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libtgvoip/webrtc_dsp/modules/audio_processing/utility/ooura_fft_neon.cc
Grishka 5caaaafa42 Updated WebRTC APM
I'm now using the entire audio processing module from WebRTC as opposed to individual DSP algorithms pulled from there before. Seems to work better this way.
2018-11-23 04:02:53 +03:00

356 lines
15 KiB
C++

/*
* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
/*
* The rdft AEC algorithm, neon version of speed-critical functions.
*
* Based on the sse2 version.
*/
#if defined(__arm__) || defined(_M_ARM) || defined(__aarch64__)
#include "modules/audio_processing/utility/ooura_fft.h"
#include <arm_neon.h>
#include "modules/audio_processing/utility/ooura_fft_tables_common.h"
#include "modules/audio_processing/utility/ooura_fft_tables_neon_sse2.h"
namespace webrtc {
#if defined(WEBRTC_HAS_NEON)
void cft1st_128_neon(float* a) {
const float32x4_t vec_swap_sign = vld1q_f32((float32_t*)k_swap_sign);
int j, k2;
for (k2 = 0, j = 0; j < 128; j += 16, k2 += 4) {
float32x4_t a00v = vld1q_f32(&a[j + 0]);
float32x4_t a04v = vld1q_f32(&a[j + 4]);
float32x4_t a08v = vld1q_f32(&a[j + 8]);
float32x4_t a12v = vld1q_f32(&a[j + 12]);
float32x4_t a01v = vcombine_f32(vget_low_f32(a00v), vget_low_f32(a08v));
float32x4_t a23v = vcombine_f32(vget_high_f32(a00v), vget_high_f32(a08v));
float32x4_t a45v = vcombine_f32(vget_low_f32(a04v), vget_low_f32(a12v));
float32x4_t a67v = vcombine_f32(vget_high_f32(a04v), vget_high_f32(a12v));
const float32x4_t wk1rv = vld1q_f32(&rdft_wk1r[k2]);
const float32x4_t wk1iv = vld1q_f32(&rdft_wk1i[k2]);
const float32x4_t wk2rv = vld1q_f32(&rdft_wk2r[k2]);
const float32x4_t wk2iv = vld1q_f32(&rdft_wk2i[k2]);
const float32x4_t wk3rv = vld1q_f32(&rdft_wk3r[k2]);
const float32x4_t wk3iv = vld1q_f32(&rdft_wk3i[k2]);
float32x4_t x0v = vaddq_f32(a01v, a23v);
const float32x4_t x1v = vsubq_f32(a01v, a23v);
const float32x4_t x2v = vaddq_f32(a45v, a67v);
const float32x4_t x3v = vsubq_f32(a45v, a67v);
const float32x4_t x3w = vrev64q_f32(x3v);
float32x4_t x0w;
a01v = vaddq_f32(x0v, x2v);
x0v = vsubq_f32(x0v, x2v);
x0w = vrev64q_f32(x0v);
a45v = vmulq_f32(wk2rv, x0v);
a45v = vmlaq_f32(a45v, wk2iv, x0w);
x0v = vmlaq_f32(x1v, x3w, vec_swap_sign);
x0w = vrev64q_f32(x0v);
a23v = vmulq_f32(wk1rv, x0v);
a23v = vmlaq_f32(a23v, wk1iv, x0w);
x0v = vmlsq_f32(x1v, x3w, vec_swap_sign);
x0w = vrev64q_f32(x0v);
a67v = vmulq_f32(wk3rv, x0v);
a67v = vmlaq_f32(a67v, wk3iv, x0w);
a00v = vcombine_f32(vget_low_f32(a01v), vget_low_f32(a23v));
a04v = vcombine_f32(vget_low_f32(a45v), vget_low_f32(a67v));
a08v = vcombine_f32(vget_high_f32(a01v), vget_high_f32(a23v));
