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libtgvoip/webrtc_dsp/modules/audio_processing/aec3/suppression_gain.h
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

159 lines
5.9 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_PROCESSING_AEC3_SUPPRESSION_GAIN_H_
#define MODULES_AUDIO_PROCESSING_AEC3_SUPPRESSION_GAIN_H_
#include <array>
#include <memory>
#include <vector>
#include "absl/types/optional.h"
#include "api/array_view.h"
#include "api/audio/echo_canceller3_config.h"
#include "modules/audio_processing/aec3/aec3_common.h"
#include "modules/audio_processing/aec3/aec_state.h"
#include "modules/audio_processing/aec3/fft_data.h"
#include "modules/audio_processing/aec3/moving_average.h"
#include "modules/audio_processing/aec3/render_signal_analyzer.h"
#include "modules/audio_processing/logging/apm_data_dumper.h"
#include "rtc_base/constructormagic.h"
namespace webrtc {
class SuppressionGain {
public:
SuppressionGain(const EchoCanceller3Config& config,
Aec3Optimization optimization,
int sample_rate_hz);
~SuppressionGain();
void GetGain(
const std::array<float, kFftLengthBy2Plus1>& suppressor_input_spectrum,
const std::array<float, kFftLengthBy2Plus1>& nearend_spectrum,
const std::array<float, kFftLengthBy2Plus1>& echo_spectrum,
const std::array<float, kFftLengthBy2Plus1>& residual_echo_spectrum,
const std::array<float, kFftLengthBy2Plus1>& comfort_noise_spectrum,
const FftData& linear_aec_fft,
const FftData& capture_fft,
const RenderSignalAnalyzer& render_signal_analyzer,
const AecState& aec_state,
const std::vector<std::vector<float>>& render,
float* high_bands_gain,
std::array<float, kFftLengthBy2Plus1>* low_band_gain);
// Toggles the usage of the initial state.
void SetInitialState(bool state);
private:
// Computes the gain to apply for the bands beyond the first band.
float UpperBandsGain(
const std::array<float, kFftLengthBy2Plus1>& echo_spectrum,
const std::array<float, kFftLengthBy2Plus1>& comfort_noise_spectrum,
const absl::optional<int>& narrow_peak_band,
bool saturated_echo,
const std::vector<std::vector<float>>& render,
const std::array<float, kFftLengthBy2Plus1>& low_band_gain) const;
void GainToNoAudibleEcho(
const std::array<float, kFftLengthBy2Plus1>& nearend,
const std::array<float, kFftLengthBy2Plus1>& echo,
const std::array<float, kFftLengthBy2Plus1>& masker,
const std::array<float, kFftLengthBy2Plus1>& min_gain,
const std::array<float, kFftLengthBy2Plus1>& max_gain,
std::array<float, kFftLengthBy2Plus1>* gain) const;
void LowerBandGain(
bool stationary_with_low_power,
const AecState& aec_state,
const std::array<float, kFftLengthBy2Plus1>& suppressor_input,
const std::array<float, kFftLengthBy2Plus1>& nearend,
const std::array<float, kFftLengthBy2Plus1>& residual_echo,
const std::array<float, kFftLengthBy2Plus1>& comfort_noise,
std::array<float, kFftLengthBy2Plus1>* gain);
void GetMinGain(rtc::ArrayView<const float> suppressor_input,
rtc::ArrayView<const float> weighted_residual_echo,
bool low_noise_render,
bool saturated_echo,
rtc::ArrayView<float> min_gain) const;
void GetMaxGain(rtc::ArrayView<float> max_gain) const;
class LowNoiseRenderDetector {
public:
bool Detect(const std::vector<std::vector<float>>& render);
private:
float average_power_ = 32768.f * 32768.f;
};
// Class for selecting whether the suppressor is in the nearend or echo state.
class DominantNearendDetector {
public:
explicit DominantNearendDetector(
const EchoCanceller3Config::Suppressor::DominantNearendDetection
config);
// Returns whether the current state is the nearend state.
bool IsNearendState() const { return nearend_state_; }
// Updates the state selection based on latest spectral estimates.
void Update(rtc::ArrayView<const float> nearend_spectrum,
rtc::ArrayView<const float> residual_echo_spectrum,
rtc::ArrayView<const float> comfort_noise_spectrum,
bool initial_state);
private:
const float enr_threshold_;
const float enr_exit_threshold_;
const float snr_threshold_;
const int hold_duration_;
const int trigger_threshold_;
const bool use_during_initial_phase_;
bool nearend_state_ = false;
int trigger_counter_ = 0;
int hold_counter_ = 0;
};
struct GainParameters {
explicit GainParameters(
const EchoCanceller3Config::Suppressor::Tuning& tuning);
const float max_inc_factor;
const float max_dec_factor_lf;
std::array<float, kFftLengthBy2Plus1> enr_transparent_;
std::array<float, kFftLengthBy2Plus1> enr_suppress_;
std::array<float, kFftLengthBy2Plus1> emr_transparent_;
};
static int instance_count_;
std::unique_ptr<ApmDataDumper> data_dumper_;
const Aec3Optimization optimization_;
const EchoCanceller3Config config_;
const int state_change_duration_blocks_;
float one_by_state_change_duration_blocks_;
std::array<float, kFftLengthBy2Plus1> last_gain_;
std::array<float, kFftLengthBy2Plus1> last_nearend_;
std::array<float, kFftLengthBy2Plus1> last_echo_;
LowNoiseRenderDetector low_render_detector_;
bool initial_state_ = true;
int initial_state_change_counter_ = 0;
aec3::MovingAverage moving_average_;
const GainParameters nearend_params_;
const GainParameters normal_params_;
DominantNearendDetector dominant_nearend_detector_;
RTC_DISALLOW_COPY_AND_ASSIGN(SuppressionGain);
};
} // namespace webrtc
#endif // MODULES_AUDIO_PROCESSING_AEC3_SUPPRESSION_GAIN_H_