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63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
//
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// libtgvoip is free and unencumbered public domain software.
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// For more information, see http://unlicense.org or the UNLICENSE file
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// you should have received with this source code distribution.
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//
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#ifndef LIBTGVOIP_AUDIO_IO_CALLBACK
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#define LIBTGVOIP_AUDIO_IO_CALLBACK
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#include "AudioIO.h"
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#include <functional>
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#include "../threading.h"
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namespace tgvoip{
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namespace audio{
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class AudioInputCallback : public AudioInput{
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public:
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AudioInputCallback();
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virtual ~AudioInputCallback();
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virtual void Start() override;
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virtual void Stop() override;
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void SetDataCallback(std::function<void(int16_t*, size_t)> c);
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private:
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void RunThread();
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bool running=false;
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bool recording=false;
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Thread* thread;
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std::function<void(int16_t*, size_t)> dataCallback;
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};
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class AudioOutputCallback : public AudioOutput{
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public:
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AudioOutputCallback();
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virtual ~AudioOutputCallback();
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virtual void Start() override;
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virtual void Stop() override;
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virtual bool IsPlaying() override;
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void SetDataCallback(std::function<void(int16_t*, size_t)> c);
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private:
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void RunThread();
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bool running=false;
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bool playing=false;
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Thread* thread;
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std::function<void(int16_t*, size_t)> dataCallback;
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};
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class AudioIOCallback : public AudioIO{
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public:
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AudioIOCallback();
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virtual ~AudioIOCallback();
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virtual AudioInput* GetInput() override;
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virtual AudioOutput* GetOutput() override;
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private:
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AudioInputCallback* input;
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AudioOutputCallback* output;
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};
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}
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}
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#endif /* LIBTGVOIP_AUDIO_IO_CALLBACK */
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