mirror of
https://github.com/danog/libtgvoip.git
synced 2024-12-04 02:27:46 +01:00
5caaaafa42
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
249 lines
10 KiB
C++
249 lines
10 KiB
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "api/audio/echo_canceller3_config.h"
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#include <algorithm>
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#include <cmath>
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#include "rtc_base/checks.h"
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#include "rtc_base/numerics/safe_minmax.h"
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namespace webrtc {
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namespace {
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bool Limit(float* value, float min, float max) {
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float clamped = rtc::SafeClamp(*value, min, max);
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clamped = std::isfinite(clamped) ? clamped : min;
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bool res = *value == clamped;
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*value = clamped;
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return res;
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}
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bool Limit(size_t* value, size_t min, size_t max) {
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size_t clamped = rtc::SafeClamp(*value, min, max);
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bool res = *value == clamped;
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*value = clamped;
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return res;
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}
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bool Limit(int* value, int min, int max) {
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int clamped = rtc::SafeClamp(*value, min, max);
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bool res = *value == clamped;
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*value = clamped;
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return res;
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}
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} // namespace
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EchoCanceller3Config::EchoCanceller3Config() = default;
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EchoCanceller3Config::EchoCanceller3Config(const EchoCanceller3Config& e) =
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default;
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EchoCanceller3Config::Delay::Delay() = default;
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EchoCanceller3Config::Delay::Delay(const EchoCanceller3Config::Delay& e) =
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default;
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EchoCanceller3Config::EchoModel::EchoModel() = default;
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EchoCanceller3Config::EchoModel::EchoModel(
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const EchoCanceller3Config::EchoModel& e) = default;
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EchoCanceller3Config::Suppressor::Suppressor() = default;
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EchoCanceller3Config::Suppressor::Suppressor(
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const EchoCanceller3Config::Suppressor& e) = default;
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EchoCanceller3Config::Suppressor::MaskingThresholds::MaskingThresholds(
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float enr_transparent,
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float enr_suppress,
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float emr_transparent)
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: enr_transparent(enr_transparent),
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enr_suppress(enr_suppress),
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emr_transparent(emr_transparent) {}
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EchoCanceller3Config::Suppressor::Suppressor::MaskingThresholds::
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MaskingThresholds(
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const EchoCanceller3Config::Suppressor::MaskingThresholds& e) = default;
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EchoCanceller3Config::Suppressor::Tuning::Tuning(MaskingThresholds mask_lf,
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MaskingThresholds mask_hf,
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float max_inc_factor,
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float max_dec_factor_lf)
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: mask_lf(mask_lf),
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mask_hf(mask_hf),
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max_inc_factor(max_inc_factor),
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max_dec_factor_lf(max_dec_factor_lf) {}
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EchoCanceller3Config::Suppressor::Tuning::Tuning(
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const EchoCanceller3Config::Suppressor::Tuning& e) = default;
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bool EchoCanceller3Config::Validate(EchoCanceller3Config* config) {
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RTC_DCHECK(config);
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EchoCanceller3Config* c = config;
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bool res = true;
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if (c->delay.down_sampling_factor != 4 &&
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c->delay.down_sampling_factor != 8) {
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c->delay.down_sampling_factor = 4;
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res = false;
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}
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if (c->delay.delay_headroom_blocks <= 1 &&
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c->delay.hysteresis_limit_1_blocks == 1) {
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c->delay.hysteresis_limit_1_blocks = 0;
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res = false;
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}
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res = res & Limit(&c->delay.default_delay, 0, 5000);
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res = res & Limit(&c->delay.num_filters, 0, 5000);
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res = res & Limit(&c->delay.api_call_jitter_blocks, 1, 5000);