a12v = vcombine_f32(vget_high_f32(a45v), vget_high_f32(a67v));
vst1q_f32(&a[j + 0], a00v);
vst1q_f32(&a[j + 4], a04v);
vst1q_f32(&a[j + 8], a08v);
vst1q_f32(&a[j + 12], a12v);
}
}
void cftmdl_128_neon(float* a) {
int j;
const int l = 8;
const float32x4_t vec_swap_sign = vld1q_f32((float32_t*)k_swap_sign);
float32x4_t wk1rv = vld1q_f32(cftmdl_wk1r);
for (j = 0; j < l; j += 2) {
const float32x2_t a_00 = vld1_f32(&a[j + 0]);
const float32x2_t a_08 = vld1_f32(&a[j + 8]);
const float32x2_t a_32 = vld1_f32(&a[j + 32]);
const float32x2_t a_40 = vld1_f32(&a[j + 40]);
const float32x4_t a_00_32 = vcombine_f32(a_00, a_32);
const float32x4_t a_08_40 = vcombine_f32(a_08, a_40);
const float32x4_t x0r0_0i0_0r1_x0i1 = vaddq_f32(a_00_32, a_08_40);
const float32x4_t x1r0_1i0_1r1_x1i1 = vsubq_f32(a_00_32, a_08_40);
const float32x2_t a_16 = vld1_f32(&a[j + 16]);
const float32x2_t a_24 = vld1_f32(&a[j + 24]);
const float32x2_t a_48 = vld1_f32(&a[j + 48]);
const float32x2_t a_56 = vld1_f32(&a[j + 56]);
const float32x4_t a_16_48 = vcombine_f32(a_16, a_48);
const float32x4_t a_24_56 = vcombine_f32(a_24, a_56);
const float32x4_t x2r0_2i0_2r1_x2i1 = vaddq_f32(a_16_48, a_24_56);
const float32x4_t x3r0_3i0_3r1_x3i1 = vsubq_f32(a_16_48, a_24_56);
const float32x4_t xx0 = vaddq_f32(x0r0_0i0_0r1_x0i1, x2r0_2i0_2r1_x2i1);
const float32x4_t xx1 = vsubq_f32(x0r0_0i0_0r1_x0i1, x2r0_2i0_2r1_x2i1);
const float32x4_t x3i0_3r0_3i1_x3r1 = vrev64q_f32(x3r0_3i0_3r1_x3i1);
const float32x4_t x1_x3_add =
vmlaq_f32(x1r0_1i0_1r1_x1i1, vec_swap_sign, x3i0_3r0_3i1_x3r1);
const float32x4_t x1_x3_sub =
vmlsq_f32(x1r0_1i0_1r1_x1i1, vec_swap_sign, x3i0_3r0_3i1_x3r1);
const float32x2_t yy0_a = vdup_lane_f32(vget_high_f32(x1_x3_add), 0);
const float32x2_t yy0_s = vdup_lane_f32(vget_high_f32(x1_x3_sub), 0);
const float32x4_t yy0_as = vcombine_f32(yy0_a, yy0_s);
const float32x2_t yy1_a = vdup_lane_f32(vget_high_f32(x1_x3_add), 1);
const float32x2_t yy1_s = vdup_lane_f32(vget_high_f32(x1_x3_sub), 1);
const float32x4_t yy1_as = vcombine_f32(yy1_a, yy1_s);
const float32x4_t yy0 = vmlaq_f32(yy0_as, vec_swap_sign, yy1_as);
const float32x4_t yy4 = vmulq_f32(wk1rv, yy0);
const float32x4_t xx1_rev = vrev64q_f32(xx1);
const float32x4_t yy4_rev = vrev64q_f32(yy4);
vst1_f32(&a[j + 0], vget_low_f32(xx0));
vst1_f32(&a[j + 32], vget_high_f32(xx0));
vst1_f32(&a[j + 16], vget_low_f32(xx1));
vst1_f32(&a[j + 48], vget_high_f32(xx1_rev));
a[j + 48] = -a[j + 48];
vst1_f32(&a[j + 8], vget_low_f32(x1_x3_add));
vst1_f32(&a[j + 24], vget_low_f32(x1_x3_sub));
vst1_f32(&a[j + 40], vget_low_f32(yy4));
vst1_f32(&a[j + 56], vget_high_f32(yy4_rev));
}
{
const int k = 64;
const int k1 = 2;
