mirror of
https://github.com/danog/libtgvoip.git
synced 2024-12-02 09:37:52 +01:00
5caaaafa42
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
185 lines
6.2 KiB
C++
185 lines
6.2 KiB
C++
/*
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* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef COMMON_AUDIO_CHANNEL_BUFFER_H_
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#define COMMON_AUDIO_CHANNEL_BUFFER_H_
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#include <string.h>
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#include <memory>
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#include "common_audio/include/audio_util.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/gtest_prod_util.h"
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namespace webrtc {
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// Helper to encapsulate a contiguous data buffer, full or split into frequency
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// bands, with access to a pointer arrays of the deinterleaved channels and
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// bands. The buffer is zero initialized at creation.
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//
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// The buffer structure is showed below for a 2 channel and 2 bands case:
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//
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// |data_|:
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// { [ --- b1ch1 --- ] [ --- b2ch1 --- ] [ --- b1ch2 --- ] [ --- b2ch2 --- ] }
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//
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// The pointer arrays for the same example are as follows:
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//
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// |channels_|:
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// { [ b1ch1* ] [ b1ch2* ] [ b2ch1* ] [ b2ch2* ] }
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//
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// |bands_|:
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// { [ b1ch1* ] [ b2ch1* ] [ b1ch2* ] [ b2ch2* ] }
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template <typename T>
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class ChannelBuffer {
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public:
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ChannelBuffer(size_t num_frames, size_t num_channels, size_t num_bands = 1)
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: data_(new T[num_frames * num_channels]()),
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channels_(new T*[num_channels * num_bands]),
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bands_(new T*[num_channels * num_bands]),
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num_frames_(num_frames),
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num_frames_per_band_(num_frames / num_bands),
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num_allocated_channels_(num_channels),
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num_channels_(num_channels),
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num_bands_(num_bands) {
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for (size_t i = 0; i < num_allocated_channels_; ++i) {
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for (size_t j = 0; j < num_bands_; ++j) {
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channels_[j * num_allocated_channels_ + i] =
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&data_[i * num_frames_ + j * num_frames_per_band_];
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bands_[i * num_bands_ + j] = channels_[j * num_allocated_channels_ + i];
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}
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}
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}
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// Returns a pointer array to the full-band channels (or lower band channels).
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// Usage:
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// channels()[channel][sample].
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// Where:
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// 0 <= channel < |num_allocated_channels_|
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// 0 <= sample < |num_frames_|
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T* const* channels() { return channels(0); }
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const T* const* channels() const { return channels(0); }
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// Returns a pointer array to the channels for a specific band.
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// Usage:
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// channels(band)[channel][sample].
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// Where:
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// 0 <= band < |num_bands_|
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// 0 <= channel < |num_allocated_channels_|
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// 0 <= sample < |num_frames_per_band_|
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const T* const* channels(size_t band) const {
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RTC_DCHECK_LT(band, num_bands_);
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return &channels_[band * num_allocated_channels_];
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}
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T* const* channels(size_t band) {
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const ChannelBuffer<T>* t = this;
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return const_cast<T* const*>(t->channels(band));
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}
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// Returns a pointer array to the bands for a specific channel.
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// Usage:
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// bands(channel)[band][sample].
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// Where:
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// 0 <= channel < |num_channels_|
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// 0 <= band < |num_bands_|
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// 0 <= sample < |num_frames_per_band_|
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const T* const* bands(size_t channel) const {
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RTC_DCHECK_LT(channel, num_channels_);
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RTC_DCHECK_GE(channel, 0);
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return &bands_[channel * num_bands_];
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}
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T* const* bands(size_t channel) {
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const ChannelBuffer<T>* t = this;
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return const_cast<T* const*>(t->bands(channel));
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}
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// Sets the |slice| pointers to the |start_frame| position for each channel.
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// Returns |slice| for convenience.
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const T* const* Slice(T** slice, size_t start_frame) const {
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RTC_DCHECK_LT(start_frame, num_frames_);
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for (size_t i = 0; i < num_channels_; ++i)
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slice[i] = &channels_[i][start_frame];
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return slice;
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}
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T** Slice(T** slice, size_t start_frame) {
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const ChannelBuffer<T>* t = this;
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return const_cast<T**>(t->Slice(slice, start_frame));
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}
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size_t num_frames() const { return num_frames_; }
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size_t num_frames_per_band() const { return num_frames_per_band_; }
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size_t num_channels() const { return num_channels_; }
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size_t num_bands() const { return num_bands_; }
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size_t size() const { return num_frames_ * num_allocated_channels_; }
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void set_num_channels(size_t num_channels) {
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RTC_DCHECK_LE(num_channels, num_allocated_channels_);
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num_channels_ = num_channels;
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}
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void SetDataForTesting(const T* data, size_t size) {
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RTC_CHECK_EQ(size, this->size());
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memcpy(data_.get(), data, size * sizeof(*data));
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}
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private:
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std::unique_ptr<T[]> data_;
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std::unique_ptr<T* []> channels_;
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std::unique_ptr<T* []> bands_;
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const size_t num_frames_;
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const size_t num_frames_per_band_;
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// Number of channels the internal buffer holds.
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const size_t num_allocated_channels_;
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// Number of channels the user sees.
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size_t num_channels_;
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const size_t num_bands_;
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};
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// One int16_t and one float ChannelBuffer that are kept in sync. The sync is
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// broken when someone requests write access to either ChannelBuffer, and
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// reestablished when someone requests the outdated ChannelBuffer. It is
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// therefore safe to use the return value of ibuf_const() and fbuf_const()
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// until the next call to ibuf() or fbuf(), and the return value of ibuf() and
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// fbuf() until the next call to any of the other functions.
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class IFChannelBuffer {
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public:
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IFChannelBuffer(size_t num_frames, size_t num_channels, size_t num_bands = 1);
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~IFChannelBuffer();
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ChannelBuffer<int16_t>* ibuf();
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ChannelBuffer<float>* fbuf();
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const ChannelBuffer<int16_t>* ibuf_const() const;
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const ChannelBuffer<float>* fbuf_const() const;
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size_t num_frames() const { return ibuf_.num_frames(); }
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size_t num_frames_per_band() const { return ibuf_.num_frames_per_band(); }
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size_t num_channels() const {
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return ivalid_ ? ibuf_.num_channels() : fbuf_.num_channels();
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}
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void set_num_channels(size_t num_channels) {
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ibuf_.set_num_channels(num_channels);
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fbuf_.set_num_channels(num_channels);
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}
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size_t num_bands() const { return ibuf_.num_bands(); }
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private:
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void RefreshF() const;
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void RefreshI() const;
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mutable bool ivalid_;
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mutable ChannelBuffer<int16_t> ibuf_;
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mutable bool fvalid_;
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mutable ChannelBuffer<float> fbuf_;
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};
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} // namespace webrtc
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#endif // COMMON_AUDIO_CHANNEL_BUFFER_H_
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