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libtgvoip/webrtc_dsp/api/audio/echo_canceller3_config.cc
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

249 lines
10 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "api/audio/echo_canceller3_config.h"
#include <algorithm>
#include <cmath>
#include "rtc_base/checks.h"
#include "rtc_base/numerics/safe_minmax.h"
namespace webrtc {
namespace {
bool Limit(float* value, float min, float max) {
float clamped = rtc::SafeClamp(*value, min, max);
clamped = std::isfinite(clamped) ? clamped : min;
bool res = *value == clamped;
*value = clamped;
return res;
}
bool Limit(size_t* value, size_t min, size_t max) {
size_t clamped = rtc::SafeClamp(*value, min, max);
bool res = *value == clamped;
*value = clamped;
return res;
}
bool Limit(int* value, int min, int max) {
int clamped = rtc::SafeClamp(*value, min, max);
bool res = *value == clamped;
*value = clamped;
return res;
}
} // namespace
EchoCanceller3Config::EchoCanceller3Config() = default;
EchoCanceller3Config::EchoCanceller3Config(const EchoCanceller3Config& e) =
default;
EchoCanceller3Config::Delay::Delay() = default;
EchoCanceller3Config::Delay::Delay(const EchoCanceller3Config::Delay& e) =
default;
EchoCanceller3Config::EchoModel::EchoModel() = default;
EchoCanceller3Config::EchoModel::EchoModel(
const EchoCanceller3Config::EchoModel& e) = default;
EchoCanceller3Config::Suppressor::Suppressor() = default;
EchoCanceller3Config::Suppressor::Suppressor(
const EchoCanceller3Config::Suppressor& e) = default;
EchoCanceller3Config::Suppressor::MaskingThresholds::MaskingThresholds(
float enr_transparent,
float enr_suppress,
float emr_transparent)
: enr_transparent(enr_transparent),
enr_suppress(enr_suppress),
emr_transparent(emr_transparent) {}
EchoCanceller3Config::Suppressor::Suppressor::MaskingThresholds::
MaskingThresholds(
const EchoCanceller3Config::Suppressor::MaskingThresholds& e) = default;
EchoCanceller3Config::Suppressor::Tuning::Tuning(MaskingThresholds mask_lf,
MaskingThresholds mask_hf,
float max_inc_factor,
float max_dec_factor_lf)
: mask_lf(mask_lf),
mask_hf(mask_hf),
max_inc_factor(max_inc_factor),
max_dec_factor_lf(max_dec_factor_lf) {}
EchoCanceller3Config::Suppressor::Tuning::Tuning(
const EchoCanceller3Config::Suppressor::Tuning& e) = default;
bool EchoCanceller3Config::Validate(EchoCanceller3Config* config) {
RTC_DCHECK(config);
EchoCanceller3Config* c = config;
bool res = true;
if (c->delay.down_sampling_factor != 4 &&
c->delay.down_sampling_factor != 8) {
c->delay.down_sampling_factor = 4;
res = false;
}
if (c->delay.delay_headroom_blocks <= 1 &&
c->delay.hysteresis_limit_1_blocks == 1) {
c->delay.hysteresis_limit_1_blocks = 0;
res = false;
}
res = res & Limit(&c->delay.default_delay, 0, 5000);
res = res & Limit(&c->delay.num_filters, 0, 5000);
res = res & Limit(&c->delay.api_call_jitter_blocks, 1, 5000);
res = res & Limit(&c->delay.min_echo_path_delay_blocks, 0, 5000);
res = res & Limit(&c->delay.delay_headroom_blocks, 0, 5000);
res = res & Limit(&c->delay.hysteresis_limit_1_blocks, 0, 5000);
res = res & Limit(&c->delay.hysteresis_limit_2_blocks, 0, 5000);
res = res & Limit(&c->delay.skew_hysteresis_blocks, 0, 5000);