const int k2 = 2 * k1;
const float32x4_t wk2rv = vld1q_f32(&rdft_wk2r[k2 + 0]);
const float32x4_t wk2iv = vld1q_f32(&rdft_wk2i[k2 + 0]);
const float32x4_t wk1iv = vld1q_f32(&rdft_wk1i[k2 + 0]);
const float32x4_t wk3rv = vld1q_f32(&rdft_wk3r[k2 + 0]);
const float32x4_t wk3iv = vld1q_f32(&rdft_wk3i[k2 + 0]);
wk1rv = vld1q_f32(&rdft_wk1r[k2 + 0]);
for (j = k; j < l + k; j += 2) {
const float32x2_t a_00 = vld1_f32(&a[j + 0]);
const float32x2_t a_08 = vld1_f32(&a[j + 8]);
const float32x2_t a_32 = vld1_f32(&a[j + 32]);
const float32x2_t a_40 = vld1_f32(&a[j + 40]);
const float32x4_t a_00_32 = vcombine_f32(a_00, a_32);
const float32x4_t a_08_40 = vcombine_f32(a_08, a_40);
const float32x4_t x0r0_0i0_0r1_x0i1 = vaddq_f32(a_00_32, a_08_40);
const float32x4_t x1r0_1i0_1r1_x1i1 = vsubq_f32(a_00_32, a_08_40);
const float32x2_t a_16 = vld1_f32(&a[j + 16]);
const float32x2_t a_24 = vld1_f32(&a[j + 24]);
const float32x2_t a_48 = vld1_f32(&a[j + 48]);
const float32x2_t a_56 = vld1_f32(&a[j + 56]);
const float32x4_t a_16_48 = vcombine_f32(a_16, a_48);
const float32x4_t a_24_56 = vcombine_f32(a_24, a_56);
const float32x4_t x2r0_2i0_2r1_x2i1 = vaddq_f32(a_16_48, a_24_56);
const float32x4_t x3r0_3i0_3r1_x3i1 = vsubq_f32(a_16_48, a_24_56);
const float32x4_t xx = vaddq_f32(x0r0_0i0_0r1_x0i1, x2r0_2i0_2r1_x2i1);
const float32x4_t xx1 = vsubq_f32(x0r0_0i0_0r1_x0i1, x2r0_2i0_2r1_x2i1);
const float32x4_t x3i0_3r0_3i1_x3r1 = vrev64q_f32(x3r0_3i0_3r1_x3i1);
const float32x4_t x1_x3_add =
vmlaq_f32(x1r0_1i0_1r1_x1i1, vec_swap_sign, x3i0_3r0_3i1_x3r1);
const float32x4_t x1_x3_sub =
vmlsq_f32(x1r0_1i0_1r1_x1i1, vec_swap_sign, x3i0_3r0_3i1_x3r1);
float32x4_t xx4 = vmulq_f32(wk2rv, xx1);
float32x4_t xx12 = vmulq_f32(wk1rv, x1_x3_add);
float32x4_t xx22 = vmulq_f32(wk3rv, x1_x3_sub);
xx4 = vmlaq_f32(xx4, wk2iv, vrev64q_f32(xx1));
xx12 = vmlaq_f32(xx12, wk1iv, vrev64q_f32(x1_x3_add));
xx22 = vmlaq_f32(xx22, wk3iv, vrev64q_f32(x1_x3_sub));
vst1_f32(&a[j + 0], vget_low_f32(xx));
vst1_f32(&a[j + 32], vget_high_f32(xx));
vst1_f32(&a[j + 16], vget_low_f32(xx4));
vst1_f32(&a[j + 48], vget_high_f32(xx4));
vst1_f32(&a[j + 8], vget_low_f32(xx12));
vst1_f32(&a[j + 40], vget_high_f32(xx12));
vst1_f32(&a[j + 24], vget_low_f32(xx22));
vst1_f32(&a[j + 56], vget_high_f32(xx22));
}
}
}
__inline static float32x4_t reverse_order_f32x4(float32x4_t in) {
// A B C D -> C D A B
const float32x4_t rev = vcombine_f32(vget_high_f32(in), vget_low_f32(in));
// C D A B -> D C B A
return vrev64q_f32(rev);
}
void rftfsub_128_neon(float* a) {
const float* c = rdft_w + 32;
int j1, j2;
const float32x4_t mm_half = vdupq_n_f32(0.5f);
// Vectorized code (four at once).
