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libtgvoip/os/windows/AudioOutputWASAPI.h
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

104 lines
3.3 KiB
C++
Executable File

//
// libtgvoip is free and unencumbered public domain software.
// For more information, see http://unlicense.org or the UNLICENSE file
// you should have received with this source code distribution.
//
#ifndef LIBTGVOIP_AUDIOOUTPUTWASAPI_H
#define LIBTGVOIP_AUDIOOUTPUTWASAPI_H
#if WINAPI_FAMILY==WINAPI_FAMILY_PHONE_APP
#define TGVOIP_WINDOWS_PHONE
#endif
#if !defined(WINAPI_FAMILY) || WINAPI_FAMILY==WINAPI_FAMILY_DESKTOP_APP
#define TGVOIP_WINDOWS_DESKTOP
#endif
#include <windows.h>
#include <string>
#include <vector>
#pragma warning(push)
#pragma warning(disable : 4201)
#ifndef TGVOIP_WP_SILVERLIGHT
#include <mmdeviceapi.h>
#endif
#ifdef TGVOIP_WINDOWS_DESKTOP
#include <audiopolicy.h>
#include <functiondiscoverykeys.h>
#else
#include <audioclient.h>
#include "WindowsSandboxUtils.h"
#endif
#pragma warning(pop)
#include "../../audio/AudioOutput.h"
namespace tgvoip{
namespace audio{
#ifdef TGVOIP_WINDOWS_DESKTOP
class AudioOutputWASAPI : public AudioOutput, IMMNotificationClient, IAudioSessionEvents{
#else
class AudioOutputWASAPI : public AudioOutput{
#endif
public:
AudioOutputWASAPI(std::string deviceID);
virtual ~AudioOutputWASAPI();
virtual void Start();
virtual void Stop();
virtual bool IsPlaying();
virtual void SetCurrentDevice(std::string deviceID);
static void EnumerateDevices(std::vector<AudioOutputDevice>& devs);
#ifdef TGVOIP_WINDOWS_DESKTOP
STDMETHOD_(ULONG, AddRef)();
STDMETHOD_(ULONG, Release)();
#endif
private:
void ActuallySetCurrentDevice(std::string deviceID);
static DWORD WINAPI StartThread(void* arg);
void RunThread();
WAVEFORMATEX format;
bool isPlaying;
HANDLE shutdownEvent;
HANDLE audioSamplesReadyEvent;
HANDLE streamSwitchEvent;
HANDLE thread;
IAudioClient* audioClient;
IAudioRenderClient* renderClient;
#ifdef TGVOIP_WINDOWS_DESKTOP
IMMDeviceEnumerator* enumerator;
IAudioSessionControl* audioSessionControl;
IMMDevice* device;
#endif
unsigned char remainingData[10240];
size_t remainingDataLen;
bool isDefaultDevice;
ULONG refCount;
std::string streamChangeToDevice;
#ifdef TGVOIP_WINDOWS_DESKTOP
STDMETHOD(OnDisplayNameChanged) (LPCWSTR /*NewDisplayName*/, LPCGUID /*EventContext*/) { return S_OK; };
STDMETHOD(OnIconPathChanged) (LPCWSTR /*NewIconPath*/, LPCGUID /*EventContext*/) { return S_OK; };
STDMETHOD(OnSimpleVolumeChanged) (float /*NewSimpleVolume*/, BOOL /*NewMute*/, LPCGUID /*EventContext*/) { return S_OK; }
STDMETHOD(OnChannelVolumeChanged) (DWORD /*ChannelCount*/, float /*NewChannelVolumes*/[], DWORD /*ChangedChannel*/, LPCGUID /*EventContext*/) { return S_OK; };
STDMETHOD(OnGroupingParamChanged) (LPCGUID /*NewGroupingParam*/, LPCGUID /*EventContext*/) { return S_OK; };
STDMETHOD(OnStateChanged) (AudioSessionState /*NewState*/) { return S_OK; };
STDMETHOD(OnSessionDisconnected) (AudioSessionDisconnectReason DisconnectReason);
STDMETHOD(OnDeviceStateChanged) (LPCWSTR /*DeviceId*/, DWORD /*NewState*/) { return S_OK; }
STDMETHOD(OnDeviceAdded) (LPCWSTR /*DeviceId*/) { return S_OK; };
STDMETHOD(OnDeviceRemoved) (LPCWSTR /*DeviceId(*/) { return S_OK; };
STDMETHOD(OnDefaultDeviceChanged) (EDataFlow Flow, ERole Role, LPCWSTR NewDefaultDeviceId);
STDMETHOD(OnPropertyValueChanged) (LPCWSTR /*DeviceId*/, const PROPERTYKEY /*Key*/) { return S_OK; };
//
// IUnknown
//
STDMETHOD(QueryInterface)(REFIID iid, void **pvObject);
#endif
};
}
}
#endif //LIBTGVOIP_AUDIOOUTPUTWASAPI_H