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libtgvoip/os/linux/AudioOutputPulse.h
Grishka 5380aaba0d 2.2
- Refactored audio I/O to allow sharing a common context between input and output, for those OSes that require this
- Rewritten periodic operation handling to use a "run loop" thingy instead of an ugly loop formerly known as tick thread
- Fixed a bunch of compiler warnings (closes #13)
- Added automake so you no longer need to use the GYP file for standalone builds (closes #43)
2018-07-17 19:48:21 +03:00

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1.2 KiB
C++

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIOOUTPUTPULSE_H
#define LIBTGVOIP_AUDIOOUTPUTPULSE_H
#include "../../audio/AudioOutput.h"
#include "../../threading.h"
#include <pulse/pulseaudio.h>
namespace tgvoip{
namespace audio{
class AudioOutputPulse : public AudioOutput{
public:
AudioOutputPulse(pa_context* context, pa_threaded_mainloop* mainloop, std::string devID);
virtual ~AudioOutputPulse();
virtual void Start();
virtual void Stop();
virtual bool IsPlaying();
virtual void SetCurrentDevice(std::string devID);
static bool EnumerateDevices(std::vector<AudioOutputDevice>& devs);
private:
static void StreamStateCallback(pa_stream* s, void* arg);
static void StreamWriteCallback(pa_stream* stream, size_t requested_bytes, void* userdata);
void StreamWriteCallback(pa_stream* stream, size_t requestedBytes);
pa_threaded_mainloop* mainloop;
pa_context* context;
pa_stream* stream;
bool isPlaying;
bool isConnected;
bool didStart;
bool isLocked;
unsigned char remainingData[960*8*2];
size_t remainingDataSize;
};
}
}
#endif //LIBTGVOIP_AUDIOOUTPUTPULSE_H