// Note: commented number are indexes for the first iteration of the loop.
for (j1 = 1, j2 = 2; j2 + 7 < 64; j1 += 4, j2 += 8) {
// Load 'wk'.
const float32x4_t c_j1 = vld1q_f32(&c[j1]); // 1, 2, 3, 4,
const float32x4_t c_k1 = vld1q_f32(&c[29 - j1]); // 28, 29, 30, 31,
const float32x4_t wkrt = vsubq_f32(mm_half, c_k1); // 28, 29, 30, 31,
const float32x4_t wkr_ = reverse_order_f32x4(wkrt); // 31, 30, 29, 28,
const float32x4_t wki_ = c_j1; // 1, 2, 3, 4,
// Load and shuffle 'a'.
// 2, 4, 6, 8, 3, 5, 7, 9
float32x4x2_t a_j2_p = vld2q_f32(&a[0 + j2]);
// 120, 122, 124, 126, 121, 123, 125, 127,
const float32x4x2_t k2_0_4 = vld2q_f32(&a[122 - j2]);
// 126, 124, 122, 120
const float32x4_t a_k2_p0 = reverse_order_f32x4(k2_0_4.val[0]);
// 127, 125, 123, 121
const float32x4_t a_k2_p1 = reverse_order_f32x4(k2_0_4.val[1]);
// Calculate 'x'.
const float32x4_t xr_ = vsubq_f32(a_j2_p.val[0], a_k2_p0);
// 2-126, 4-124, 6-122, 8-120,
const float32x4_t xi_ = vaddq_f32(a_j2_p.val[1], a_k2_p1);
// 3-127, 5-125, 7-123, 9-121,
// Calculate product into 'y'.
// yr = wkr * xr - wki * xi;
// yi = wkr * xi + wki * xr;
const float32x4_t a_ = vmulq_f32(wkr_, xr_);
const float32x4_t b_ = vmulq_f32(wki_, xi_);
const float32x4_t c_ = vmulq_f32(wkr_, xi_);
const float32x4_t d_ = vmulq_f32(wki_, xr_);
const float32x4_t yr_ = vsubq_f32(a_, b_); // 2-126, 4-124, 6-122, 8-120,
const float32x4_t yi_ = vaddq_f32(c_, d_); // 3-127, 5-125, 7-123, 9-121,
// Update 'a'.
// a[j2 + 0] -= yr;
// a[j2 + 1] -= yi;
// a[k2 + 0] += yr;
// a[k2 + 1] -= yi;
// 126, 124, 122, 120,
const float32x4_t a_k2_p0n = vaddq_f32(a_k2_p0, yr_);
// 127, 125, 123, 121,
const float32x4_t a_k2_p1n = vsubq_f32(a_k2_p1, yi_);
// Shuffle in right order and store.
const float32x4_t a_k2_p0nr = vrev64q_f32(a_k2_p0n);
const float32x4_t a_k2_p1nr = vrev64q_f32(a_k2_p1n);
// 124, 125, 126, 127, 120, 121, 122, 123
const float32x4x2_t a_k2_n = vzipq_f32(a_k2_p0nr, a_k2_p1nr);
// 2, 4, 6, 8,
a_j2_p.val[0] = vsubq_f32(a_j2_p.val[0], yr_);
// 3, 5, 7, 9,
a_j2_p.val[1] = vsubq_f32(a_j2_p.val[1], yi_);
// 2, 3, 4, 5, 6, 7, 8, 9,
vst2q_f32(&a[0 + j2], a_j2_p);
vst1q_f32(&a[122 - j2], a_k2_n.val[1]);
vst1q_f32(&a[126 - j2], a_k2_n.val[0]);
}
// Scalar code for the remaining items.
for (; j2 < 64; j1 += 1, j2 += 2) {
const int k2 = 128 - j2;
const int k1 = 32 - j1;
const float wkr = 0.5f - c[k1];
const float wki = c[j1];
const float xr = a[j2 + 0] - a[k2 + 0];
const float xi = a[j2 + 1] + a[k2 + 1];
const float yr = wkr * xr - wki * xi;
const float yi = wkr * xi + wki * xr;
a[j2 + 0] -= yr;
a[j2 + 1] -= yi;
a[k2 + 0] += yr;
a[k2 + 1] -= yi;
}
}
void rftbsub_128_neon(float* a) {
const float* c = rdft_w + 32;
int j1, j2;
const float32x4_t mm_half = vdupq_n_f32(0.5f);
a[1] = -a[1];
// Vectorized code (four at once).
