1
0
mirror of https://github.com/danog/libtgvoip.git synced 2024-12-02 09:37:52 +01:00
libtgvoip/webrtc_dsp/rtc_base/criticalsection.h
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

161 lines
5.0 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_CRITICALSECTION_H_
#define RTC_BASE_CRITICALSECTION_H_
#include "rtc_base/checks.h"
#include "rtc_base/constructormagic.h"
#include "rtc_base/platform_thread_types.h"
#include "rtc_base/thread_annotations.h"
#if defined(WEBRTC_WIN)
// clang-format off
// clang formating would change include order.
// Include winsock2.h before including <windows.h> to maintain consistency with
// win32.h. To include win32.h directly, it must be broken out into its own
// build target.
#include <winsock2.h>
#include <windows.h>
#include <sal.h> // must come after windows headers.
// clang-format on
#endif // defined(WEBRTC_WIN)
#if defined(WEBRTC_POSIX)
#include <pthread.h>
#endif
// See notes in the 'Performance' unit test for the effects of this flag.
#define USE_NATIVE_MUTEX_ON_MAC 0
#if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC
#include <dispatch/dispatch.h>
#endif
#define CS_DEBUG_CHECKS RTC_DCHECK_IS_ON
#if CS_DEBUG_CHECKS
#define CS_DEBUG_CODE(x) x
#else // !CS_DEBUG_CHECKS
#define CS_DEBUG_CODE(x)
#endif // !CS_DEBUG_CHECKS
namespace rtc {
// Locking methods (Enter, TryEnter, Leave)are const to permit protecting
// members inside a const context without requiring mutable CriticalSections
// everywhere.
class RTC_LOCKABLE CriticalSection {
public:
CriticalSection();
~CriticalSection();
void Enter() const RTC_EXCLUSIVE_LOCK_FUNCTION();
bool TryEnter() const RTC_EXCLUSIVE_TRYLOCK_FUNCTION(true);
void Leave() const RTC_UNLOCK_FUNCTION();
private:
// Use only for RTC_DCHECKing.
bool CurrentThreadIsOwner() const;
#if defined(WEBRTC_WIN)
mutable CRITICAL_SECTION crit_;
#elif defined(WEBRTC_POSIX)
#if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC
// Number of times the lock has been locked + number of threads waiting.
// TODO(tommi): We could use this number and subtract the recursion count
// to find places where we have multiple threads contending on the same lock.
mutable volatile int lock_queue_;
// |recursion_| represents the recursion count + 1 for the thread that owns
// the lock. Only modified by the thread that owns the lock.
mutable int recursion_;
// Used to signal a single waiting thread when the lock becomes available.
mutable dispatch_semaphore_t semaphore_;
// The thread that currently holds the lock. Required to handle recursion.
mutable PlatformThreadRef owning_thread_;
#else
mutable pthread_mutex_t mutex_;
#endif
mutable PlatformThreadRef thread_; // Only used by RTC_DCHECKs.
mutable int recursion_count_; // Only used by RTC_DCHECKs.
#else // !defined(WEBRTC_WIN) && !defined(WEBRTC_POSIX)
#error Unsupported platform.
#endif
};
// CritScope, for serializing execution through a scope.
class RTC_SCOPED_LOCKABLE CritScope {
public:
explicit CritScope(const CriticalSection* cs) RTC_EXCLUSIVE_LOCK_FUNCTION(cs);
~CritScope() RTC_UNLOCK_FUNCTION();
private:
const CriticalSection* const cs_;
RTC_DISALLOW_COPY_AND_ASSIGN(CritScope);
};
// Tries to lock a critical section on construction via
// CriticalSection::TryEnter, and unlocks on destruction if the
// lock was taken. Never blocks.
//
// IMPORTANT: Unlike CritScope, the lock may not be owned by this thread in
// subsequent code. Users *must* check locked() to determine if the
// lock was taken. If you're not calling locked(), you're doing it wrong!
class TryCritScope {
public:
explicit TryCritScope(const CriticalSection* cs);
~TryCritScope();
#if defined(WEBRTC_WIN)
_Check_return_ bool locked() const;
#elif defined(WEBRTC_POSIX)
bool locked() const __attribute__((__warn_unused_result__));
#else // !defined(WEBRTC_WIN) && !defined(WEBRTC_POSIX)
#error Unsupported platform.
#endif
private:
const CriticalSection* const cs_;
const bool locked_;
mutable bool lock_was_called_; // Only used by RTC_DCHECKs.
RTC_DISALLOW_COPY_AND_ASSIGN(TryCritScope);
};
// A POD lock used to protect global variables. Do NOT use for other purposes.
// No custom constructor or private data member should be added.
class RTC_LOCKABLE GlobalLockPod {
public:
void Lock() RTC_EXCLUSIVE_LOCK_FUNCTION();
void Unlock() RTC_UNLOCK_FUNCTION();
volatile int lock_acquired;
};
class GlobalLock : public GlobalLockPod {
public:
GlobalLock();
};
// GlobalLockScope, for serializing execution through a scope.
class RTC_SCOPED_LOCKABLE GlobalLockScope {
public:
explicit GlobalLockScope(GlobalLockPod* lock)
RTC_EXCLUSIVE_LOCK_FUNCTION(lock);
~GlobalLockScope() RTC_UNLOCK_FUNCTION();
private:
GlobalLockPod* const lock_;
RTC_DISALLOW_COPY_AND_ASSIGN(GlobalLockScope);
};
} // namespace rtc
#endif // RTC_BASE_CRITICALSECTION_H_