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res = res & Limit(&c->delay.min_echo_path_delay_blocks, 0, 5000);
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res = res & Limit(&c->delay.delay_headroom_blocks, 0, 5000);
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res = res & Limit(&c->delay.hysteresis_limit_1_blocks, 0, 5000);
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res = res & Limit(&c->delay.hysteresis_limit_2_blocks, 0, 5000);
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res = res & Limit(&c->delay.skew_hysteresis_blocks, 0, 5000);
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res = res & Limit(&c->delay.fixed_capture_delay_samples, 0, 5000);
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res = res & Limit(&c->delay.delay_estimate_smoothing, 0.f, 1.f);
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res = res & Limit(&c->delay.delay_candidate_detection_threshold, 0.f, 1.f);
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res = res & Limit(&c->delay.delay_selection_thresholds.initial, 1, 250);
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res = res & Limit(&c->delay.delay_selection_thresholds.converged, 1, 250);
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res = res & Limit(&c->filter.main.length_blocks, 1, 50);
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res = res & Limit(&c->filter.main.leakage_converged, 0.f, 1000.f);
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res = res & Limit(&c->filter.main.leakage_diverged, 0.f, 1000.f);
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res = res & Limit(&c->filter.main.error_floor, 0.f, 1000.f);
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res = res & Limit(&c->filter.main.error_ceil, 0.f, 100000000.f);
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res = res & Limit(&c->filter.main.noise_gate, 0.f, 100000000.f);
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res = res & Limit(&c->filter.main_initial.length_blocks, 1, 50);
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res = res & Limit(&c->filter.main_initial.leakage_converged, 0.f, 1000.f);
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res = res & Limit(&c->filter.main_initial.leakage_diverged, 0.f, 1000.f);
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res = res & Limit(&c->filter.main_initial.error_floor, 0.f, 1000.f);
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res = res & Limit(&c->filter.main_initial.error_ceil, 0.f, 100000000.f);
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res = res & Limit(&c->filter.main_initial.noise_gate, 0.f, 100000000.f);
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if (c->filter.main.length_blocks < c->filter.main_initial.length_blocks) {
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c->filter.main_initial.length_blocks = c->filter.main.length_blocks;
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res = false;
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}
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res = res & Limit(&c->filter.shadow.length_blocks, 1, 50);
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res = res & Limit(&c->filter.shadow.rate, 0.f, 1.f);
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res = res & Limit(&c->filter.shadow.noise_gate, 0.f, 100000000.f);
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res = res & Limit(&c->filter.shadow_initial.length_blocks, 1, 50);
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res = res & Limit(&c->filter.shadow_initial.rate, 0.f, 1.f);
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res = res & Limit(&c->filter.shadow_initial.noise_gate, 0.f, 100000000.f);
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if (c->filter.shadow.length_blocks < c->filter.shadow_initial.length_blocks) {
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c->filter.shadow_initial.length_blocks = c->filter.shadow.length_blocks;
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res = false;
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}
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res = res & Limit(&c->filter.config_change_duration_blocks, 0, 100000);
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res = res & Limit(&c->filter.initial_state_seconds, 0.f, 100.f);
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res = res & Limit(&c->erle.min, 1.f, 100000.f);
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res = res & Limit(&c->erle.max_l, 1.f, 100000.f);
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res = res & Limit(&c->erle.max_h, 1.f, 100000.f);
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if (c->erle.min > c->erle.max_l || c->erle.min > c->erle.max_h) {
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c->erle.min = std::min(c->erle.max_l, c->erle.max_h);
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res = false;
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}
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res = res & Limit(&c->ep_strength.lf, 0.f, 1000000.f);
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res = res & Limit(&c->ep_strength.mf, 0.f, 1000000.f);
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res = res & Limit(&c->ep_strength.hf, 0.f, 1000000.f);
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res = res & Limit(&c->ep_strength.default_len, 0.f, 1.f);
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res =
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res & Limit(&c->echo_audibility.low_render_limit, 0.f, 32768.f * 32768.f);
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res = res &
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Limit(&c->echo_audibility.normal_render_limit, 0.f, 32768.f * 32768.f);
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res = res & Limit(&c->echo_audibility.floor_power, 0.f, 32768.f * 32768.f);
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res = res & Limit(&c->echo_audibility.audibility_threshold_lf, 0.f,
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32768.f * 32768.f);
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res = res & Limit(&c->echo_audibility.audibility_threshold_mf, 0.f,
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32768.f * 32768.f);
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res = res & Limit(&c->echo_audibility.audibility_threshold_hf, 0.f,
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32768.f * 32768.f);
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res = res &
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Limit(&c->render_levels.active_render_limit, 0.f, 32768.f * 32768.f);
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res = res & Limit(&c->render_levels.poor_excitation_render_limit, 0.f,