// Note: commented number are indexes for the first iteration of the loop.
for (j1 = 1, j2 = 2; j2 + 7 < 64; j1 += 4, j2 += 8) {
// Load 'wk'.
const float32x4_t c_j1 = vld1q_f32(&c[j1]); // 1, 2, 3, 4,
const float32x4_t c_k1 = vld1q_f32(&c[29 - j1]); // 28, 29, 30, 31,
const float32x4_t wkrt = vsubq_f32(mm_half, c_k1); // 28, 29, 30, 31,
const float32x4_t wkr_ = reverse_order_f32x4(wkrt); // 31, 30, 29, 28,
const float32x4_t wki_ = c_j1; // 1, 2, 3, 4,
// Load and shuffle 'a'.
// 2, 4, 6, 8, 3, 5, 7, 9
float32x4x2_t a_j2_p = vld2q_f32(&a[0 + j2]);
// 120, 122, 124, 126, 121, 123, 125, 127,
const float32x4x2_t k2_0_4 = vld2q_f32(&a[122 - j2]);
// 126, 124, 122, 120
const float32x4_t a_k2_p0 = reverse_order_f32x4(k2_0_4.val[0]);
// 127, 125, 123, 121
const float32x4_t a_k2_p1 = reverse_order_f32x4(k2_0_4.val[1]);
// Calculate 'x'.
const float32x4_t xr_ = vsubq_f32(a_j2_p.val[0], a_k2_p0);
// 2-126, 4-124, 6-122, 8-120,
const float32x4_t xi_ = vaddq_f32(a_j2_p.val[1], a_k2_p1);
// 3-127, 5-125, 7-123, 9-121,
// Calculate product into 'y'.
// yr = wkr * xr - wki * xi;
// yi = wkr * xi + wki * xr;
const float32x4_t a_ = vmulq_f32(wkr_, xr_);
const float32x4_t b_ = vmulq_f32(wki_, xi_);
const float32x4_t c_ = vmulq_f32(wkr_, xi_);
const float32x4_t d_ = vmulq_f32(wki_, xr_);
const float32x4_t yr_ = vaddq_f32(a_, b_); // 2-126, 4-124, 6-122, 8-120,
const float32x4_t yi_ = vsubq_f32(c_, d_); // 3-127, 5-125, 7-123, 9-121,
// Update 'a'.
// a[j2 + 0] -= yr;
// a[j2 + 1] -= yi;
// a[k2 + 0] += yr;
// a[k2 + 1] -= yi;
// 126, 124, 122, 120,
const float32x4_t a_k2_p0n = vaddq_f32(a_k2_p0, yr_);
// 127, 125, 123, 121,
const float32x4_t a_k2_p1n = vsubq_f32(yi_, a_k2_p1);
// Shuffle in right order and store.
// 2, 3, 4, 5, 6, 7, 8, 9,
const float32x4_t a_k2_p0nr = vrev64q_f32(a_k2_p0n);
const float32x4_t a_k2_p1nr = vrev64q_f32(a_k2_p1n);
// 124, 125, 126, 127, 120, 121, 122, 123
const float32x4x2_t a_k2_n = vzipq_f32(a_k2_p0nr, a_k2_p1nr);
// 2, 4, 6, 8,
a_j2_p.val[0] = vsubq_f32(a_j2_p.val[0], yr_);
// 3, 5, 7, 9,
a_j2_p.val[1] = vsubq_f32(yi_, a_j2_p.val[1]);
// 2, 3, 4, 5, 6, 7, 8, 9,
vst2q_f32(&a[0 + j2], a_j2_p);
vst1q_f32(&a[122 - j2], a_k2_n.val[1]);
vst1q_f32(&a[126 - j2], a_k2_n.val[0]);
}
// Scalar code for the remaining items.
for (; j2 < 64; j1 += 1, j2 += 2) {
const int k2 = 128 - j2;
const int k1 = 32 - j1;
const float wkr = 0.5f - c[k1];
const float wki = c[j1];
const float xr = a[j2 + 0] - a[k2 + 0];
const float xi = a[j2 + 1] + a[k2 + 1];
const float yr = wkr * xr + wki * xi;
const float yi = wkr * xi - wki * xr;
a[j2 + 0] = a[j2 + 0] - yr;
a[j2 + 1] = yi - a[j2 + 1];
a[k2 + 0] = yr + a[k2 + 0];
a[k2 + 1] = yi - a[k2 + 1];
}
a[65] = -a[65];
}
#endif
} // namespace webrtc
#endif