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libtgvoip/webrtc_dsp/modules/audio_processing/aec3/render_delay_controller2.cc
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

214 lines
7.7 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <stddef.h>
#include <algorithm>
#include <memory>
#include "absl/types/optional.h"
#include "api/array_view.h"
#include "api/audio/echo_canceller3_config.h"
#include "modules/audio_processing/aec3/aec3_common.h"
#include "modules/audio_processing/aec3/delay_estimate.h"
#include "modules/audio_processing/aec3/downsampled_render_buffer.h"
#include "modules/audio_processing/aec3/echo_path_delay_estimator.h"
#include "modules/audio_processing/aec3/render_delay_controller.h"
#include "modules/audio_processing/aec3/render_delay_controller_metrics.h"
#include "modules/audio_processing/logging/apm_data_dumper.h"
#include "rtc_base/atomicops.h"
#include "rtc_base/checks.h"
#include "rtc_base/constructormagic.h"
#include "system_wrappers/include/field_trial.h"
namespace webrtc {
namespace {
bool UseEarlyDelayDetection() {
return !field_trial::IsEnabled("WebRTC-Aec3EarlyDelayDetectionKillSwitch");
}
class RenderDelayControllerImpl2 final : public RenderDelayController {
public:
RenderDelayControllerImpl2(const EchoCanceller3Config& config,
int sample_rate_hz);
~RenderDelayControllerImpl2() override;
void Reset(bool reset_delay_confidence) override;
void LogRenderCall() override;
absl::optional<DelayEstimate> GetDelay(
const DownsampledRenderBuffer& render_buffer,
size_t render_delay_buffer_delay,
const absl::optional<int>& echo_remover_delay,
rtc::ArrayView<const float> capture) override;
private:
static int instance_count_;
std::unique_ptr<ApmDataDumper> data_dumper_;
const bool use_early_delay_detection_;
const int delay_headroom_blocks_;
const int hysteresis_limit_1_blocks_;
const int hysteresis_limit_2_blocks_;
absl::optional<DelayEstimate> delay_;
EchoPathDelayEstimator delay_estimator_;
RenderDelayControllerMetrics metrics_;
absl::optional<DelayEstimate> delay_samples_;
size_t capture_call_counter_ = 0;
int delay_change_counter_ = 0;
DelayEstimate::Quality last_delay_estimate_quality_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(RenderDelayControllerImpl2);
};
DelayEstimate ComputeBufferDelay(
const absl::optional<DelayEstimate>& current_delay,
int delay_headroom_blocks,
int hysteresis_limit_1_blocks,
int hysteresis_limit_2_blocks,
DelayEstimate estimated_delay) {
// The below division is not exact and the truncation is intended.
const int echo_path_delay_blocks = estimated_delay.delay >> kBlockSizeLog2;
// Compute the buffer delay increase required to achieve the desired latency.
size_t new_delay_blocks =
std::max(echo_path_delay_blocks - delay_headroom_blocks, 0);
// Add hysteresis.
