mirror of
https://github.com/danog/libtgvoip.git
synced 2024-12-02 09:37:52 +01:00
5caaaafa42
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
205 lines
6.2 KiB
C++
205 lines
6.2 KiB
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef API_AUDIO_ECHO_CANCELLER3_CONFIG_H_
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#define API_AUDIO_ECHO_CANCELLER3_CONFIG_H_
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#include <stddef.h> // size_t
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#include "rtc_base/system/rtc_export.h"
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namespace webrtc {
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// Configuration struct for EchoCanceller3
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struct RTC_EXPORT EchoCanceller3Config {
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// Checks and updates the config parameters to lie within (mostly) reasonable
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// ranges. Returns true if and only of the config did not need to be changed.
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static bool Validate(EchoCanceller3Config* config);
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EchoCanceller3Config();
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EchoCanceller3Config(const EchoCanceller3Config& e);
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struct Buffering {
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bool use_new_render_buffering = true;
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size_t excess_render_detection_interval_blocks = 250;
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size_t max_allowed_excess_render_blocks = 8;
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} buffering;
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struct Delay {
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Delay();
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Delay(const Delay& e);
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size_t default_delay = 5;
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size_t down_sampling_factor = 4;
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size_t num_filters = 5;
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size_t api_call_jitter_blocks = 26;
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size_t min_echo_path_delay_blocks = 0;
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size_t delay_headroom_blocks = 2;
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size_t hysteresis_limit_1_blocks = 1;
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size_t hysteresis_limit_2_blocks = 1;
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size_t skew_hysteresis_blocks = 3;
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size_t fixed_capture_delay_samples = 0;
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float delay_estimate_smoothing = 0.7f;
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float delay_candidate_detection_threshold = 0.2f;
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struct DelaySelectionThresholds {
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int initial;
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int converged;
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} delay_selection_thresholds = {5, 20};
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} delay;
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struct Filter {
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struct MainConfiguration {
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size_t length_blocks;
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float leakage_converged;
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float leakage_diverged;
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float error_floor;
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float error_ceil;
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float noise_gate;
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};
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struct ShadowConfiguration {
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size_t length_blocks;
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float rate;
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float noise_gate;
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};
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MainConfiguration main = {13, 0.00005f, 0.05f, 0.001f, 2.f, 20075344.f};
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ShadowConfiguration shadow = {13, 0.7f, 20075344.f};
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MainConfiguration main_initial = {12, 0.005f, 0.5f,
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0.001f, 2.f, 20075344.f};
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ShadowConfiguration shadow_initial = {12, 0.9f, 20075344.f};
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size_t config_change_duration_blocks = 250;
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float initial_state_seconds = 2.5f;
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bool conservative_initial_phase = false;
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bool enable_shadow_filter_output_usage = true;
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} filter;
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struct Erle {
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float min = 1.f;
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float max_l = 4.f;
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float max_h = 1.5f;
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bool onset_detection = true;
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} erle;
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struct EpStrength {
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float lf = 1.f;
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float mf = 1.f;
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float hf = 1.f;
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float default_len = 0.83f;
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bool reverb_based_on_render = true;
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bool echo_can_saturate = true;
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bool bounded_erl = false;
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} ep_strength;
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struct EchoAudibility {
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float low_render_limit = 4 * 64.f;
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float normal_render_limit = 64.f;
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float floor_power = 2 * 64.f;
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float audibility_threshold_lf = 10;
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float audibility_threshold_mf = 10;
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float audibility_threshold_hf = 10;
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bool use_stationary_properties = false;
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bool use_stationarity_properties_at_init = false;
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} echo_audibility;
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struct RenderLevels {
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float active_render_limit = 100.f;
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float poor_excitation_render_limit = 150.f;
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float poor_excitation_render_limit_ds8 = 20.f;
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} render_levels;
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struct EchoRemovalControl {
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struct GainRampup {
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float initial_gain = 0.0f;
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float first_non_zero_gain = 0.001f;
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int non_zero_gain_blocks = 187;
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int full_gain_blocks = 312;
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} gain_rampup;
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bool has_clock_drift = false;
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bool linear_and_stable_echo_path = false;
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} echo_removal_control;
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struct EchoModel {
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EchoModel();
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EchoModel(const EchoModel& e);
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size_t noise_floor_hold = 50;
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float min_noise_floor_power = 1638400.f;
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float stationary_gate_slope = 10.f;
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float noise_gate_power = 27509.42f;
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float noise_gate_slope = 0.3f;
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size_t render_pre_window_size = 1;
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size_t render_post_window_size = 1;
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size_t render_pre_window_size_init = 10;
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size_t render_post_window_size_init = 10;
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float nonlinear_hold = 1;
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float nonlinear_release = 0.001f;
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} echo_model;
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struct Suppressor {
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Suppressor();
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Suppressor(const Suppressor& e);
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size_t nearend_average_blocks = 4;
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struct MaskingThresholds {
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MaskingThresholds(float enr_transparent,
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float enr_suppress,
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float emr_transparent);
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MaskingThresholds(const MaskingThresholds& e);
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float enr_transparent;
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float enr_suppress;
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float emr_transparent;
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};
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struct Tuning {
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Tuning(MaskingThresholds mask_lf,
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MaskingThresholds mask_hf,
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float max_inc_factor,
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float max_dec_factor_lf);
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Tuning(const Tuning& e);
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MaskingThresholds mask_lf;
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MaskingThresholds mask_hf;
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float max_inc_factor;
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float max_dec_factor_lf;
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};
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Tuning normal_tuning = Tuning(MaskingThresholds(.3f, .4f, .3f),
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MaskingThresholds(.07f, .1f, .3f),
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2.0f,
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0.25f);
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Tuning nearend_tuning = Tuning(MaskingThresholds(1.09f, 1.1f, .3f),
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MaskingThresholds(.1f, .3f, .3f),
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2.0f,
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0.25f);
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struct DominantNearendDetection {
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float enr_threshold = 4.f;
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float enr_exit_threshold = .1f;
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float snr_threshold = 30.f;
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int hold_duration = 50;
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int trigger_threshold = 12;
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bool use_during_initial_phase = true;
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} dominant_nearend_detection;
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struct HighBandsSuppression {
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float enr_threshold = 1.f;
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float max_gain_during_echo = 1.f;
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} high_bands_suppression;
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float floor_first_increase = 0.00001f;
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bool enforce_transparent = false;
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bool enforce_empty_higher_bands = false;
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} suppressor;
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};
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} // namespace webrtc
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#endif // API_AUDIO_ECHO_CANCELLER3_CONFIG_H_
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