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libtgvoip/webrtc_dsp/modules/audio_processing/aec3/render_buffer.h
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

111 lines
3.8 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_PROCESSING_AEC3_RENDER_BUFFER_H_
#define MODULES_AUDIO_PROCESSING_AEC3_RENDER_BUFFER_H_
#include <stddef.h>
#include <array>
#include <vector>
#include "api/array_view.h"
#include "modules/audio_processing/aec3/aec3_common.h"
#include "modules/audio_processing/aec3/fft_buffer.h"
#include "modules/audio_processing/aec3/fft_data.h"
#include "modules/audio_processing/aec3/matrix_buffer.h"
#include "modules/audio_processing/aec3/vector_buffer.h"
#include "rtc_base/checks.h"
#include "rtc_base/constructormagic.h"
namespace webrtc {
// Provides a buffer of the render data for the echo remover.
class RenderBuffer {
public:
RenderBuffer(MatrixBuffer* block_buffer,
VectorBuffer* spectrum_buffer,
FftBuffer* fft_buffer);
~RenderBuffer();
// Get a block.
const std::vector<std::vector<float>>& Block(int buffer_offset_blocks) const {
int position =
block_buffer_->OffsetIndex(block_buffer_->read, buffer_offset_blocks);
return block_buffer_->buffer[position];
}
// Get the spectrum from one of the FFTs in the buffer.
rtc::ArrayView<const float> Spectrum(int buffer_offset_ffts) const {
int position = spectrum_buffer_->OffsetIndex(spectrum_buffer_->read,
buffer_offset_ffts);
return spectrum_buffer_->buffer[position];
}
// Returns the circular fft buffer.
rtc::ArrayView<const FftData> GetFftBuffer() const {
return fft_buffer_->buffer;
}
// Returns the current position in the circular buffer.
size_t Position() const {
RTC_DCHECK_EQ(spectrum_buffer_->read, fft_buffer_->read);
RTC_DCHECK_EQ(spectrum_buffer_->write, fft_buffer_->write);
return fft_buffer_->read;
}
// Returns the sum of the spectrums for a certain number of FFTs.
void SpectralSum(size_t num_spectra,
std::array<float, kFftLengthBy2Plus1>* X2) const;
// Returns the sums of the spectrums for two numbers of FFTs.
void SpectralSums(size_t num_spectra_shorter,
size_t num_spectra_longer,
std::array<float, kFftLengthBy2Plus1>* X2_shorter,
std::array<float, kFftLengthBy2Plus1>* X2_longer) const;
// Gets the recent activity seen in the render signal.
bool GetRenderActivity() const { return render_activity_; }
// Specifies the recent activity seen in the render signal.
void SetRenderActivity(bool activity) { render_activity_ = activity; }
// Returns the headroom between the write and the read positions in the
// buffer.
int Headroom() const {
// The write and read indices are decreased over time.
int headroom =
fft_buffer_->write < fft_buffer_->read
? fft_buffer_->read - fft_buffer_->write
: fft_buffer_->size - fft_buffer_->write + fft_buffer_->read;
RTC_DCHECK_LE(0, headroom);
RTC_DCHECK_GE(fft_buffer_->size, headroom);
return headroom;
}
// Returns a reference to the spectrum buffer.
const VectorBuffer& GetSpectrumBuffer() const { return *spectrum_buffer_; }
// Returns a reference to the block buffer.
const MatrixBuffer& GetBlockBuffer() const { return *block_buffer_; }
private:
const MatrixBuffer* const block_buffer_;
const VectorBuffer* const spectrum_buffer_;
const FftBuffer* const fft_buffer_;
bool render_activity_ = false;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(RenderBuffer);
};
} // namespace webrtc
#endif // MODULES_AUDIO_PROCESSING_AEC3_RENDER_BUFFER_H_