECK_RES(res, "EnumAudioEndpoints");
UINT devCount;
res=deviceCollection->GetCount(&devCount);
SCHECK_RES(res, "GetCount");
for(UINT i=0;i<devCount;i++){
IMMDevice* device;
res=deviceCollection->Item(i, &device);
SCHECK_RES(res, "GetDeviceItem");
wchar_t* devID;
res=device->GetId(&devID);
SCHECK_RES(res, "get device id");
IPropertyStore* propStore;
res=device->OpenPropertyStore(STGM_READ, &propStore);
SafeRelease(&device);
SCHECK_RES(res, "OpenPropertyStore");
PROPVARIANT friendlyName;
PropVariantInit(&friendlyName);
res=propStore->GetValue(PKEY_Device_FriendlyName, &friendlyName);
SafeRelease(&propStore);
AudioOutputDevice dev;
wchar_t actualFriendlyName[128];
if(friendlyName.vt==VT_LPWSTR){
wcsncpy(actualFriendlyName, friendlyName.pwszVal, sizeof(actualFriendlyName)/sizeof(wchar_t));
}else{
wcscpy(actualFriendlyName, L"Unknown");
}
PropVariantClear(&friendlyName);
char buf[256];
WideCharToMultiByte(CP_UTF8, 0, devID, -1, buf, sizeof(buf), NULL, NULL);
dev.id=buf;
WideCharToMultiByte(CP_UTF8, 0, actualFriendlyName, -1, buf, sizeof(buf), NULL, NULL);
dev.displayName=buf;
devs.push_back(dev);
CoTaskMemFree(devID);
}
SafeRelease(&deviceCollection);
SafeRelease(&deviceEnumerator);
#endif
}
void AudioOutputWASAPI::SetCurrentDevice(std::string deviceID){
if(thread){
streamChangeToDevice=deviceID;
SetEvent(streamSwitchEvent);
}else{
ActuallySetCurrentDevice(deviceID);
}
}
void AudioOutputWASAPI::ActuallySetCurrentDevice(std::string deviceID){
currentDevice=deviceID;
HRESULT res;
if(audioClient){
res=audioClient->Stop();
CHECK_RES(res, "audioClient->Stop");
}
#ifdef TGVOIP_WINDOWS_DESKTOP
if(audioSessionControl){
res=audioSessionControl->UnregisterAudioSessionNotification(this);
CHECK_RES(res, "audioSessionControl->UnregisterAudioSessionNotification");
}
SafeRelease(&audioSessionControl);
#endif
SafeRelease(&renderClient);
SafeRelease(&audioClient);
#ifdef TGVOIP_WINDOWS_DESKTOP
SafeRelease(&device);
IMMDeviceCollection *deviceCollection = NULL;
if(deviceID=="default"){
isDefaultDevice=true;
res=enumerator->GetDefaultAudioEndpoint(eRender, eCommunications, &device);
CHECK_RES(res, "GetDefaultAudioEndpoint");
}else{
isDefaultDevice=false;
res=enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &deviceCollection);
CHECK_RES(res, "EnumAudioEndpoints");
UINT devCount;
res=deviceCollection->GetCount(&devCount);
CHECK_RES(res, "GetCount");
for(UINT i=0;i<devCount;i++){
IMMDevice* device;
res=deviceCollection->Item(i, &device);
CHECK_RES(res, "GetDeviceItem");
wchar_t* _devID;
res=device->GetId(&_devID);
CHECK_RES(res, "get device id");
char devID[128];
WideCharToMultiByte(CP_UTF8, 0, _devID, -1, devID, 128, NULL, NULL);
CoTaskMemFree(_devID);
if(deviceID==devID){
this->device=device;
break;
}
}
}
if(deviceCollection)
SafeRelease(&deviceCollection);
if(!device){
LOGE("Didn't find playback device; failing");
failed=true;
return;
}
res=device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, NULL, (void**)&audioClient);
CHECK_RES(res, "device->Activate");
#else
Platform::String^ defaultDevID=Windows::Media::Devices::MediaDevice::GetDefaultAudioRenderId(Windows::Media::Devices::AudioDeviceRole::Communications);
if(defaultDevID==nullptr){
LOGE("Didn't find playback device; failing");
failed=true;
return;
}
HRESULT res1, res2;
IAudioClient2* audioClient2=WindowsSandboxUtils::ActivateAudioDevice(defaultDevID->Data(), &res1, &res2);
CHECK_RES(res1, "activate1");
CHECK_RES(res2, "activate2");
AudioClientProperties properties={};
properties.cbSize=sizeof AudioClientProperties;
properties.eCategory=AudioCategory_Communications;
res = audioClient2->SetClientProperties(&properties);
CHECK_RES(res, "audioClient2->SetClientProperties");
audioClient = audioClient2;
#endif
// {2C693079-3F59-49FD-964F-61C005EAA5D3}
const GUID guid = { 0x2c693079, 0x3f59, 0x49fd, { 0x96, 0x4f, 0x61, 0xc0, 0x5, 0xea, 0xa5, 0xd3 } };
res = audioClient->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST | AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY, 60 * 10000, 0, &format, &guid);
CHECK_RES(res, "audioClient->Initialize");
uint32_t bufSize;
res = audioClient->GetBufferSize(&bufSize);
CHECK_RES(res, "audioClient->GetBufferSize");
LOGV("buffer size: %u", bufSize);