res = res & Limit(&c->delay.fixed_capture_delay_samples, 0, 5000);
res = res & Limit(&c->delay.delay_estimate_smoothing, 0.f, 1.f);
res = res & Limit(&c->delay.delay_candidate_detection_threshold, 0.f, 1.f);
res = res & Limit(&c->delay.delay_selection_thresholds.initial, 1, 250);
res = res & Limit(&c->delay.delay_selection_thresholds.converged, 1, 250);
res = res & Limit(&c->filter.main.length_blocks, 1, 50);
res = res & Limit(&c->filter.main.leakage_converged, 0.f, 1000.f);
res = res & Limit(&c->filter.main.leakage_diverged, 0.f, 1000.f);
res = res & Limit(&c->filter.main.error_floor, 0.f, 1000.f);
res = res & Limit(&c->filter.main.error_ceil, 0.f, 100000000.f);
res = res & Limit(&c->filter.main.noise_gate, 0.f, 100000000.f);
res = res & Limit(&c->filter.main_initial.length_blocks, 1, 50);
res = res & Limit(&c->filter.main_initial.leakage_converged, 0.f, 1000.f);
res = res & Limit(&c->filter.main_initial.leakage_diverged, 0.f, 1000.f);
res = res & Limit(&c->filter.main_initial.error_floor, 0.f, 1000.f);
res = res & Limit(&c->filter.main_initial.error_ceil, 0.f, 100000000.f);
res = res & Limit(&c->filter.main_initial.noise_gate, 0.f, 100000000.f);
if (c->filter.main.length_blocks < c->filter.main_initial.length_blocks) {
c->filter.main_initial.length_blocks = c->filter.main.length_blocks;
res = false;
}
res = res & Limit(&c->filter.shadow.length_blocks, 1, 50);
res = res & Limit(&c->filter.shadow.rate, 0.f, 1.f);
res = res & Limit(&c->filter.shadow.noise_gate, 0.f, 100000000.f);
res = res & Limit(&c->filter.shadow_initial.length_blocks, 1, 50);
res = res & Limit(&c->filter.shadow_initial.rate, 0.f, 1.f);
res = res & Limit(&c->filter.shadow_initial.noise_gate, 0.f, 100000000.f);
if (c->filter.shadow.length_blocks < c->filter.shadow_initial.length_blocks) {
c->filter.shadow_initial.length_blocks = c->filter.shadow.length_blocks;
res = false;
}
res = res & Limit(&c->filter.config_change_duration_blocks, 0, 100000);
res = res & Limit(&c->filter.initial_state_seconds, 0.f, 100.f);
res = res & Limit(&c->erle.min, 1.f, 100000.f);
res = res & Limit(&c->erle.max_l, 1.f, 100000.f);
res = res & Limit(&c->erle.max_h, 1.f, 100000.f);
if (c->erle.min > c->erle.max_l || c->erle.min > c->erle.max_h) {
c->erle.min = std::min(c->erle.max_l, c->erle.max_h);
res = false;
}
res = res & Limit(&c->ep_strength.lf, 0.f, 1000000.f);
res = res & Limit(&c->ep_strength.mf, 0.f, 1000000.f);
res = res & Limit(&c->ep_strength.hf, 0.f, 1000000.f);
res = res & Limit(&c->ep_strength.default_len, 0.f, 1.f);
res =
res & Limit(&c->echo_audibility.low_render_limit, 0.f, 32768.f * 32768.f);
res = res &
Limit(&c->echo_audibility.normal_render_limit, 0.f, 32768.f * 32768.f);
res = res & Limit(&c->echo_audibility.floor_power, 0.f, 32768.f * 32768.f);
res = res & Limit(&c->echo_audibility.audibility_threshold_lf, 0.f,
32768.f * 32768.f);
res = res & Limit(&c->echo_audibility.audibility_threshold_mf, 0.f,
32768.f * 32768.f);
res = res & Limit(&c->echo_audibility.audibility_threshold_hf, 0.f,
32768.f * 32768.f);
res = res &
Limit(&c->render_levels.active_render_limit, 0.f, 32768.f * 32768.f);
res = res & Limit(&c->render_levels.poor_excitation_render_limit, 0.f,
32768.f * 32768.f);
