mirror of
https://github.com/danog/libtgvoip.git
synced 2024-12-11 16:49:52 +01:00
5380aaba0d
- Refactored audio I/O to allow sharing a common context between input and output, for those OSes that require this - Rewritten periodic operation handling to use a "run loop" thingy instead of an ugly loop formerly known as tick thread - Fixed a bunch of compiler warnings (closes #13) - Added automake so you no longer need to use the GYP file for standalone builds (closes #43)
171 lines
3.9 KiB
C++
Executable File
171 lines
3.9 KiB
C++
Executable File
//
|
|
// Created by Grishka on 17.06.2018.
|
|
//
|
|
|
|
#include <assert.h>
|
|
#include <time.h>
|
|
#include <math.h>
|
|
#include <float.h>
|
|
|
|
#ifndef _WIN32
|
|
#include <sys/time.h>
|
|
#endif
|
|
|
|
#include "MessageThread.h"
|
|
#include "VoIPController.h"
|
|
#include "logging.h"
|
|
|
|
using namespace tgvoip;
|
|
|
|
MessageThread::MessageThread() : Thread(new MethodPointer<MessageThread>(&MessageThread::Run, this), NULL){
|
|
|
|
SetName("MessageThread");
|
|
|
|
#ifdef _WIN32
|
|
event=CreateEvent(NULL, false, false, NULL);
|
|
#else
|
|
pthread_cond_init(&cond, NULL);
|
|
#endif
|
|
}
|
|
|
|
MessageThread::~MessageThread(){
|
|
Stop();
|
|
#ifdef _WIN32
|
|
CloseHandle(event);
|
|
#else
|
|
pthread_cond_destroy(&cond);
|
|
#endif
|
|
}
|
|
|
|
void MessageThread::Stop(){
|
|
if(running){
|
|
running=false;
|
|
#ifdef _WIN32
|
|
SetEvent(event);
|
|
#else
|
|
pthread_cond_signal(&cond);
|
|
#endif
|
|
Join();
|
|
}
|
|
}
|
|
|
|
void MessageThread::Run(void* arg){
|
|
queueMutex.Lock();
|
|
while(running){
|
|
double currentTime=VoIPController::GetCurrentTime();
|
|
double waitTimeout=queue.empty() ? DBL_MAX : (queue[0].deliverAt-currentTime);
|
|
//LOGW("MessageThread wait timeout %f", waitTimeout);
|
|
if(waitTimeout>0.0){
|
|
#ifdef _WIN32
|
|
queueMutex.Unlock();
|
|
DWORD actualWaitTimeout=waitTimeout==DBL_MAX ? INFINITE : ((DWORD)round(waitTimeout*1000.0));
|
|
WaitForSingleObject(event, actualWaitTimeout);
|
|
// we don't really care if a context switch happens here and anything gets added to the queue by another thread
|
|
// since any new no-delay messages will get delivered on this iteration anyway
|
|
queueMutex.Lock();
|
|
#else
|
|
if(waitTimeout!=DBL_MAX){
|
|
struct timeval now;
|
|
struct timespec timeout;
|
|
gettimeofday(&now, NULL);
|
|
waitTimeout+=now.tv_sec;
|
|
waitTimeout+=(now.tv_usec/1000000.0);
|
|
timeout.tv_sec=(time_t)(floor(waitTimeout));
|
|
timeout.tv_nsec=(long)((waitTimeout-floor(waitTimeout))*1000000000.0);
|
|
pthread_cond_timedwait(&cond, queueMutex.NativeHandle(), &timeout);
|
|
}else{
|
|
pthread_cond_wait(&cond, queueMutex.NativeHandle());
|
|
}
|
|
#endif
|
|
}
|
|
currentTime=VoIPController::GetCurrentTime();
|
|
std::vector<Message> msgsToDeliverNow;
|
|
for(std::vector<Message>::iterator m=queue.begin();m!=queue.end();){
|
|
if(m->deliverAt==0.0 || currentTime>=m->deliverAt){
|
|
msgsToDeliverNow.push_back(*m);
|
|
m=queue.erase(m);
|
|
continue;
|
|
}
|
|
++m;
|
|
}
|
|
|
|
for(Message& m:msgsToDeliverNow){
|
|
//LOGI("MessageThread delivering %u", m.msg);
|
|
cancelCurrent=false;
|
|
if(m.deliverAt==0.0)
|
|
m.deliverAt=VoIPController::GetCurrentTime();
|
|
if(m.func!=nullptr){
|
|
m.func();
|
|
}
|
|
if(!cancelCurrent && m.interval>0.0){
|
|
m.deliverAt+=m.interval;
|
|
InsertMessageInternal(m);
|
|
}
|
|
}
|
|
|
|
}
|
|
queueMutex.Unlock();
|
|
}
|
|
|
|
uint32_t MessageThread::Post(std::function<void()> func, double delay, double interval){
|
|
assert(delay>=0);
|
|
//LOGI("MessageThread post [function] delay %f", delay);
|
|
if(!IsCurrent()){
|
|
queueMutex.Lock();
|
|
}
|
|
double currentTime=VoIPController::GetCurrentTime();
|
|
Message m{lastMessageID++, delay==0.0 ? 0.0 : (currentTime+delay), interval, func};
|
|
InsertMessageInternal(m);
|
|
if(!IsCurrent()){
|
|
#ifdef _WIN32
|
|
SetEvent(event);
|
|
#else
|
|
pthread_cond_signal(&cond);
|
|
#endif
|
|
queueMutex.Unlock();
|
|
}
|
|
return m.id;
|
|
}
|
|
|
|
void MessageThread::InsertMessageInternal(MessageThread::Message &m){
|
|
if(queue.empty()){
|
|
queue.push_back(m);
|
|
}else{
|
|
if(queue[0].deliverAt>m.deliverAt){
|
|
queue.insert(queue.begin(), m);
|
|
}else{
|
|
std::vector<Message>::iterator insertAfter=queue.begin();
|
|
for(; insertAfter!=queue.end(); ++insertAfter){
|
|
std::vector<Message>::iterator next=std::next(insertAfter);
|
|
if(next==queue.end() || (next->deliverAt>m.deliverAt && insertAfter->deliverAt<=m.deliverAt)){
|
|
queue.insert(next, m);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MessageThread::Cancel(uint32_t id){
|
|
if(!IsCurrent()){
|
|
queueMutex.Lock();
|
|
}
|
|
|
|
for(std::vector<Message>::iterator m=queue.begin();m!=queue.end();){
|
|
if(m->id==id){
|
|
m=queue.erase(m);
|
|
}else{
|
|
++m;
|
|
}
|
|
}
|
|
|
|
if(!IsCurrent()){
|
|
queueMutex.Unlock();
|
|
}
|
|
}
|
|
|
|
void MessageThread::CancelSelf(){
|
|
assert(IsCurrent());
|
|
cancelCurrent=true;
|
|
}
|