estimatedDelay=0;
REFERENCE_TIME latency, devicePeriod;
if(SUCCEEDED(audioClient->GetStreamLatency(&latency))){
if(SUCCEEDED(audioClient->GetDevicePeriod(&devicePeriod, NULL))){
estimatedDelay=(int32_t)(latency/10000+devicePeriod/10000);
}
}
res = audioClient->SetEventHandle(audioSamplesReadyEvent);
CHECK_RES(res, "audioClient->SetEventHandle");
res = audioClient->GetService(IID_PPV_ARGS(&renderClient));
CHECK_RES(res, "audioClient->GetService");
BYTE* data;
res = renderClient->GetBuffer(bufSize, &data);
CHECK_RES(res, "renderClient->GetBuffer");
res = renderClient->ReleaseBuffer(bufSize, AUDCLNT_BUFFERFLAGS_SILENT);
CHECK_RES(res, "renderClient->ReleaseBuffer");
#ifdef TGVOIP_WINDOWS_DESKTOP
res=audioClient->GetService(IID_PPV_ARGS(&audioSessionControl));
CHECK_RES(res, "audioClient->GetService(IAudioSessionControl)");
res=audioSessionControl->RegisterAudioSessionNotification(this);
CHECK_RES(res, "audioSessionControl->RegisterAudioSessionNotification");
#endif
audioClient->Start();
LOGV("set current output device done");
}
DWORD WINAPI AudioOutputWASAPI::StartThread(void* arg) {
((AudioOutputWASAPI*)arg)->RunThread();
return 0;
}
void AudioOutputWASAPI::RunThread() {
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
HANDLE waitArray[]={shutdownEvent, streamSwitchEvent, audioSamplesReadyEvent};
HRESULT res=CoInitializeEx(NULL, COINIT_MULTITHREADED);
CHECK_RES(res, "CoInitializeEx in render thread");
uint32_t bufferSize;
res=audioClient->GetBufferSize(&bufferSize);
CHECK_RES(res, "audioClient->GetBufferSize");
uint64_t framesWritten=0;
bool running=true;
//double prevCallback=VoIPController::GetCurrentTime();
while(running){
DWORD waitResult=WaitForMultipleObjectsEx(3, waitArray, false, INFINITE, false);
if(waitResult==WAIT_OBJECT_0){ // shutdownEvent
LOGV("render thread shutting down");
running=false;
}else if(waitResult==WAIT_OBJECT_0+1){ // streamSwitchEvent
LOGV("stream switch");
ActuallySetCurrentDevice(streamChangeToDevice);
ResetEvent(streamSwitchEvent);
LOGV("stream switch done");
}else if(waitResult==WAIT_OBJECT_0+2){ // audioSamplesReadyEvent
if(!audioClient)
continue;
BYTE* data;
uint32_t padding;
uint32_t framesAvailable;
res=audioClient->GetCurrentPadding(&padding);
CHECK_RES(res, "audioClient->GetCurrentPadding");
framesAvailable=bufferSize-padding;
res=renderClient->GetBuffer(framesAvailable, &data);
CHECK_RES(res, "renderClient->GetBuffer");
//double t=VoIPController::GetCurrentTime();
//LOGV("framesAvail: %u, time: %f, isPlaying: %d", framesAvailable, t-prevCallback, isPlaying);
//prevCallback=t;
size_t bytesAvailable=framesAvailable*2;
while(bytesAvailable>remainingDataLen){
if(isPlaying){
InvokeCallback(remainingData+remainingDataLen, 960*2);
}else{
memset(remainingData+remainingDataLen, 0, 960*2);
}
remainingDataLen+=960*2;
}
memcpy(data, remainingData, bytesAvailable);
if(remainingDataLen>bytesAvailable){
memmove(remainingData, remainingData+bytesAvailable, remainingDataLen-bytesAvailable);
}
remainingDataLen-=bytesAvailable;
res=renderClient->ReleaseBuffer(framesAvailable, 0);
CHECK_RES(res, "renderClient->ReleaseBuffer");
framesWritten+=framesAvailable;
}
}
}
#ifdef TGVOIP_WINDOWS_DESKTOP
HRESULT AudioOutputWASAPI::OnSessionDisconnected(AudioSessionDisconnectReason reason) {
if(!isDefaultDevice){
streamChangeToDevice="default";
SetEvent(streamSwitchEvent);
}
return S_OK;
}
HRESULT AudioOutputWASAPI::OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR newDevID) {
if(flow==eRender && role==eCommunications && isDefaultDevice){
streamChangeToDevice="default";
SetEvent(streamSwitchEvent);
}
return S_OK;
}
ULONG AudioOutputWASAPI::AddRef(){
return InterlockedIncrement(&refCount);
}
ULONG AudioOutputWASAPI::Release(){
return InterlockedDecrement(&refCount);
}
HRESULT AudioOutputWASAPI::QueryInterface(REFIID iid, void** obj){
if(!obj){
return E_POINTER;
}
*obj=NULL;
if(iid==IID_IUnknown){
*obj=static_cast<IUnknown*>(static_cast<IAudioSessionEvents*>(this));
AddRef();
}else if(iid==__uuidof(IMMNotificationClient)){
*obj=static_cast<IMMNotificationClient*>(this);
AddRef();
}else if(iid==__uuidof(IAudioSessionEvents)){
*obj=static_cast<IAudioSessionEvents*>(this);
AddRef();
}else{
return E_NOINTERFACE;
}
return S_OK;
}
#endif