res = res & Limit(&c->render_levels.poor_excitation_render_limit_ds8, 0.f,
32768.f * 32768.f);
res =
res & Limit(&c->echo_removal_control.gain_rampup.initial_gain, 0.f, 1.f);
res = res & Limit(&c->echo_removal_control.gain_rampup.first_non_zero_gain,
0.f, 1.f);
res = res & Limit(&c->echo_removal_control.gain_rampup.non_zero_gain_blocks,
0, 100000);
res = res &
Limit(&c->echo_removal_control.gain_rampup.full_gain_blocks, 0, 100000);
res = res & Limit(&c->echo_model.noise_floor_hold, 0, 1000);
res = res & Limit(&c->echo_model.min_noise_floor_power, 0, 2000000.f);
res = res & Limit(&c->echo_model.stationary_gate_slope, 0, 1000000.f);
res = res & Limit(&c->echo_model.noise_gate_power, 0, 1000000.f);
res = res & Limit(&c->echo_model.noise_gate_slope, 0, 1000000.f);
res = res & Limit(&c->echo_model.render_pre_window_size, 0, 100);
res = res & Limit(&c->echo_model.render_post_window_size, 0, 100);
res = res & Limit(&c->echo_model.render_pre_window_size_init, 0, 100);
res = res & Limit(&c->echo_model.render_post_window_size_init, 0, 100);
res = res & Limit(&c->echo_model.nonlinear_hold, 0, 100);
res = res & Limit(&c->echo_model.nonlinear_release, 0, 1.f);
res = res & Limit(&c->suppressor.nearend_average_blocks, 1, 5000);
res = res &
Limit(&c->suppressor.normal_tuning.mask_lf.enr_transparent, 0.f, 100.f);
res = res &
Limit(&c->suppressor.normal_tuning.mask_lf.enr_suppress, 0.f, 100.f);
res = res &
Limit(&c->suppressor.normal_tuning.mask_lf.emr_transparent, 0.f, 100.f);
res = res &
Limit(&c->suppressor.normal_tuning.mask_hf.enr_transparent, 0.f, 100.f);
res = res &
Limit(&c->suppressor.normal_tuning.mask_hf.enr_suppress, 0.f, 100.f);
res = res &
Limit(&c->suppressor.normal_tuning.mask_hf.emr_transparent, 0.f, 100.f);
res = res & Limit(&c->suppressor.normal_tuning.max_inc_factor, 0.f, 100.f);
res = res & Limit(&c->suppressor.normal_tuning.max_dec_factor_lf, 0.f, 100.f);
res = res & Limit(&c->suppressor.nearend_tuning.mask_lf.enr_transparent, 0.f,
100.f);
res = res &
Limit(&c->suppressor.nearend_tuning.mask_lf.enr_suppress, 0.f, 100.f);
res = res & Limit(&c->suppressor.nearend_tuning.mask_lf.emr_transparent, 0.f,
100.f);
res = res & Limit(&c->suppressor.nearend_tuning.mask_hf.enr_transparent, 0.f,
100.f);
res = res &
Limit(&c->suppressor.nearend_tuning.mask_hf.enr_suppress, 0.f, 100.f);
res = res & Limit(&c->suppressor.nearend_tuning.mask_hf.emr_transparent, 0.f,
100.f);
res = res & Limit(&c->suppressor.nearend_tuning.max_inc_factor, 0.f, 100.f);
res =
res & Limit(&c->suppressor.nearend_tuning.max_dec_factor_lf, 0.f, 100.f);
res = res & Limit(&c->suppressor.dominant_nearend_detection.enr_threshold,
0.f, 1000000.f);
res = res & Limit(&c->suppressor.dominant_nearend_detection.snr_threshold,
0.f, 1000000.f);
res = res & Limit(&c->suppressor.dominant_nearend_detection.hold_duration, 0,
10000);
res = res & Limit(&c->suppressor.dominant_nearend_detection.trigger_threshold,
0, 10000);
res = res & Limit(&c->suppressor.high_bands_suppression.enr_threshold, 0.f,
1000000.f);
res = res & Limit(&c->suppressor.high_bands_suppression.max_gain_during_echo,
0.f, 1.f);
res = res & Limit(&c->suppressor.floor_first_increase, 0.f, 1000000.f);
return res;
}
} // namespace webrtc