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32768.f * 32768.f);
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res = res & Limit(&c->render_levels.poor_excitation_render_limit_ds8, 0.f,
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32768.f * 32768.f);
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res =
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res & Limit(&c->echo_removal_control.gain_rampup.initial_gain, 0.f, 1.f);
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res = res & Limit(&c->echo_removal_control.gain_rampup.first_non_zero_gain,
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0.f, 1.f);
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res = res & Limit(&c->echo_removal_control.gain_rampup.non_zero_gain_blocks,
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0, 100000);
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res = res &
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Limit(&c->echo_removal_control.gain_rampup.full_gain_blocks, 0, 100000);
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res = res & Limit(&c->echo_model.noise_floor_hold, 0, 1000);
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res = res & Limit(&c->echo_model.min_noise_floor_power, 0, 2000000.f);
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res = res & Limit(&c->echo_model.stationary_gate_slope, 0, 1000000.f);
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res = res & Limit(&c->echo_model.noise_gate_power, 0, 1000000.f);
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res = res & Limit(&c->echo_model.noise_gate_slope, 0, 1000000.f);
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res = res & Limit(&c->echo_model.render_pre_window_size, 0, 100);
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res = res & Limit(&c->echo_model.render_post_window_size, 0, 100);
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res = res & Limit(&c->echo_model.render_pre_window_size_init, 0, 100);
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res = res & Limit(&c->echo_model.render_post_window_size_init, 0, 100);
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res = res & Limit(&c->echo_model.nonlinear_hold, 0, 100);
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res = res & Limit(&c->echo_model.nonlinear_release, 0, 1.f);
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res = res & Limit(&c->suppressor.nearend_average_blocks, 1, 5000);
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res = res &
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Limit(&c->suppressor.normal_tuning.mask_lf.enr_transparent, 0.f, 100.f);
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res = res &
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Limit(&c->suppressor.normal_tuning.mask_lf.enr_suppress, 0.f, 100.f);
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res = res &
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Limit(&c->suppressor.normal_tuning.mask_lf.emr_transparent, 0.f, 100.f);
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res = res &
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Limit(&c->suppressor.normal_tuning.mask_hf.enr_transparent, 0.f, 100.f);
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res = res &
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Limit(&c->suppressor.normal_tuning.mask_hf.enr_suppress, 0.f, 100.f);
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res = res &
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Limit(&c->suppressor.normal_tuning.mask_hf.emr_transparent, 0.f, 100.f);
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res = res & Limit(&c->suppressor.normal_tuning.max_inc_factor, 0.f, 100.f);
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res = res & Limit(&c->suppressor.normal_tuning.max_dec_factor_lf, 0.f, 100.f);
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res = res & Limit(&c->suppressor.nearend_tuning.mask_lf.enr_transparent, 0.f,
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100.f);
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res = res &
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Limit(&c->suppressor.nearend_tuning.mask_lf.enr_suppress, 0.f, 100.f);
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res = res & Limit(&c->suppressor.nearend_tuning.mask_lf.emr_transparent, 0.f,
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100.f);
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res = res & Limit(&c->suppressor.nearend_tuning.mask_hf.enr_transparent, 0.f,
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100.f);
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res = res &
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Limit(&c->suppressor.nearend_tuning.mask_hf.enr_suppress, 0.f, 100.f);
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res = res & Limit(&c->suppressor.nearend_tuning.mask_hf.emr_transparent, 0.f,
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100.f);
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res = res & Limit(&c->suppressor.nearend_tuning.max_inc_factor, 0.f, 100.f);
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res =
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res & Limit(&c->suppressor.nearend_tuning.max_dec_factor_lf, 0.f, 100.f);
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res = res & Limit(&c->suppressor.dominant_nearend_detection.enr_threshold,
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0.f, 1000000.f);
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res = res & Limit(&c->suppressor.dominant_nearend_detection.snr_threshold,
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0.f, 1000000.f);
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res = res & Limit(&c->suppressor.dominant_nearend_detection.hold_duration, 0,
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10000);
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res = res & Limit(&c->suppressor.dominant_nearend_detection.trigger_threshold,
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0, 10000);
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res = res & Limit(&c->suppressor.high_bands_suppression.enr_threshold, 0.f,
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1000000.f);
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res = res & Limit(&c->suppressor.high_bands_suppression.max_gain_during_echo,
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0.f, 1.f);
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res = res & Limit(&c->suppressor.floor_first_increase, 0.f, 1000000.f);
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return res;
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}
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} // namespace webrtc
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