if (current_delay) {
size_t current_delay_blocks = current_delay->delay;
if (new_delay_blocks > current_delay_blocks) {
if (new_delay_blocks <=
current_delay_blocks + hysteresis_limit_1_blocks) {
new_delay_blocks = current_delay_blocks;
}
} else if (new_delay_blocks < current_delay_blocks) {
size_t hysteresis_limit = std::max(
static_cast<int>(current_delay_blocks) - hysteresis_limit_2_blocks,
0);
if (new_delay_blocks >= hysteresis_limit) {
new_delay_blocks = current_delay_blocks;
}
}
}
DelayEstimate new_delay = estimated_delay;
new_delay.delay = new_delay_blocks;
return new_delay;
}
int RenderDelayControllerImpl2::instance_count_ = 0;
RenderDelayControllerImpl2::RenderDelayControllerImpl2(
const EchoCanceller3Config& config,
int sample_rate_hz)
: data_dumper_(
new ApmDataDumper(rtc::AtomicOps::Increment(&instance_count_))),
use_early_delay_detection_(UseEarlyDelayDetection()),
delay_headroom_blocks_(
static_cast<int>(config.delay.delay_headroom_blocks)),
hysteresis_limit_1_blocks_(
static_cast<int>(config.delay.hysteresis_limit_1_blocks)),
hysteresis_limit_2_blocks_(
static_cast<int>(config.delay.hysteresis_limit_2_blocks)),
delay_estimator_(data_dumper_.get(), config),
last_delay_estimate_quality_(DelayEstimate::Quality::kCoarse) {
RTC_DCHECK(ValidFullBandRate(sample_rate_hz));
delay_estimator_.LogDelayEstimationProperties(sample_rate_hz, 0);
}
RenderDelayControllerImpl2::~RenderDelayControllerImpl2() = default;
void RenderDelayControllerImpl2::Reset(bool reset_delay_confidence) {
delay_ = absl::nullopt;
delay_samples_ = absl::nullopt;
delay_estimator_.Reset(reset_delay_confidence);
delay_change_counter_ = 0;
if (reset_delay_confidence) {
last_delay_estimate_quality_ = DelayEstimate::Quality::kCoarse;
}
}
void RenderDelayControllerImpl2::LogRenderCall() {}
absl::optional<DelayEstimate> RenderDelayControllerImpl2::GetDelay(
const DownsampledRenderBuffer& render_buffer,
size_t render_delay_buffer_delay,
const absl::optional<int>& echo_remover_delay,
rtc::ArrayView<const float> capture) {
RTC_DCHECK_EQ(kBlockSize, capture.size());
++capture_call_counter_;
auto delay_samples = delay_estimator_.EstimateDelay(render_buffer, capture);
// Overrule the delay estimator delay if the echo remover reports a delay.
if (echo_remover_delay) {
int total_echo_remover_delay_samples =
(render_delay_buffer_delay + *echo_remover_delay) * kBlockSize;
delay_samples = DelayEstimate(DelayEstimate::Quality::kRefined,
total_echo_remover_delay_samples);
}
if (delay_samples) {
if (!delay_samples_ || delay_samples->delay != delay_samples_->delay) {
delay_change_counter_ = 0;
}
if (delay_samples_) {
delay_samples_->blocks_since_last_change =
delay_samples_->delay == delay_samples->delay
? delay_samples_->blocks_since_last_change + 1
: 0;
delay_samples_->blocks_since_last_update = 0;
delay_samples_->delay = delay_samples->delay;
delay_samples_->quality = delay_samples->quality;
} else {
delay_samples_ = delay_samples;
}
} else {
if (delay_samples_) {
++delay_samples_->blocks_since_last_change;
++delay_samples_->blocks_since_last_update;
}
}
if (delay_change_counter_ < 2 * kNumBlocksPerSecond) {
++delay_change_counter_;
}
if (delay_samples_) {
// Compute the render delay buffer delay.
const bool use_hysteresis =
last_delay_estimate_quality_ == DelayEstimate::Quality::kRefined &&
delay_samples_->quality == DelayEstimate::Quality::kRefined;
delay_ = ComputeBufferDelay(delay_, delay_headroom_blocks_,
use_hysteresis ? hysteresis_limit_1_blocks_ : 0,
use_hysteresis ? hysteresis_limit_2_blocks_ : 0,
*delay_samples_);
last_delay_estimate_quality_ = delay_samples_->quality;
}
metrics_.Update(delay_samples_ ? absl::optional<size_t>(delay_samples_->delay)
: absl::nullopt,
delay_ ? delay_->delay : 0, 0);
data_dumper_->DumpRaw("aec3_render_delay_controller_delay",
delay_samples ? delay_samples->delay : 0);
data_dumper_->DumpRaw("aec3_render_delay_controller_buffer_delay",
delay_ ? delay_->delay : 0);
return delay_;
}
} // namespace
RenderDelayController* RenderDelayController::Create2(
const EchoCanceller3Config& config,
int sample_rate_hz) {
return new RenderDelayControllerImpl2(config, sample_rate_hz);
}
} // namespace webrtc